how to merge Images and impose on each other

末鹿安然 提交于 2019-11-30 06:55:48

In this case you are not just trying to combine the images. You really want to combine a scene containing the same object in different positions.

Therefore, it is not just a simple combination or an alpha compositve where the color of a given pixel in the output image is the sum of the value of this pixel in each image, divided by the number of images.

In this case, you might do:

  1. Determine the scene background analysing the pixels that do not change considering multiple images.
  2. Begin with the output image being just the background.
  3. For each image, remove the background to get the desired object and combine it with the output image.

There is a Marvin plug-in to perform this task, called MergePhoto. The program below use that plug-in to combine a set of parkour photos.

import marvin.image.MarvinImage;
import marvin.io.MarvinImageIO;
import marvin.plugin.MarvinImagePlugin;
import marvin.util.MarvinPluginLoader;

public class MergePhotosApp {

public MergePhotosApp(){

    // 1. load images 01.jpg, 02.jpg, ..., 05.jpg into a List
    List<MarvinImage> images = new ArrayList<MarvinImage>();
    for(int i=1; i<=5; i++){
        images.add(MarvinImageIO.loadImage("./res/0"+i+".jpg"));
    }

    // 2. Load plug-in and process the image
    MarvinImagePlugin merge = MarvinPluginLoader.loadImagePlugin("org.marvinproject.image.combine.mergePhotos");
    merge.setAttribute("threshold", 38);

    // 3. Process the image list and save the output
    MarvinImage output = images.get(0).clone();
    merge.process(images, output);
    MarvinImageIO.saveImage(output, "./res/merge_output.jpg");
}

public static void main(String[] args) {
    new MergePhotosApp();
}
}

The input images and the output image are shown below.

I don't know if this will qualify to be in your definition of "natives", but there is the following .NET library that could help: http://dynamicimage.apphb.com/

If the library itself can give you want you want, then depending on your architecture you could set up a small ASP.NET site to do the image manipulation on the server.

Shreyash Mahajan

Check the accepted answer here.

In above link there is merging of two images which is done by openCV sdk.

If you dont want to use openCV and just want to try with your self then you will have to play little with framlayout and with three imageview. Give options to user to select specific part of the image to show for all three images. So the selected part will be shown of the selected image. on this way you will get the result like above what you have said.

Hope you got my point. If not then let me know.

Enjoy coding... :)

Girish Nair

You can overlay the images using openCV you can check at OpenCV and here or here

// Read the main background image
cv::Mat image= cv::imread("Background.png");
// Read the mans character image to be placed
cv::Mat character= cv::imread("character.png");
// define where you want to place the image
cv::Mat newImage;
//The 10,10 are the initial coordinates in pixels
newImage= image(cv::Rect(10,10,character.cols,character.rows));
// add it to the background, The 1 is the aplha values
cv::addWeighted(newImage,1,character,1,0,newImage);
// show result
cv::namedWindow("with character");
cv::imshow("with character",image);
//Write Image
cv::imwrite("output.png", newImage);

or you can create it as a watermark effect

Or you can try it in java like merging two images

try using this class

public class MergeImages {

public static void main(String[] args) {
    File inner = new File("Inner.png");
    File outter = new File("Outter.png");

    try {

        BufferedImage biInner = ImageIO.read(inner);
        BufferedImage biOutter = ImageIO.read(outter);

        System.out.println(biInner);
        System.out.println(biOutter);

        Graphics2D g = biOutter.createGraphics();
        g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.8f));
        int x = (biOutter.getWidth() - biInner.getWidth()) / 2;
        int y = (biOutter.getHeight() - biInner.getHeight()) / 2;
        System.out.println(x + "x" + y);
        g.drawImage(biInner, x, y, null);
        g.dispose();

        ImageIO.write(biOutter, "PNG", new File("Outter.png"));
    } catch (Exception e) {
        e.printStackTrace();
    }

}
}
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