I am attempting to hand-write a Mach-O executable. There are three load commands:
LC_SEGMENT_64loading__PAGEZEROLC_SEGMENT_64loading__TEXT, with a single__textsectionLC_UNIXTHREADwith an appropriately-setrip
Every command matches the structs in mach/loader.h and related headers. otool -l lists the information as expected and doesn't report any errors. By all accounts it is a well-formed object file — yet OS X 10.10.5 terminates the task (SIGKILL).
What features of a Mach-O executable are checked before OS X will load it? Where is this information located? Do these features change version-to-version? (The often-cited "OS X ABI Mach-O Reference" is apparently missing.)
Here is a partially annotated hexdump of the binary.
otool sanity check (excerpted):
$ otool -l machtest
machtest:
Load command 0
cmd LC_SEGMENT_64
cmdsize 72
segname __PAGEZERO
…
Load command 1
cmd LC_SEGMENT_64
cmdsize 152
segname __TEXT
…
Section
sectname __text
segname __TEXT
…
Load command 2
cmd LC_UNIXTHREAD
…
Since 10.10.5 Yosemite, the executable file must be at least 4096 bytes long ( PAGE_SIZE ), or it will be killed immediately. The relevant code found by @Siguza in the XNU kernel exec_activate_image function https://github.com/apple/darwin-xnu/blob/0a798f6738bc1db01281fc08ae024145e84df927/bsd/kern/kern_exec.c#L1456
Without dyld
Assuming you want a 64-bit macOS executable using only system calls, you need:
- Mach-O 64-bit Header
LC_SEGMENT_64__PAGEZERO(with nonzero size, name can be anything)LC_SEGMENT_64__TEXT(name can be anything; must be readable and executable; sections are optional)LC_UNIXTHREAD
Here is my example for this case.
With dyld
You can't do much without dyld though, so if you want to use it the minimal set is:
- Mach-O 64-bit Header
LC_SEGMENT_64__PAGEZERO(with nonzero size)LC_SEGMENT_64__TEXT(name can be anything; must be readable and executable; sections are optional)LC_SEGMENT_64__LINKEDIT(must be writable because dyld requires a writable segment, in aldlinked binary the writable segment typically would be__DATA)LC_DYLD_INFO_ONLY(specifies where the actualdyldload commands physically are in the executable, typically they will be found__LINKEDITbut there's no limitation on this) or interestinglyLC_SYMTABinstead, which would make the actualdyldimpossible to use withoutLC_DYLD_INFO_ONLY.LC_DYSYMTAB(this can be empty)LC_LOAD_DYLINKERLC_MAINorLC_UNIXTHREADLC_LOAD_DYLIB(at least one actual dylib to load forLC_MAINto work)
LC_UNIXTHREAD and LC_MAIN
In modern executables (since 10.7 Mountain Lion), LC_UNIXTHREAD is replaced by LC_MAIN, which requires dyld — but LC_UNIXTHREAD is still supported for any executable as of 10.12 Sierra (and it should be in future MacOS versions, because it's utilised by dyld executable itself to actually start).
For dyld to work the extra steps depend on type of binding:bind at load is the least effort approach , where LC_DYLD_INFO_ONLY pointing to valid dyld load commands pointing to writable segment will do the trick.lazy binding additionally requires extra platform specific code in __TEXT which utilises binded at load time dyld_stub_binder to lazy load address of a dyld loaded function.
There are other types of dyld binding which I don't cover here.
Further details can be found here: https://github.com/opensource-apple/dyld/blob/master/src/ImageLoaderMachO.cpp
Not 100% sure but you will need LC_LOAD_DYLINKER load command to run dyld before your executable, I am pretty certain OSX does not automatically maps to /usr/lib/dyld if that load command is not available.
Do you need /usr/lib/libSystem.B.dylib with LC_LOAD_DYLIB load command? I don't think so but that's a good to have either and does not cost much.
来源:https://stackoverflow.com/questions/39863112/what-is-required-for-a-mach-o-executable-to-load