What do the the flag parameter means and range of possible min and max of droid device

戏子无情 提交于 2019-11-30 20:24:25

About the flag parameter: There are some flags defined in AudioManager.java. You can use any one of them to get the desired affect. example :

audioManager.setStreamVolume(audioManager.STREAM_MUSIC,progress,AudioManager.FLAG_SHOW_UI);

or simply

audioManager.setStreamVolume(audioManager.STREAM_MUSIC,progress,1);

here is the code segment from AudioManager.java showing how they are defined.

public static final int FLAG_SHOW_UI = 1 << 0;

/**
 * Whether to include ringer modes as possible options when changing volume.
 * For example, if true and volume level is 0 and the volume is adjusted
 * with {@link #ADJUST_LOWER}, then the ringer mode may switch the silent or
 * vibrate mode.
 * <p>
 * By default this is on for the ring stream. If this flag is included,
 * this behavior will be present regardless of the stream type being
 * affected by the ringer mode.
 *
 * @see #adjustVolume(int, int)
 * @see #adjustStreamVolume(int, int, int)
 */
public static final int FLAG_ALLOW_RINGER_MODES = 1 << 1;

/**
 * Whether to play a sound when changing the volume.
 * <p>
 * If this is given to {@link #adjustVolume(int, int)} or
 * {@link #adjustSuggestedStreamVolume(int, int, int)}, it may be ignored
 * in some cases (for example, the decided stream type is not
 * {@link AudioManager#STREAM_RING}, or the volume is being adjusted
 * downward).
 *
 * @see #adjustStreamVolume(int, int, int)
 * @see #adjustVolume(int, int)
 * @see #setStreamVolume(int, int, int)
 */
public static final int FLAG_PLAY_SOUND = 1 << 2;

/**
 * Removes any sounds/vibrate that may be in the queue, or are playing (related to
 * changing volume).
 */
public static final int FLAG_REMOVE_SOUND_AND_VIBRATE = 1 << 3;

/**
 * Whether to vibrate if going into the vibrate ringer mode.
 */
public static final int FLAG_VIBRATE = 1 << 4;

/**
 * Indicates to VolumePanel that the volume slider should be disabled as user
 * cannot change the stream volume
 * @hide
 */
public static final int FLAG_FIXED_VOLUME = 1 << 5;

/**
 * Indicates the volume set/adjust call is for Bluetooth absolute volume
 * @hide
 */
public static final int FLAG_BLUETOOTH_ABS_VOLUME = 1 << 6;

/**
 * Adjusting the volume was prevented due to silent mode, display a hint in the UI.
 * @hide
 */
public static final int FLAG_SHOW_SILENT_HINT = 1 << 7;

/**
 * Indicates the volume call is for Hdmi Cec system audio volume
 * @hide
 */
public static final int FLAG_HDMI_SYSTEM_AUDIO_VOLUME = 1 << 8;

/**
 * Indicates that this should only be handled if media is actively playing.
 * @hide
 */
public static final int FLAG_ACTIVE_MEDIA_ONLY = 1 << 9;

/**
 * Like FLAG_SHOW_UI, but only dialog warnings and confirmations, no sliders.
 * @hide
 */
public static final int FLAG_SHOW_UI_WARNINGS = 1 << 10;

/**
 * Adjusting the volume down from vibrated was prevented, display a hint in the UI.
 * @hide
 */
public static final int FLAG_SHOW_VIBRATE_HINT = 1 << 11;

/**
 * Adjusting the volume due to a hardware key press.
 * @hide
 */
public static final int FLAG_FROM_KEY = 1 << 12;
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