I would like to implement a simple GKGameModel in Swift 2. Apple's example is expressed in Objective-C and includes this method declaration (as required by protocol NSCopyingfrom which GKGameModel inherits):
- (id)copyWithZone:(NSZone *)zone {
    AAPLBoard *copy = [[[self class] allocWithZone:zone] init];
    [copy setGameModel:self];
    return copy;
}
How does this translate into Swift 2? Is the following appropriate in terms of efficiency and ignoring zone?
func copyWithZone(zone: NSZone) -> AnyObject {
    let copy = GameModel()
    // ... copy properties
    return copy
}
    NSZone is no longer used in Objective-C for a long time. And passed zone argument is ignored. Quote from the allocWithZone... docs:
This method exists for historical reasons; memory zones are no longer used by Objective-C.
You're safe to ignore it as well.
Here's an example how to conform to NSCopying protocol.
class GameModel: NSObject, NSCopying {
  var someProperty: Int = 0
  required override init() {
    // This initializer must be required, because another
    // initializer `init(_ model: GameModel)` is required
    // too and we would like to instantiate `GameModel`
    // with simple `GameModel()` as well.
  }
  required init(_ model: GameModel) {
    // This initializer must be required unless `GameModel`
    // class is `final`
    someProperty = model.someProperty
  }
  func copyWithZone(zone: NSZone) -> AnyObject {
    // This is the reason why `init(_ model: GameModel)`
    // must be required, because `GameModel` is not `final`.
    return self.dynamicType.init(self)
  }
}
let model = GameModel()
model.someProperty = 10
let modelCopy = GameModel(model)
modelCopy.someProperty = 20
let anotherModelCopy = modelCopy.copy() as! GameModel
anotherModelCopy.someProperty = 30
print(model.someProperty)             // 10
print(modelCopy.someProperty)         // 20
print(anotherModelCopy.someProperty)  // 30
P.S. This example is for Xcode Version 7.0 beta 5 (7A176x). Especially the dynamicType.init(self).
Edit for Swift 3
Below is the copyWithZone method implementation for Swift 3 as dynamicType has been deprecated:
func copy(with zone: NSZone? = nil) -> Any
{
    return type(of:self).init(self)
}
    Swift4, Helium's PlayItem object:
// MARK:- NSCopying
convenience required init(_ with: PlayItem) {
    self.init()
    self.name  = with.name
    self.link  = with.link
    self.date  = with.date
    self.time  = with.time
    self.rank  = with.rank
    self.rect  = with.rect
    self.plays = with.plays
    self.label = with.label
    self.hover = with.hover
    self.alpha = with.alpha
    self.trans = with.trans
    self.agent = with.agent
    self.tabby = with.tabby
}
func copy(with zone: NSZone? = nil) -> Any
{
    return type(of:self).init(self)
}
    来源:https://stackoverflow.com/questions/32111868/how-to-conform-to-nscopying-and-implement-copywithzone-in-swift-2