Realm Migration doesn't work

南楼画角 提交于 2019-11-29 01:13:18

问题


    let config = Realm.Configuration(
        // Set the new schema version. This must be greater than the previously used
        // version (if you've never set a schema version before, the version is 0).
        schemaVersion: 1,

        // Set the block which will be called automatically when opening a Realm with
        // a schema version lower than the one set above
        migrationBlock: { migration, oldSchemaVersion in
            // We haven’t migrated anything yet, so oldSchemaVersion == 0
            if (oldSchemaVersion < 1) {
                // Nothing to do!
                // Realm will automatically detect new properties and removed properties
                // And will update the schema on disk automatically
            }
    })

    // Tell Realm to use this new configuration object for the default Realm
    Realm.Configuration.defaultConfiguration = config

    // Now that we've told Realm how to handle the schema change, opening the file
    // will automatically perform the migration
    let realm = try! Realm()

This was put in application(application:didFinishLaunchingWithOptions:)

In my test program, I have changed the fields in my object. I would like to remove everything in the database, and move to the new field types. I've copied the code above from the documentation, but it appears to do nothing. I still get these errors:

fatal error: 'try!' expression unexpectedly raised an error: Error Domain=io.realm Code=0 "Migration is required due to the following errors: 
- Property types for 'unit' property do not match. Old type 'string', new type 'int'
- Property 'reps' has been added to latest object model." UserInfo={NSLocalizedDescription=Migration is required due to the following errors: 
- Property types for 'unit' property do not match. Old type 'string', new type 'int'
- Property 'reps' has been added to latest object model.}: file   /Library/Caches/com.apple.xbs/Sources/swiftlang/swiftlang-700.1.101.15/src/swift/stdlib/public/core/

Any ideas?


回答1:


As long as you're in local development only, I'd recommend to reset your Realm database instead of doing a migration. Migrations are the way to go, if you have already shipped a version of your app with another schema and want to keep user data.

You can delete the database by deleting the app from the simulator or the device. Alternatively you can use NSFileManager to delete the Realm file before accessing the database.

let defaultPath = Realm.Configuration.defaultConfiguration.path!
try NSFileManager.defaultManager().removeItemAtPath(defaultPath)



回答2:


I had a similar issue happening where my app would crash despite the fact that I added the default migration code in didFinishLaunchingWithOptions

The problem was that I was indeed initializing an instance of Realm in my first view controller as a class level property. So removing that class level realm object from my first ViewController fixed the issue.

import UIKit
import RealmSwift

class ViewController: UIViewController{
  let db = try! Realm() // Removing this solved my issue

  func doSomething(){
    let db = try! Realm() // Placed this here instead
  }
}

I instead created the object inside the function that needed it, which is a better approach anyway.




回答3:


Make sure you don't try to instantiate instance of Realm() before migration config is set in application(application:didFinishLaunchingWithOptions:). When it crashes check execution stack to find which instance raised exception. I had the same error, in my case Realm instance in one of my view controllers were instantiated before migration block was set.

Good luck




回答4:


I often get the same fatal error too. This usually happens when you make changes to Realm Objects with a "Primary Keys". The quickest and most easy fix is to simply delete the app from the device or simulator - then run your project again.




回答5:


Are you sure that you updated your schemaVersion properly? If you set schemaVersion: 1 before you made changes, you need to change it to 2 in order for the migration to trigger.




回答6:


I find best solution:

You need add Realm migration code before didFinishLaunchingWithOptions in willFinishLaunchingWithOptions

func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {

    RealmManager.shared.configureRealm()

    return true
}



回答7:


Delete app from iPhone and install again. works good.



来源:https://stackoverflow.com/questions/34598268/realm-migration-doesnt-work

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