in-app-purchase

Ionic in-app purchase with multiple accounts in app

南楼画角 提交于 2020-01-06 06:18:27
问题 I've a question about in-app purchase subscription. In my app you can create multiple account. this is an example of my problem. Login paolo.rossi@gmail.com and buy premium, Logout paolo.rossi@gmail.com Login paolo.verdi@gmail.com I've already premium and I can't buy How to solve this? In many app you can buy premium in the same phone with different account. is it a ionic limitation? 回答1: I cannot answer how to achieve this in Iconic but this is the general approach I used in Android. So the

How to add “in app purchase” code in iPhone SDK?

梦想的初衷 提交于 2020-01-06 05:10:10
问题 I want to use "in app purchase" for trial version of my application. But I don't have a clear idea about "in app purchase". My problem is how to implement "in app purchase" in my application and uploading process. I have already uploaded a full version of the application. Please help me. 回答1: Well, the best way to understand the InApp process is to read the Apple rules about it at http://developer.apple.com/ Everything about how to implement it in your application is described over there. See

Android - Google Server Side InApp Purchases verification Backend Error 500

心已入冬 提交于 2020-01-05 09:03:06
问题 During the integration of G+ account I have turned off Google Play Android Developer API in Google Developer console by mistake. Google server started to return error: Access Not Configured. Please use Google Developers Console to activate the API for your project So I again turned Google Play Android Developer API on, but Google server still returns error: { "error": { "errors": [ { "domain": "global", "reason": "backendError", "message": "Backend Error" } ], "code": 500, "message": "Backend

Android - Google Server Side InApp Purchases verification Backend Error 500

∥☆過路亽.° 提交于 2020-01-05 09:01:42
问题 During the integration of G+ account I have turned off Google Play Android Developer API in Google Developer console by mistake. Google server started to return error: Access Not Configured. Please use Google Developers Console to activate the API for your project So I again turned Google Play Android Developer API on, but Google server still returns error: { "error": { "errors": [ { "domain": "global", "reason": "backendError", "message": "Backend Error" } ], "code": 500, "message": "Backend

In-App Purchase - How to determine if a purchase has already been made?

耗尽温柔 提交于 2020-01-05 07:36:30
问题 Why it's so hard to find out how to do this is beyond me - so maybe I am trying to do this the wrong way - who knows - well hopefully one of you, lol. I have a button that says 'Purchase' (for a non-consumable). If the purchase is successful then update NSUserDefaults purchased = YES and the button is removed. All good up to here. Now when the user deletes the app and wants to reinstall or install on a new device then what I would like to show, in these cases, in place of the 'Purchase'

In-App Purchase - How to determine if a purchase has already been made?

你离开我真会死。 提交于 2020-01-05 07:36:09
问题 Why it's so hard to find out how to do this is beyond me - so maybe I am trying to do this the wrong way - who knows - well hopefully one of you, lol. I have a button that says 'Purchase' (for a non-consumable). If the purchase is successful then update NSUserDefaults purchased = YES and the button is removed. All good up to here. Now when the user deletes the app and wants to reinstall or install on a new device then what I would like to show, in these cases, in place of the 'Purchase'

Sandbox User Login - Invalid Address

大城市里の小女人 提交于 2020-01-05 06:45:28
问题 Basically I was trying to purchase subscription with developer mode certificates using Sandbox account details. Up to now I have used around 100 times same Sandbox user details and it was worked perfectly. But from last 2 to 3 days its not get able to success in making purchase. At the end of purchase, I was getting following kind of dialog box then after no success in purchase. Still application was not live in market so I can't use real apple account for making purchase so I was using

SKReceiptRequest not calling (NSBundle that conforms to) SKRequestDelegate

こ雲淡風輕ζ 提交于 2020-01-05 06:42:17
问题 I am currently implementing local receipt validation following Apple's Receipt Validation Programming Guide . I have defined a category on NSBundle that conforms to SKRequestDelegate and that offers a method for receipt validation, which I call from inside main() before it initializes the application delegate and passes it to UIApplicationMain() . This is what the documentation says: Perform receipt validation immediately after your app is launched, before displaying any user interface or

How do I create dynamic IAP on iTunesConnect?

浪子不回头ぞ 提交于 2020-01-05 04:13:16
问题 I have an application which contains a list of communities, In order to access the community, the user needs to pay 10$ per month per community. There will be many communities so do I need to create product id for each community? Is it possible to create a community through the admin portal and make it available for use or submit for review to apple from the admin portal? Is there any way or API to creating dynamic IAP? If yes, Does it will be automatically available to the current version of

can't get In-App-Purchase hosted content to be actually hosted

ぐ巨炮叔叔 提交于 2020-01-04 12:48:29
问题 I have an iPad app with In-App Purchase that used to host its content with Urban Airship (a pox upon their house). Now I'm trying to convert this to use Apple's hosted content. I've created a .pkg file for one of my content items, and used Application Loader (multiple times now) to upload the content. The package passed validation, I clicked "Deliver," and I watched the progress bar as it was "Uploading package to the iTunes Store." In the "Hosted Content" tab for this item, "Host Content