Scale Image to fill ImageView width and keep aspect ratio

江枫思渺然 提交于 2019-11-26 12:39:31

Without using any custom classes or libraries:

<ImageView
    android:id="@id/img"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:adjustViewBounds="true"
    android:scaleType="fitCenter" />

scaleType="fitCenter" (default when omitted)

  • will make it as wide as the parent allows and up/down-scale as needed keeping aspect ratio.

scaleType="centerInside"

  • if the intrinsic width of src is smaller than parent width
    will center the image horizontally
  • if the intrinsic width of src is larger than parent width
    will make it as wide as the parent allows and down-scale keeping aspect ratio.

It doesn't matter if you use android:src or ImageView.setImage* methods and the key is probably the adjustViewBounds.

I like answer of arnefm but he made a small mistake (see comments) which I will try to correct:

import android.content.Context;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

/**
 * ImageView that keeps aspect ratio when scaled
 */
public class ScaleImageView extends ImageView {

  public ScaleImageView(Context context) {
    super(context);
  }

  public ScaleImageView(Context context, AttributeSet attrs) {
    super(context, attrs);
  }

  public ScaleImageView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
  }

  @Override
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    try {
      Drawable drawable = getDrawable();
      if (drawable == null) {
        setMeasuredDimension(0, 0);
      } else {
        int measuredWidth = MeasureSpec.getSize(widthMeasureSpec);
        int measuredHeight = MeasureSpec.getSize(heightMeasureSpec);
        if (measuredHeight == 0 && measuredWidth == 0) { //Height and width set to wrap_content
          setMeasuredDimension(measuredWidth, measuredHeight);
        } else if (measuredHeight == 0) { //Height set to wrap_content
          int width = measuredWidth;
          int height = width *  drawable.getIntrinsicHeight() / drawable.getIntrinsicWidth();
          setMeasuredDimension(width, height);
        } else if (measuredWidth == 0){ //Width set to wrap_content
          int height = measuredHeight;
          int width = height * drawable.getIntrinsicWidth() / drawable.getIntrinsicHeight();
          setMeasuredDimension(width, height);
        } else { //Width and height are explicitly set (either to match_parent or to exact value)
          setMeasuredDimension(measuredWidth, measuredHeight);
        }
      }
    } catch (Exception e) {
      super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }
  }

}

Thus your ImageView will be scaled properly and will have no dimension problems if (for instance) put inside of ScrollView

I had a similar problem once. I solved it by making a custom ImageView.

public class CustomImageView extends ImageView

Then override the onMeasure method of the imageview. I did something like this I believe:

    @Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    try {
        Drawable drawable = getDrawable();

        if (drawable == null) {
            setMeasuredDimension(0, 0);
        } else {
            float imageSideRatio = (float)drawable.getIntrinsicWidth() / (float)drawable.getIntrinsicHeight();
            float viewSideRatio = (float)MeasureSpec.getSize(widthMeasureSpec) / (float)MeasureSpec.getSize(heightMeasureSpec);
            if (imageSideRatio >= viewSideRatio) {
                // Image is wider than the display (ratio)
                int width = MeasureSpec.getSize(widthMeasureSpec);
                int height = (int)(width / imageSideRatio);
                setMeasuredDimension(width, height);
            } else {
                // Image is taller than the display (ratio)
                int height = MeasureSpec.getSize(heightMeasureSpec);
                int width = (int)(height * imageSideRatio);
                setMeasuredDimension(width, height);
            }
        }
    } catch (Exception e) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }

This will stretch the image to fit the screen while maintaining the aspect ratio.

Use android:scaleType="centerCrop".

I did something similar to the above and then banged my head against the wall for a few hours because it did not work inside a RelativeLayout. I ended up with the following code:

package com.example;

import android.content.Context;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

public class ScaledImageView extends ImageView {
    public ScaledImageView(final Context context, final AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    protected void onMeasure(final int widthMeasureSpec, final int heightMeasureSpec) {
        final Drawable d = getDrawable();

        if (d != null) {
            int width;
            int height;
            if (MeasureSpec.getMode(heightMeasureSpec) == MeasureSpec.EXACTLY) {
                height = MeasureSpec.getSize(heightMeasureSpec);
                width = (int) Math.ceil(height * (float) d.getIntrinsicWidth() / d.getIntrinsicHeight());
            } else {
                width = MeasureSpec.getSize(widthMeasureSpec);
                height = (int) Math.ceil(width * (float) d.getIntrinsicHeight() / d.getIntrinsicWidth());
            }
            setMeasuredDimension(width, height);
        } else {
            super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        }
    }
}

And then to prevent RelativeLayout from ignoring the measured dimension I did this:

    <FrameLayout
        android:id="@+id/image_frame"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignParentLeft="true"
        android:layout_below="@+id/something">

        <com.example.ScaledImageView
            android:id="@+id/image"
            android:layout_width="wrap_content"
            android:layout_height="150dp"/>
    </FrameLayout>

Try this: it solved the problem for me

   android:adjustViewBounds="true"
    android:scaleType="fitXY"

This will not be applicable if you set image as background in ImageView, need to set at src(android:src).

Thanks.

Yo don't need any java code. You just have to :

<ImageView
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:adjustViewBounds="true"
    android:scaleType="centerCrop" />

The key is in the match parent for width and height

Use these properties in ImageView to keep aspect ratio:

android:adjustViewBounds="true"
android:scaleType="fitXY"

You can try to do what you're doing by manually loading the images, but I would very very strongly recommend taking a look at Universal Image Loader.

I recently integrated it into my project and I have to say its fantastic. Does all the worrying about making things asynchronous, resizing, caching images for you. It's really easy to integrate and set up. Within 5 minutes you can probably get it doing what you want.

Example code:

//ImageLoader config
DisplayImageOptions displayimageOptions = new DisplayImageOptions.Builder().showStubImage(R.drawable.downloadplaceholder).cacheInMemory().cacheOnDisc().showImageOnFail(R.drawable.loading).build();

    ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext()).
            defaultDisplayImageOptions(displayimageOptions).memoryCache(new WeakMemoryCache()).discCache(new UnlimitedDiscCache(cacheDir)).build();

    if (ImageLoader.getInstance().isInited()) {
        ImageLoader.getInstance().destroy();
    }
    ImageLoader.getInstance().init(config);

    imageLoadingListener = new ImageLoadingListener() {
        @Override
        public void onLoadingStarted(String s, View view) {

        }

        @Override
        public void onLoadingFailed(String s, View view, FailReason failReason) {
            ImageView imageView = (ImageView) view;
            imageView.setImageResource(R.drawable.android);
            Log.i("Failed to Load " + s, failReason.toString());
        }

        @Override
        public void onLoadingComplete(String s, View view, Bitmap bitmap) {

        }

        @Override
        public void onLoadingCancelled(String s, View view) {

        }
    };

//Imageloader usage
ImageView imageView = new ImageView(getApplicationContext());
    if (orientation == 1) {
        imageView.setLayoutParams(new LinearLayout.LayoutParams(width / 6, width / 6));
    } else {
        imageView.setLayoutParams(new LinearLayout.LayoutParams(height / 6, height / 6));
    }
    imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
    imageLoader.displayImage(SERVER_HOSTNAME + "demos" + demo.getPathRoot() + demo.getRootName() + ".png", imageView, imageLoadingListener);

This can lazy load the images, fit them correctly to the size of the imageView showing a placeholder image while it loads, and showing a default icon if loading fails and caching the resources.

-- I should also add that this current config keeps the image aspect ratio, hence applicable to your original question

To create an image with width equals screen width, and height proportionally set according to aspect ratio, do the following.

Glide.with(context).load(url).asBitmap().into(new SimpleTarget<Bitmap>() {
                    @Override
                    public void onResourceReady(Bitmap resource, GlideAnimation<? super Bitmap> glideAnimation) {

                        // creating the image that maintain aspect ratio with width of image is set to screenwidth.
                        int width = imageView.getMeasuredWidth();
                        int diw = resource.getWidth();
                        if (diw > 0) {
                            int height = 0;
                            height = width * resource.getHeight() / diw;
                            resource = Bitmap.createScaledBitmap(resource, width, height, false);
                        }
                                              imageView.setImageBitmap(resource);
                    }
                });

Hope this helps.

try with this simple line... add this line in your xml code in image view tag with out adding any dependency android:scaleType="fitXY"

use android:ScaleType="fitXY" im ImageView xml

Use picasso which is easy to use..

In your Adapter ..

@Override
public void getView(int position, View convertView, ViewGroup parent) {

 ImageView view = (ImageView) convertView.findViewById(R.id.ranking_prod_pic);

 Picasso.with(context).load(url).into(view); //url is image url

 //you can resize image if you want

 /* Picasso.with(context) .load(url) .resize(50, 50) .centerCrop() .into(view) */

}

http://square.github.io/picasso/

Just use UniversalImageLoader and set

DisplayImageOptions.Builder()
    .imageScaleType(ImageScaleType.EXACTLY_STRETCHED)
    .build();

and no scale settings on ImageView

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