Returning a c++ std::vector without a copy?

徘徊边缘 提交于 2019-11-30 04:24:54
Steve Townsend

If your compiler supports the NRVO then no copy will be made, provided certain conditions are met in the function returning the object. Thankfully, this was finally added in Visual C++ 2005 (v8.0) This can have a major +ve impact on perf if the container is large, obviously.

If your own compiler docs do not say whether or not it's supported, you should be able to compile the C++ code to assembler (in optimized/release mode) and check what's done using a simple sample function.

There's also an excellent broader discussion here

Rvalues ("temporaries") bound to const references will have their lifetime extended to the end of the reference's lifetime. So if you don't need to modify that vector, the following will do:

const std::vector<A>& b = MyFunc();

if you need to modify the vector, just code it the way that's easiest to read until your have proof (obtained through profiling) that this line even matters performance-wise.

Otherwise rely on C++1x with its rvalue references and move semantics coming along "real soon now" and optimizing that copy out without you having to do anything.

beezler

If you can modify the signature of the function then you can use

std::vector<A>& MyFunc(); 

or

void MyFunc(std::vector<A>& vect);

You could also return a smart pointer, but that involves newing the object.

some_smart_pointer<std::vector<A>> MyFunc();

HTH

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