How to configure a logging interceptor for all registered type in Unity?

别来无恙 提交于 2019-11-30 20:33:18

There are many ways to implement the logger. Long time ago I wrote an article about how to set up interceptors:

http://hmadrigal.wordpress.com/2010/12/25/aspect-oriented-programming-and-interceptor-design-pattern-with-unity-2/

For logging you could use Debug.Write, and configure TraceListeners. Or also you could Use Enterprise Library or any third party log library.

Kind regards, Herber

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