Creating an empty bitmap and drawing though canvas in Android

倖福魔咒の 提交于 2019-11-26 09:19:59

问题


I\'d like to create an empty bitmap and set a canvas to that bitmap and then draw any shape on the bitmap.


回答1:


This is probably simpler than you're thinking:

int w = WIDTH_PX, h = HEIGHT_PX;

Bitmap.Config conf = Bitmap.Config.ARGB_8888; // see other conf types
Bitmap bmp = Bitmap.createBitmap(w, h, conf); // this creates a MUTABLE bitmap
Canvas canvas = new Canvas(bmp);

// ready to draw on that bitmap through that canvas

Here's a series of tutorials I've found on the topic: Drawing with Canvas Series




回答2:


Do not use Bitmap.Config.ARGB_8888

Instead use int w = WIDTH_PX, h = HEIGHT_PX;

Bitmap.Config conf = Bitmap.Config.ARGB_4444; // see other conf types
Bitmap bmp = Bitmap.createBitmap(w, h, conf); // this creates a MUTABLE bitmap
Canvas canvas = new Canvas(bmp);

// ready to draw on that bitmap through that canvas

ARGB_8888 can land you in OutOfMemory issues when dealing with more bitmaps or large bitmaps. Or better yet, try avoiding usage of ARGB option itself.



来源:https://stackoverflow.com/questions/5663671/creating-an-empty-bitmap-and-drawing-though-canvas-in-android

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