Node C++ Addon - How do I access a Typed Array (Float32Array) when it's beenn passed as an argument?

混江龙づ霸主 提交于 2019-11-29 11:37:34

Updated

The best way now is to use the helper Nan::TypedArrayContents.

assert(args[i]->IsFloat32Array());
Local<Float32Array> myarr = args[i].As<Float32Array>();
Nan::TypedArrayContents<float> dest(myarr);
// Now use dest, e.g. (*dest)[0]

There's a good example of this in node-canvas.


Original Answer, which shows why the helper is useful

The v8 API is changing rapidly right now so this depends on your version of node/io.js. To access the data from the array provided as an argument, this should work for node 0.12 through io.js <3.0:

assert(args[i]->IsFloat32Array()); // These type-check methods are available.
Local<Float32Array> myarr = args[i].As<Float32Array>();
void* dataPtr = myarr->GetIndexedPropertiesExternalArrayData();

In io.js >=3.0 (v8 4.3) you should instead use ArrayBuffer::GetContents. (I haven't used this yet and will update this when 3.0 is released.) Docs are here.

In node 0.10, TypedArrays were home-brewed. This was one way of doing it:

Local<Object> buffer = args[i]->Get(NanNew("buffer"))->ToObject();
void* dataPtr = buffer->GetPointerFromInternalField(0);

Constructing a typed array can be done with:

 Float32Array::New(ArrayBuffer::New(Isolate::GetCurrent(), size * 4), 0, size);
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