animation

How can i store or read a animation clip data in runtime?

与世无争的帅哥 提交于 2020-01-25 10:06:06
问题 I'm working on a small program that can modify the animation at run time(Such as when you run faster the animation not only play faster but also with larger movement). So i need to get the existing animation, change its value, then send it back. I found it is interesting that i can set a new curve to the animation, but i can't get access to what i already have. So I either write a file to store my animation curve (as text file for example), or i find someway to read the animation on start up.

How can i store or read a animation clip data in runtime?

放肆的年华 提交于 2020-01-25 10:06:02
问题 I'm working on a small program that can modify the animation at run time(Such as when you run faster the animation not only play faster but also with larger movement). So i need to get the existing animation, change its value, then send it back. I found it is interesting that i can set a new curve to the animation, but i can't get access to what i already have. So I either write a file to store my animation curve (as text file for example), or i find someway to read the animation on start up.

Pop Up Animation in Cocos2D game

左心房为你撑大大i 提交于 2020-01-25 09:12:05
问题 I want to create one game scene to make some object like pop up randmoly.. It shows to small when appear in screen at any time and any position.. It goes to big and come out to screen.. GameScene with objects shows pop up in screnn randmoly.. Like one game which has objects appear in jumping animation.. How its possible..? Any help should be appreciated.. Please... 回答1: Easy... To do those animations u must be in mind that the z value of your animated sprite should be higher the all the

jQueryRotate - Issue in IE8

…衆ロ難τιáo~ 提交于 2020-01-25 09:02:06
问题 js fiddle for what I want to achieve : http://jsfiddle.net/g3qgS/1/ The image of sun rises from bottom and then using jquery rotate, its being rotated till 360 degrees. These 2 animations run fine in chrome, FF, IE9 but not in IE8. In IE8, the sun will rise from bottom till the point where it is supposed to , then before the rotation, it comes back to its original position and rotates. I am using jquery rotate plugin (http://code.google.com/p/jqueryrotate/) for this, I know this can also be

CSS属性速查表

孤者浪人 提交于 2020-01-25 08:23:38
本文将按照布局类属性、盒模型属性、文本类属性、修饰类属性这四个分类,对CSS常用属性进行重新排列,并最终设置为一份stylelintrc文件 布局类 1、定位 position z-index top bottom left right 2、浮动 float clear 3、多列布局 columns columns-width columns-count column-rule column-fill column-span column-gap 专门建立的学习Q-q-u-n: 731771211,分享学习方法和需要注意的小细节,不停更新最新的教程和学习技巧 (从零基础开始到前端项目实战教程,学习工具,全栈开发学习路线以及规划) 4、栅格布局 // 显示网格 display grid grid-template-rows grid-template-columns grid-column-gap grid-row-gap grid-gap // 网格线 grid-row-start grid-row-end grid-row grid-column-start grid-column-end grid-column grid-area // 隐式网格 grid-auto-rows grid-auto-columns grid-auto-flow grid-template-rows

css3 3d变换和动画——回顾

≯℡__Kan透↙ 提交于 2020-01-25 07:42:57
1.transform-style 属性指定嵌套原始是怎样在三维空间中呈现。   语法:transform-style: flat | preserve-3d       flat 表示所有子元素在2D平面呈现。       preserve-3d 表示所在元素在3D空间中呈现。 2.perspective 定义3D元素距视图的距离,以像素计,当为元素定义perspective 属性时,其子元素获得透视效果,而不是元素本身   语法:perspective: number | none;       number 元素距离视图的距离,以像素计。       none 默认值,与0 相同,不设置透明。 3.perspective-origin 属性定义3D元素所基于的X轴和Y轴,该属性允许您改变3D 元素的底部位置,定义的这个属性,它是一个元素的子元素,透视图,而不是元素本身。   语法:perspective-origin: x-axis y-axis     x-axis 定义该视图在x轴上的位置。     y-axis 定义该视图在y轴上的位置。 示例:   <style>     .box{width:60px;height:60px;padding:40px;border:2px solid #000;margin:30px auto; -webkit-transform

Using same animation in Marker when I press onPress

安稳与你 提交于 2020-01-25 07:25:07
问题 So I just copy these codes of MapView with Custom Animated Markers and Region Focus when is Scrolled in this url. My question is, how can I use the interpolate or the Animated Marker the same as when I press the onPress in my Card View? So the feature will be two now, one is an Animated Marker when is Scrolled and two when is Pressed. I already added how to animate to its Region, now my goal is how can I use Animated Markers when I press the onPress of an item the same as the code when it is

layer list losses its shape in second activity after applying animation

血红的双手。 提交于 2020-01-25 07:24:12
问题 hi i am making an app where i'm basically i have two activities. In first activity i have one textview and imageview and in imageview i have set a layerlist as background and same goes for the second activity. Now my problem is that when i apply shared element transition animation in first activity then both the textview and imageview are animated but layerlist in second activity losses its shape you can see the below images. and Now screens with animation Now from the above images you easily

iOS: animating placeholder like material design textfield placeholder

荒凉一梦 提交于 2020-01-25 06:38:30
问题 I'm trying to make a textField that behaves just like the Material design MDCTextField . Everything is working well, but the animation of the placeholder is a bit buggy. The placeholder is going above the textField on editingDidBegin . But when returning the textField to its position on editingDidEnd , it is going below the textField then centered in the textField . What I want is to go back to the center of the textField without going below it. Knowing that the Placeholder is a UILabel. Here

Animate 3D object disassembly in Unity3D

99封情书 提交于 2020-01-25 01:20:06
问题 my question is just about choosing the right approach because i'm not sure about the solution. i got 3d model in my project, at some point i want to show animated disassembly , the object is made of somthing like 200 pieces. so animating with keyframe one by one is time consuming. the animation i'm looking for is like explosion from the center of the object so the parts will just move out of its center. example image: what would you do? what is the best way to manage such task? 回答1: I would