#include "box.h"
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
//#define DEBUG_NAN
//#define DEBUG_PRINTS
int nms_comparator(const void *pa, const void *pb)
{
detection a = *(detection *)pa;
detection b = *(detection *)pb;
float diff = 0;
if(b.sort_class >= 0){
diff = a.prob[b.sort_class] - b.prob[b.sort_class];
} else {
diff = a.objectness - b.objectness;
}
if(diff < 0) return 1;
else if(diff > 0) return -1;
return 0;
}
void do_nms_obj(detection *dets, int total, int classes, float thresh)
{
int i, j, k;
k = total-1;
for(i = 0; i <= k; ++i){
if(dets[i].objectness == 0){
detection swap = dets[i];
dets[i] = dets[k];
dets[k] = swap;
--k;
--i;
}
}
total = k+1;
for(i = 0; i < total; ++i){
dets[i].sort_class = -1;
}
qsort(dets, total, sizeof(detection), nms_comparator);
for(i = 0; i < total; ++i){
if(dets[i].objectness == 0) continue;
box a = dets[i].bbox;
for(j = i+1; j < total; ++j){
if(dets[j].objectness == 0) continue;
box b = dets[j].bbox;
if (box_iou(a, b) > thresh){
dets[j].objectness = 0;
for(k = 0; k < classes; ++k){
dets[j].prob[k] = 0;
}
}
}
}
}
void do_nms_sort(detection *dets, int total, int classes, float thresh)
{
int i, j, k;
k = total-1;
for(i = 0; i <= k; ++i){
if(dets[i].objectness == 0){
detection swap = dets[i];
dets[i] = dets[k];
dets[k] = swap;
--k;
--i;
}
}
total = k+1;
for(k = 0; k < classes; ++k){
for(i = 0; i < total; ++i){
dets[i].sort_class = k;
}
qsort(dets, total, sizeof(detection), nms_comparator);
for(i = 0; i < total; ++i){
if(dets[i].prob[k] == 0) continue;
box a = dets[i].bbox;
for(j = i+1; j < total; ++j){
box b = dets[j].bbox;
if (box_iou(a, b) > thresh){
dets[j].prob[k] = 0;
}
}
}
}
}
/** 从存储矩形框信息的大数组中,提取某一个矩形框定位信息并返回(f是这个大数组中某一起始地址).
* @param f 存储了矩形框信息(每个矩形框有5个参数值,此函数仅提取其中4个用于定位的参数x,y,w,h,不包含物体类别编号)
* @param stride 跨度,按倍数跳越取值
* @return b 矩形框信息
*/
box float_to_box(float *f, int stride)
{
/// f中存储每一个矩形框信息的顺序为: x, y, w, h, class_index,这里仅提取前四个,
/// 也即矩形框的定位信息,最后一个物体类别编号信息不在此处提取
box b = {0};
b.x = f[0];
b.y = f[1*stride];
b.w = f[2*stride];
b.h = f[3*stride];
return b;
}
dbox derivative(box a, box b) //这里只是对di (W*H)内部区域的求导
{
dbox d; // W的求导
d.dx = 0;
d.dw = 0;
float l1 = a.x - a.w/2;
float l2 = b.x - b.w/2;
if (l1 > l2){ // Y left=L1 N left=L2 与 w,x 相关 Y 选L1 =a.x-a.w/2
d.dx -= 1; // w=a.x - a.w/2-(b.x - b.w/2)
d.dw += .5;
}
float r1 = a.x + a.w/2;
float r2 = b.x + b.w/2;
if(r1 < r2){ // Y right=r1 N right=r2 与w,x相关 W= r -l 选 R1=a.x+a.w/2 对F(x,w)=R-L求偏导x,w
d.dx += 1
d.dw += .5;
}
if (l1 > r2) { // r1> 11>r2 >l2 -------------> r1>r2 选L1= = a.x - a.w/2; R2= b.x + b.w/2; R-L w为负越界
d.dx = -1;
d.dw = 0;
}
if (r1 < l2){ // l1< r1<l2 <r2 ---------------> l1<l2 L选 l2=b.x-b.w/2 r1 选a.x+a.w/2 w= R1-L2=(a.x+a.w/2)-(b.x-b.w/2) w为负越界
d.dx = 1;
d.dw = 0;
}
d.dy = 0;
d.dh = 0; // H的求导
float t1 = a.y - a.h/2;
float t2 = b.y - b.h/2;
if (t1 > t2){
d.dy -= 1;
d.dh += .5;
}
float b1 = a.y + a.h/2;
float b2 = b.y + b.h/2;
if(b1 < b2){
d.dy += 1;
d.dh += .5;
}
if (t1 > b2) {
d.dy = -1;
d.dh = 0;
}
if (b1 < t2){
d.dy = 1;
d.dh = 0;
}
return d;
}
/** 计算两个矩形框相交部分矩形的某一边的边长(视调用情况,可能是相交部分矩形的高,也可能是宽).
* @param x1 第一个矩形框的x坐标(或者y坐标,视调用情况,如果计算的是相交部分矩形的宽,则输入的是x坐标)
* @param w1 第一个矩形框的宽(而如果要计算相交部分矩形的高,则为y坐标,下面凡是说x坐标的,都可能为y坐标,当然,对应宽变为高)
* @param x2 第二个矩形框的x坐标
* @param w2 第二个矩形框的宽
* @details 在纸上画一下两个矩形,自己想一下如何计算交集的面积就很清楚下面的代码了:首先计算两个框左边的x坐标,比较大小,
* 取其大者,记为left;而后计算两个框右边的x坐标,取其小者,记为right,right-left即得相交部分矩形的宽。
* @return 两个矩形框相交部分矩形的宽或者高
*/
float overlap(float x1, float w1, float x2, float w2)
{
float l1 = x1 - w1/2;
float l2 = x2 - w2/2;
float left = l1 > l2 ? l1 : l2;
float r1 = x1 + w1/2;
float r2 = x2 + w2/2;
float right = r1 < r2 ? r1 : r2;
return right - left;
}
/** 两个矩形框求交:计算两个矩形框a,b相交部分的面积.
* @return 两个矩形a,b相交部分的面积
* @note 当两个矩形不相交的时候,返回的值为0(此时计算得到的w,h将小于0,w,h是按照上面overlap()函数的方式计算得到的,
* 在纸上比划一下就知道为什么会小于0了)
*/
float box_intersection(box a, box b)
{
float w = overlap(a.x, a.w, b.x, b.w);
float h = overlap(a.y, a.h, b.y, b.h);
if(w < 0 || h < 0) return 0;
float area = w*h;
return area;
}
/** 两个矩形框求并:计算两个矩形框a,b求并的面积.
* @return 两个矩形a,b求并之后的总面积(就是a的面积加上b的面积减去相交部分的面积)
*/
float box_union(box a, box b) //面积和
{
float i = box_intersection(a, b);
float u = a.w*a.h + b.w*b.h - i;
#ifdef DEBUG_NAN
if (isnan(i) || isnan(u)) {
printf("box_union a, b: (%f,%f,%f,%f), (%f,%f,%f,%f): %f/%f\n", a.x, a.y, a.w, a.h, b.x, b.y, b.w, b.h, i, u);
}
#endif
return u;
}
/**
* where c is the smallest box that fully encompases a and b
*/
boxabs box_c(box a, box b) { //外接最小框
boxabs ba = {0};
ba.top = fmin(a.y - a.h/2, b.y - b.h/2);
ba.bot = fmax(a.y + a.h/2, b.y + b.h/2);
ba.left = fmin(a.x - a.w/2, b.x - b.w/2);
ba.right = fmax(a.x + a.w/2, b.x + b.w/2);
return ba;
}
/**
* representation from x,y,w,h to top,left,bottom,right
*/
boxabs to_tblr(box a) { /**四个坐标*/
boxabs tblr = {0};
float t = a.y-(a.h/2);
float b = a.y+(a.h/2);
float l = a.x-(a.w/2);
float r = a.x+(a.w/2);
tblr.top = t;
tblr.bot = b;
tblr.left = l;
tblr.right = r;
return tblr;
}
/** 计算IoU值.
* @details IoU值,是目标检测精确度的一个评判指标,全称是intersection over union,翻译成中文就是交比并值,
* 字面上的意思很直接,就是两个矩形相交部分的面积比两个矩形求并之后的总面积,用来做检测评判指标时,
* 含义为模型检测到的矩形框与GroundTruth标记的矩形框之间的交比并值(即可反映检测到的矩形框与GroundTruth之间的重叠度),
* 当两个矩形框完全重叠时,值为1;完全不相交时,值为0。
*/
float box_iou(box a, box b) //IOU定义
{
float I = box_intersection(a, b);
float U = box_union(a, b);
if (I == 0 || U == 0) {
return 0;
}
return I / U;
}
float box_giou(box a, box b) //GIOU 定义
{
boxabs ba = box_c(a, b);
float w = ba.right - ba.left;
float h = ba.bot - ba.top;
float c = w*h;
float iou = box_iou(a, b);
if (c == 0) {
return iou;
}
float u = box_union(a,b);
float giou_term = (c - u)/c;
#ifdef DEBUG_PRINTS
printf(" c: %f, u: %f, giou_term: %f\n", c, u, giou_term);
#endif
return iou - giou_term;
}
dxrep dx_box_iou(box pred, box truth, IOU_LOSS iou_loss) {
boxabs pred_tblr = to_tblr(pred); //校正四点坐标?
float pred_t = fmin(pred_tblr.top, pred_tblr.bot);
float pred_b = fmax(pred_tblr.top, pred_tblr.bot);
float pred_l = fmin(pred_tblr.left, pred_tblr.right);
float pred_r = fmax(pred_tblr.left, pred_tblr.right);
boxabs truth_tblr = to_tblr(truth); //Ground truth 四点坐标
#ifdef DEBUG_PRINTS
printf("\niou: %f, giou: %f\n", box_iou(pred, truth), box_giou(pred, truth));
printf("pred: x,y,w,h: (%f, %f, %f, %f) -> t,b,l,r: (%f, %f, %f, %f)\n", pred.x, pred.y, pred.w, pred.h, pred_tblr.top, pred_tblr.bot, pred_tblr.left, pred_tblr.right);
printf("truth: x,y,w,h: (%f, %f, %f, %f) -> t,b,l,r: (%f, %f, %f, %f)\n", truth.x, truth.y, truth.w, truth.h, truth_tblr.top, truth_tblr.bot, truth_tblr.left, truth_tblr.right);
#endif
//printf("pred (t,b,l,r): (%f, %f, %f, %f)\n", pred_t, pred_b, pred_l, pred_r);
//printf("trut (t,b,l,r): (%f, %f, %f, %f)\n", truth_tblr.top, truth_tblr.bot, truth_tblr.left, truth_tblr.right);
dxrep dx = {0};
float X = (pred_b - pred_t) * (pred_r - pred_l);
float Xhat = (truth_tblr.bot - truth_tblr.top) * (truth_tblr.right - truth_tblr.left);
float Ih = fmin(pred_b, truth_tblr.bot) - fmax(pred_t, truth_tblr.top); //内接 h b - t
float Iw = fmin(pred_r, truth_tblr.right) - fmax(pred_l, truth_tblr.left); // 内接 w r- l
float I = Iw * Ih; // 内接矩形框
float U = X + Xhat - I; // 并集
float Cw = fmax(pred_r, truth_tblr.right) - fmin(pred_l, truth_tblr.left);
float Ch = fmax(pred_b, truth_tblr.bot) - fmin(pred_t, truth_tblr.top);
float C = Cw * Ch; // 外接最小框?
#ifdef DEBUG_PRINTS
printf("X: %f", X);
printf(", Xhat: %f", Xhat);
printf(", Ih: %f", Ih);
printf(", Iw: %f", Iw);
printf(", I: %f", I);
printf(", U: %f", U);
printf(", IoU: %f\n", I / U);
#endif
// float IoU = I / U;
// Partial Derivatives, derivatives
float dX_wrt_t = -1 * (pred_r - pred_l); // 预测矩形面积X 分别对每个求导
float dX_wrt_b = pred_r - pred_l;
float dX_wrt_l = -1 * (pred_b - pred_t);
float dX_wrt_r = pred_b - pred_t;
// UNUSED
//// Ground truth
//float dXhat_wrt_t = -1 * (truth_tblr.right - truth_tblr.left);
//float dXhat_wrt_b = truth_tblr.right - truth_tblr.left;
//float dXhat_wrt_l = -1 * (truth_tblr.bot - truth_tblr.top);
//float dXhat_wrt_r = truth_tblr.bot - truth_tblr.top;
// gradient of I min/max in IoU calc (prediction)
float dI_wrt_t = pred_t > truth_tblr.top ? (-1 * Iw) : 0; //对 I 求偏导, 仔细看I的公式,这里的判断确保fMax,fmin成立
float dI_wrt_b = pred_b < truth_tblr.bot ? Iw : 0;
float dI_wrt_l = pred_l > truth_tblr.left ? (-1 * Ih) : 0;
float dI_wrt_r = pred_r < truth_tblr.right ? Ih : 0;
// derivative of U with regard to x
float dU_wrt_t = dX_wrt_t - dI_wrt_t;
float dU_wrt_b = dX_wrt_b - dI_wrt_b;
float dU_wrt_l = dX_wrt_l - dI_wrt_l;
float dU_wrt_r = dX_wrt_r - dI_wrt_r;
// gradient of C min/max in IoU calc (prediction)
float dC_wrt_t = pred_t < truth_tblr.top ? (-1 * Cw) : 0; // 与dI 推到类似
float dC_wrt_b = pred_b > truth_tblr.bot ? Cw : 0;
float dC_wrt_l = pred_l < truth_tblr.left ? (-1 * Ch) : 0;
float dC_wrt_r = pred_r > truth_tblr.right ? Ch : 0;
// UNUSED
//// ground truth
//float dI_wrt_xhat_t = pred_t < truth_tblr.top ? (-1 * Iw) : 0;
//float dI_wrt_xhat_b = pred_b > truth_tblr.bot ? Iw : 0;
//float dI_wrt_xhat_l = pred_l < truth_tblr.left ? (-1 * Ih) : 0;
//float dI_wrt_xhat_r = pred_r > truth_tblr.right ? Ih : 0;
// Final IOU loss (prediction) (negative of IOU gradient, we want the negative loss)
float p_dt = 0;
float p_db = 0;
float p_dl = 0;
float p_dr = 0;
if (U > 0) {
p_dt = ((U * dI_wrt_t) - (I * dU_wrt_t)) / (U * U);
p_db = ((U * dI_wrt_b) - (I * dU_wrt_b)) / (U * U);
p_dl = ((U * dI_wrt_l) - (I * dU_wrt_l)) / (U * U); //IOU Loss f(t,b,l,r)=I/U 对四个参数求导
p_dr = ((U * dI_wrt_r) - (I * dU_wrt_r)) / (U * U);
}
if (iou_loss == GIOU) { //GIOU 的 (C-U)/C =1-U/C 求导
if (C > 0) {
// apply "C" term from gIOU
p_dt += ((C * dU_wrt_t) - (U * dC_wrt_t)) / (C * C);
p_db += ((C * dU_wrt_b) - (U * dC_wrt_b)) / (C * C);
p_dl += ((C * dU_wrt_l) - (U * dC_wrt_l)) / (C * C);
p_dr += ((C * dU_wrt_r) - (U * dC_wrt_r)) / (C * C);
}
}
// UNUSED
//// ground truth
//float gt_dt = ((U * dI_wrt_xhat_t) - (I * (dXhat_wrt_t - dI_wrt_xhat_t))) / (U * U);
//float gt_db = ((U * dI_wrt_xhat_b) - (I * (dXhat_wrt_b - dI_wrt_xhat_b))) / (U * U);
//float gt_dl = ((U * dI_wrt_xhat_l) - (I * (dXhat_wrt_l - dI_wrt_xhat_l))) / (U * U);
//float gt_dr = ((U * dI_wrt_xhat_r) - (I * (dXhat_wrt_r - dI_wrt_xhat_r))) / (U * U);
// no min/max grad applied
//dx.dt = dt;
//dx.db = db;
//dx.dl = dl;
//dx.dr = dr;
// apply grad from prediction min/max for correct corner selection #校正四点坐标?
dx.dt = pred_tblr.top < pred_tblr.bot ? p_dt : p_db;
dx.db = pred_tblr.top < pred_tblr.bot ? p_db : p_dt;
dx.dl = pred_tblr.left < pred_tblr.right ? p_dl : p_dr;
dx.dr = pred_tblr.left < pred_tblr.right ? p_dr : p_dl;
//// sum in gt -- THIS DOESNT WORK
//dx.dt += gt_dt;
//dx.db += gt_db;
//dx.dl += gt_dl;
//dx.dr += gt_dr;
//// instead, look at the change between pred and gt, and weight t/b/l/r appropriately...
//// need the real derivative here (I think?)
//float delta_t = fmax(truth_tblr.top, pred_t) - fmin(truth_tblr.top, pred_t);
//float delta_b = fmax(truth_tblr.bot, pred_b) - fmin(truth_tblr.bot, pred_b);
//float delta_l = fmax(truth_tblr.left, pred_l) - fmin(truth_tblr.left, pred_l);
//float delta_r = fmax(truth_tblr.right, pred_r) - fmin(truth_tblr.right, pred_r);
//dx.dt *= delta_t / (delta_t + delta_b);
//dx.db *= delta_b / (delta_t + delta_b);
//dx.dl *= delta_l / (delta_l + delta_r);
//dx.dr *= delta_r / (delta_l + delta_r);
#ifdef DEBUG_PRINTS
printf(" directions dt: ");
if ((pred_tblr.top < truth_tblr.top && dx.dt > 0) || (pred_tblr.top > truth_tblr.top && dx.dt < 0)) {
printf("✓");
} else {
printf("𝒙");
}
printf(", ");
if ((pred_tblr.bot < truth_tblr.bot && dx.db > 0) || (pred_tblr.bot > truth_tblr.bot && dx.db < 0)) {
printf("✓");
} else {
printf("𝒙");
}
printf(", ");
if ((pred_tblr.left < truth_tblr.left && dx.dl > 0) || (pred_tblr.left > truth_tblr.left && dx.dl < 0)) {
printf("✓");
} else {
printf("𝒙");
}
printf(", ");
if ((pred_tblr.right < truth_tblr.right && dx.dr > 0) || (pred_tblr.right > truth_tblr.right && dx.dr < 0)) {
printf("✓");
} else {
printf("𝒙");
}
printf("\n");
printf("dx dt:%f", dx.dt);
printf(", db: %f", dx.db);
printf(", dl: %f", dx.dl);
printf(", dr: %f | ", dx.dr);
#endif
#ifdef DEBUG_NAN
if (isnan(dx.dt)) { printf("dt isnan\n"); }
if (isnan(dx.db)) { printf("db isnan\n"); }
if (isnan(dx.dl)) { printf("dl isnan\n"); }
if (isnan(dx.dr)) { printf("dr isnan\n"); }
#endif
// // No update if 0 or nan
// if (dx.dt == 0 || isnan(dx.dt)) { dx.dt = 1; }
// if (dx.db == 0 || isnan(dx.db)) { dx.db = 1; }
// if (dx.dl == 0 || isnan(dx.dl)) { dx.dl = 1; }
// if (dx.dr == 0 || isnan(dx.dr)) { dx.dr = 1; }
//
//#ifdef DEBUG_PRINTS
// printf("dx dt:%f (t: %f, p: %f)", dx.dt, gt_dt, p_dt);
// printf(", db: %f (t: %f, p: %f)", dx.db, gt_db, p_db);
// printf(", dl: %f (t: %f, p: %f)", dx.dl, gt_dl, p_dl);
// printf(", dr: %f (t: %f, p: %f) | ", dx.dr, gt_dr, p_dr);
//#endif
return dx;
}
float box_rmse(box a, box b)
{
return sqrt(pow(a.x-b.x, 2) +
pow(a.y-b.y, 2) +
pow(a.w-b.w, 2) +
pow(a.h-b.h, 2));
}
dbox dintersect(box a, box b)
{
float w = overlap(a.x, a.w, b.x, b.w);
float h = overlap(a.y, a.h, b.y, b.h);
dbox dover = derivative(a, b); // 对 交集I=w*H 中w和H项分别独立求偏导,有点难理解,慢慢看
dbox di;
di.dw = dover.dw*h;
di.dx = dover.dx*h;
di.dh = dover.dh*w;
di.dy = dover.dy*w;
return di;
}
dbox dunion(box a, box b) // 并集求导
{
dbox du;
dbox di = dintersect(a, b);
du.dw = a.h - di.dw; // u=a.w*a.h + b.w*b.h - i;
du.dh = a.w - di.dh;
du.dx = -di.dx;
du.dy = -di.dy;
return du;
}
void test_dunion()
{
box a = {0, 0, 1, 1};
box dxa= {0+.0001, 0, 1, 1};
box dya= {0, 0+.0001, 1, 1};
box dwa= {0, 0, 1+.0001, 1};
box dha= {0, 0, 1, 1+.0001};
box b = {.5, .5, .2, .2};
dbox di = dunion(a,b);
printf("Union: %f %f %f %f\n", di.dx, di.dy, di.dw, di.dh);
float inter = box_union(a, b);
float xinter = box_union(dxa, b);
float yinter = box_union(dya, b);
float winter = box_union(dwa, b);
float hinter = box_union(dha, b);
xinter = (xinter - inter)/(.0001);
yinter = (yinter - inter)/(.0001);
winter = (winter - inter)/(.0001);
hinter = (hinter - inter)/(.0001);
printf("Union Manual %f %f %f %f\n", xinter, yinter, winter, hinter);
}
void test_dintersect()
{
box a = {0, 0, 1, 1};
box dxa= {0+.0001, 0, 1, 1};
box dya= {0, 0+.0001, 1, 1};
box dwa= {0, 0, 1+.0001, 1};
box dha= {0, 0, 1, 1+.0001};
box b = {.5, .5, .2, .2};
dbox di = dintersect(a,b);
printf("Inter: %f %f %f %f\n", di.dx, di.dy, di.dw, di.dh);
float inter = box_intersection(a, b);
float xinter = box_intersection(dxa, b);
float yinter = box_intersection(dya, b);
float winter = box_intersection(dwa, b);
float hinter = box_intersection(dha, b);
xinter = (xinter - inter)/(.0001);
yinter = (yinter - inter)/(.0001);
winter = (winter - inter)/(.0001);
hinter = (hinter - inter)/(.0001);
printf("Inter Manual %f %f %f %f\n", xinter, yinter, winter, hinter);
}
void test_box()
{
test_dintersect();
test_dunion();
box a = {0, 0, 1, 1};
box dxa= {0+.00001, 0, 1, 1};
box dya= {0, 0+.00001, 1, 1};
box dwa= {0, 0, 1+.00001, 1};
box dha= {0, 0, 1, 1+.00001};
box b = {.5, 0, .2, .2};
float iou = box_iou(a,b);
iou = (1-iou)*(1-iou);
printf("%f\n", iou);
dbox d = diou(a, b);
printf("%f %f %f %f\n", d.dx, d.dy, d.dw, d.dh);
float xiou = box_iou(dxa, b);
float yiou = box_iou(dya, b);
float wiou = box_iou(dwa, b);
float hiou = box_iou(dha, b);
xiou = ((1-xiou)*(1-xiou) - iou)/(.00001);
yiou = ((1-yiou)*(1-yiou) - iou)/(.00001);
wiou = ((1-wiou)*(1-wiou) - iou)/(.00001);
hiou = ((1-hiou)*(1-hiou) - iou)/(.00001);
printf("manual %f %f %f %f\n", xiou, yiou, wiou, hiou);
}
dbox diou(box a, box b)
{
float u = box_union(a,b);
float i = box_intersection(a,b);
dbox di = dintersect(a,b);
dbox du = dunion(a,b);
dbox dd = {0,0,0,0};
if(i <= 0 || 1) {
dd.dx = b.x - a.x;
dd.dy = b.y - a.y;
dd.dw = b.w - a.w;
dd.dh = b.h - a.h;
return dd;
}
dd.dx = 2*pow((1-(i/u)),1)*(di.dx*u - du.dx*i)/(u*u); //复合函数求导 F(x, y, w, h)=1-I/U I,U分别是(x, y, w, h)的函数
dd.dy = 2*pow((1-(i/u)),1)*(di.dy*u - du.dy*i)/(u*u);
dd.dw = 2*pow((1-(i/u)),1)*(di.dw*u - du.dw*i)/(u*u);
dd.dh = 2*pow((1-(i/u)),1)*(di.dh*u - du.dh*i)/(u*u);
return dd;
}
void do_nms(box *boxes, float **probs, int total, int classes, float thresh)
{
int i, j, k;
for(i = 0; i < total; ++i){
int any = 0;
for(k = 0; k < classes; ++k) any = any || (probs[i][k] > 0);
if(!any) {
continue;
}
for(j = i+1; j < total; ++j){
if (box_iou(boxes[i], boxes[j]) > thresh){
for(k = 0; k < classes; ++k){
if (probs[i][k] < probs[j][k]) probs[i][k] = 0;
else probs[j][k] = 0;
}
}
}
}
}
box encode_box(box b, box anchor)
{
box encode;
encode.x = (b.x - anchor.x) / anchor.w;
encode.y = (b.y - anchor.y) / anchor.h;
encode.w = log2(b.w / anchor.w);
encode.h = log2(b.h / anchor.h);
return encode;
}
box decode_box(box b, box anchor)
{
box decode;
decode.x = b.x * anchor.w + anchor.x;
decode.y = b.y * anchor.h + anchor.y;
decode.w = pow(2., b.w) * anchor.w;
decode.h = pow(2., b.h) * anchor.h;
return decode;
}
来源:https://blog.csdn.net/weixin_38632246/article/details/101349092