How do you set the default device in the iPhone simulator?

纵然是瞬间 提交于 2019-11-29 13:13:07

What is the Base SDK set to in your project (General tab)? If it's not 4.0 then I think it may assume you are writing an iPad app.

If you set it to 3.2 wanting to support iOS 3.x, you need to set the base SDK to 4.0, then go into project build settings tab and change the OS Deployment target to 3.1 (or whatever the earliest version is you want to support).

I got XCode 4 to launch the iPhone simulator instead of the iPad simulator by doing this:

  1. In the "Product" menu, pick "Edit Scheme".
  2. Single-Click "Run *Your_Project_Name* Debug" from the list on the left of the scheme editing window.
  3. At the top of the window notice that the pull-down above "Destination" is set to "iPad 4.3 Simulator".
  4. Change the pull-down to "iPhone 4.3 Simulator".
  5. Click "OK".
sudipto lahiry

In Xcode 9 you can select multiple devices. However an easy way to default to your favorite device is the following:

  1. Choose your device from simulator-hardware-device-os you are working on
  2. Now go to simulators - windows and turn off “ show device bezel”
  3. Now simply close the ones you don’t want

In the iPhone Simulator, go to Hardware>Device, and select "iPhone". Whatever you choose there is automatically saved.

steve the coach

had the same problem - that is how i found this thread.

in SDK 4.2 make sure that when you open the a new xcode project you choose Product = 'iPhone' - the default selection is Ipad. Then when you save the project the device settings are saved with it.

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