Why is it Object.defineProperty() rather than this.defineProperty() (for objects)?

旧街凉风 提交于 2019-11-26 08:57:05

It's to avoid collisions - in general, issues with objects that do not have the property with the value that you expect.
Objects in JS are often used as key-value-maps, and the keys can be arbitrary strings - for example __defineGetter__, hasOwnProperty or something less special. Now when you want to invoke such a function on an unknown object - like hasOwnProperty is often used in generic enumeration functions, where any JSON might be passed in - you can never be sure whether you got a overwritten property (that might not even be a function) or the original which you want, or whether the object inherits the property at all. To avoid this issue (or also this IE bug), you'd have to use Object.prototype.hasOwnProperty.call - that is ugly.

So, namespacing all those functions on Object is only useful, it's a cleaner API that separates the reflection methods from the object's application interface. This also helps optimisation (simplifying static analysis) and makes it easier to restrict access to the reflection API in sandboxes - at least that was the design idea.

You might be happy to have a defineProperty around in the prototype, but you can only use it safely when working with known objects. If you still want it (as you know when to use and when not), you could use

Object.defineProperty(Object.prototype, "defineProperty", {
    writable: true,
    enumberable: false,
    value: function(prop, descr) {
        return Object.defineProperty(this, prop, descr); 
    }
});

Interesting. The only reason I came up with so far is that people like to rewrite the prototypes and having this method "hidden" like this might help you avoid some bugs. Especially because of the good method name since that is more likely to get rewritten than, for example, __defineGetter__.

It seems that a lot of features depend on this functionality (link), so it makes sense to make it more global and secure in this context.

It's done like that to avoid collisions - remember, every method on Object.prototype is a method in every single user-defined object, too.

Imagine an object where you'd want a custom method defineProperty - that would completely break things when Object.defineProperty was on its prototype instead.

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