How to overload the 'new' method?

五迷三道 提交于 2019-11-30 23:30:16

Rust indeed has overloading via traits, but you can't change the number of parameters, and their types can only be changed if they were declared as generic on the first place in the trait definition.

In cases like yours, it's common to have a method like new_with_nouns to specialize what you mean:

impl<'a> Words<'a> {
    fn new() -> Words { /* ... */ }
    fn new_with_nouns(nouns: Vec<&'a str>) -> Words<'a> { /* ... */ }
}

For more complex data structures, where the new_with_something pattern would lead to a combinatorial explosion, the builder pattern is common (here I'll assume that Words has a separator field, just to demonstrate):

struct WordsBuilder<'a> {
    separator: Option<&'a str>,
    nouns: Option<Vec<&'a str>>,
}

impl<'a> WordsBuilder<'a> {
    fn new() -> WordsBuilder<'a> {
        WordsBuilder { separator: None, nouns: None }
    }

    fn nouns(mut self, nouns: Vec<&'a str>) -> WordsBuilder<'a> {
        self.nouns = Some(nouns);
        self
    }

    fn separator(mut self, separator: &'a str) -> WordsBuilder<'a> {
        self.separator = Some(separator);
        self
    }

    fn build(self) -> Words<'a> {
        Words {
            separator: self.separator.unwrap_or(","),
            nouns:     self.nouns.unwrap_or_else(|| {
                vec!["test1", "test2", "test3", "test4"]
            })
        }
    }
}

This is similar to how the stdlib's thread::Builder works, for example.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!