问题
I have created a path objects as shown below which draws a different shapes.Different buttons response to drawing different shapes on the canvas. I would like to shift the path objects that i have created in the canvas but I do not know how to.
I only know the method of implementing ontouchlistener on a bitmap and not on path objects.
my codes are as follows:
ArrayList<Path> paths = new ArrayList<Path>();
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
paintColor.setColor(Color.RED);
paintColor.setStrokeWidth(2);
paintColor.setStyle(Paint.Style.STROKE);
if (MainActivity.isRectangle) {
Path path = new Path();
path.moveTo(1, 1);
path.lineTo(90, 1);
path.lineTo(90, 60);
path.lineTo(1, 60);
path.close();
paths.add(path);
}
for (Path p : paths) {
canvas.drawPath(p, paintColor );
}
canvas.drawPath(path, paintColor);
invalidate();
}
//mainActivity
rectbutton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
isTriangle = false;
isRectangle = true;
isCircle= false;
isParallelogram = false;
isTapezium = false;
dv.invalidate();
}// onclick
});
onTouchEvent
@Override
public boolean onTouch(View v,MotionEvent event){
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y =event.getY();
for (Path p : paths) {
path.moveTo(x,y);
}
dv.invalidate();
break;
case MotionEvent.ACTION_UP:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y =event.getY();
break;
case MotionEvent.ACTION_MOVE:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y =event.getY();
break;
}
return true;
}
Please advice. Thank you.
回答1:
There is no onTouchListener on path object.However, Follow the steps to achive this functionality
1.) override onTouchEvent() method to Find the coordinates you have touched. This link may help. http://developer.android.com/training/graphics/opengl/touch.html
2.) create a RectF boundsRect and for each path object store its boundary coordinates by using
Path.getBounds(boundsRect);
method and simultaneously check whether the touch coordinates lie in the rectF boundsRect(using bounds.contains(x,y)) in a loop in the above method.
3.)select that path and do desired operation on it now.
Edited Code
@Override
public boolean onTouch(View v,MotionEvent event){
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y = event.getY();
//check if touch point intersects the path bounds
for (Path p : paths) {
RectF pBounds = new RectF();
p.computeBounds(pBounds,true);
if(pBounds.contains(x,y)){
//select path
selected Path = p;// where selectedPath is assumed declared.
break;
}
dv.invalidate();
break;
case MotionEvent.ACTION_UP:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y = event.getY();
break;
case MotionEvent.ACTION_MOVE:
//screen touch get x of the touch event
x = event.getX();
//screen touch get y of the touch event
y = event.getY();
break;
}
}
return true;
}
来源:https://stackoverflow.com/questions/20841686/android-implement-ontouchlistener-on-path-objects