TCP loopback connection vs Unix Domain Socket performance

£可爱£侵袭症+ 提交于 2019-11-30 06:09:27

问题


Working on an Android and iOS based application which require communication with a server running in the same device. Currently using TCP loopback connection for communicating with App and Server (App written in user layer, server written in C++ using Android NDK)

I was wondering if replacing inter communication with Unix Domain socket would improve the performance?

Or in-general is there any evidence/theory that proves that Unix Domain socket would give better performance then TCP loopback connection?


回答1:


Yes, local interprocess communication by unix domain sockets should be faster than communication by loopback localhost connections because you have less TCP overhead, see here.




回答2:


This benchmark: https://github.com/rigtorp/ipc-bench provides latency and throughput tests for TCP sockets, Unix Domain Sockets (UDS), and PIPEs.

Here you have the results on a single CPU 3.3GHz Linux machine :

TCP average latency: 6 us

UDS average latency: 2 us

PIPE average latency: 2 us

TCP average throughput: 0.253702 million msg/s

UDS average throughput: 1.733874 million msg/s

PIPE average throughput: 1.682796 million msg/s

66% latency reduction and almost 7X more throughput explain why most performance-critical software has their own IPC custom protocol.




回答3:


Redis benchmark shows unix domain socket can be significant faster than TCP loopback.

When the server and client benchmark programs run on the same box, both the TCP/IP loopback and unix domain sockets can be used. Depending on the platform, unix domain sockets can achieve around 50% more throughput than the TCP/IP loopback (on Linux for instance). The default behavior of redis-benchmark is to use the TCP/IP loopback.

However, this difference only matters when throughput is high.




回答4:


Unix domain sockets are often twice as fast as a TCP socket when both peers are on the same host. The Unix domain protocols are not an actual protocol suite, but a way of performing client/server communication on a single host using the same API that is used for clients and servers on different hosts. The Unix domain protocols are an alternative to the interprocess communication (IPC) methods.



来源:https://stackoverflow.com/questions/14973942/tcp-loopback-connection-vs-unix-domain-socket-performance

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