struct ContentView: View {
@State var settingsConfiguration: Settings
struct Settings {
var passwordLength: Double = 20
var moreSpecialCharacters: Bool = false
var specialCharacters: Bool = false
var lowercaseLetters: Bool = true
var uppercaseLetters: Bool = true
var numbers: Bool = true
var space: Bool = false
}
var body: some View {
VStack {
HStack {
Text("Password Length: \(Int(settingsConfiguration.passwordLength))")
Spacer()
Slider(value: $settingsConfiguration.passwordLength, from: 1, through: 512)
}
Toggle(isOn: $settingsConfiguration.moreSpecialCharacters) {
Text("More Special Characters")
}
Toggle(isOn: $settingsConfiguration.specialCharacters) {
Text("Special Characters")
}
Toggle(isOn: $settingsConfiguration.space) {
Text("Spaces")
}
Toggle(isOn: $settingsConfiguration.lowercaseLetters) {
Text("Lowercase Letters")
}
Toggle(isOn: $settingsConfiguration.uppercaseLetters) {
Text("Uppercase Letters")
}
Toggle(isOn: $settingsConfiguration.numbers) {
Text("Numbers")
}
Spacer()
}
.padding(.all)
.frame(width: 500, height: 500)
}
}
So I have all this code here and I want to use UserDefaults to save settings whenever a switch is changed or a slider is slid and to retrieve all this data when the app launches but I have no idea how I would go about using UserDefaults with SwiftUI (Or UserDefaults in general, I've just started looking into it so I could use it for my SwiftUI app but all the examples I see are for UIKit and when I try implementing them in SwiftUI I just run into a ton of errors).
First, create a property wrapper that will allow us to easily make the link between your Settings class and UserDefaults:
import Foundation
@propertyWrapper
struct UserDefault<Value: Codable> {
let key: String
let defaultValue: Value
var value: Value {
get {
let data = UserDefaults.standard.data(forKey: key)
let value = data.flatMap { try? JSONDecoder().decode(Value.self, from: $0) }
return value ?? defaultValue
}
set {
let data = try? JSONEncoder().encode(newValue)
UserDefaults.standard.set(data, forKey: key)
}
}
}
Then, create a data store that holds your settings:
import Combine
import SwiftUI
final class DataStore: BindableObject {
let didChange = PassthroughSubject<DataStore, Never>()
@UserDefault(key: "Settings", defaultValue: [])
var settings: [Settings] {
didSet {
didChange.send(self)
}
}
}
Now, in your view, access your settings:
import SwiftUI
struct SettingsView : View {
@EnvironmentObject var dataStore: DataStore
var body: some View {
Toggle(isOn: $settings.space) {
Text("\(settings.space)")
}
}
}
The approach from caram is in general ok but there are so many problems with the code that SmushyTaco did not get it work. Bellow you will find an "Out of the Box" working solution.
// 1. UserDefaults propertyWrapper
import Foundation
@propertyWrapper
struct UserDefault<T> {
let key: String
let defaultValue: T
init(_ key: String, defaultValue: T) {
self.key = key
self.defaultValue = defaultValue
}
var wrappedValue: T {
get {
return UserDefaults.standard.object(forKey: key) as? T ?? defaultValue
}
set {
UserDefaults.standard.set(newValue, forKey: key)
}
}
}
// 2. UserSettings class
final class UserSettings: BindableObject {
let didChange = PassthroughSubject<Void, Never>()
@UserDefault("ShowOnStart", defaultValue: false)
var showOnStart: Bool {
didSet {
didChange.send()
}
}
}
// 3. SwiftUI view
struct SettingsView : View {
@ObjectBinding var settings = UserSettings()
var body: some View {
VStack {
Toggle(isOn: $settings.showOnStart) {
Text("Show welcome text")
}
if settings.showOnStart{
Text("Welcome")
}
}
}
}
来源:https://stackoverflow.com/questions/56822195/how-do-i-use-userdefaults-with-swiftui