Parallel.ForEach with adding to list

亡梦爱人 提交于 2019-11-29 21:17:56
//In the class scope:
Object lockMe = new Object();    

//In the function
lock (lockMe)
{    
     results.AddRange(tmpResults);
}

Basically a lock means that only one thread can have access to that critical section at the same time.

You can use a concurrent collection.

The System.Collections.Concurrent namespace provides several thread-safe collection classes that should be used in place of the corresponding types in the System.Collections and System.Collections.Generic namespaces whenever multiple threads are accessing the collection concurrently.

You could for example use ConcurrentBag since you have no guarantee which order the items will be added.

Represents a thread-safe, unordered collection of objects.

The Concurrent Collections are new for .Net 4; they are designed to work with the new parallel functionality.

See Concurrent Collections in the .NET Framework 4:

Before .NET 4, you had to provide your own synchronization mechanisms if multiple threads might be accessing a single shared collection. You had to lock the collection ...

... the [new] classes and interfaces in System.Collections.Concurrent [added in .NET 4] provide a consistent implementation for [...] multi-threaded programming problems involving shared data across threads.

For those who prefer code:

public static ConcurrentBag<SearchResult> Search(string title)
{
    var results = new ConcurrentBag<SearchResult>();
    Parallel.ForEach(Providers, currentProvider =>
    {
        results.Add(currentProvider.SearchTitle((title)));
    });

    return results;
}

This could be expressed concisely using PLINQ's AsParallel and SelectMany:

public static List<SearchResult> Search(string title)
{
    return Providers.AsParallel()
                    .SelectMany(p => p.SearchTitle(title))
                    .ToList();
}
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