Assigning cout to a variable name

↘锁芯ラ 提交于 2019-11-28 21:29:22

Use a reference. Note that the reference must be of type std::ostream, not std::ofstream, since std::cout is an std::ostream, so you must use the least common denominator.

std::ofstream realOutFile;

if(outFileRequested)
    realOutFile.open("foo.txt", std::ios::out);

std::ostream & outFile = (outFileRequested ? realOutFile : std::cout);

I assume your program behaves like standard unix tools, that when not given a file will write to standard output, and when given a file will write into that file. You can redirect cout to write into another stream buffer. As long as your redirection is alive, everything written to cout is transparently written to the destination you designated. Once the redirection object goes out of scope, the original stream is put and output will write to the screen again:

struct CoutRedirect { 
    std::streambuf * old; 
    CoutRedirect():old(0) {
        // empty
    }

    ~CoutRedirect() {
        if(old != 0) {
            std::cout.rdbuf(old);
        }
    }

    void redirect(std::streambuf * to) {
        old = std::cout.rdbuf(to);
    }
}

int main() {
    std::filebuf file;
    CoutRedirect pipe;
    if(outFileRequested) {
        file.open("foo.txt", std::ios_base::out);
        pipe.redirect(&file);
    }
}

Now, cout is redirected to the file as long as the pipe is alive in main. You can make it more "production ready" by making it non-copyable, because it's not ready to be copied: If the copy goes out of scope, it would restore the original stream already.

You can find a very detailed explanation of how to do this here: http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81?pli=1

Hopefully someone will write this up more clearly for stack overflow to take the points...

Following Adam Rosenfield's tracks, but fixing the reference initialization problem with ternary and comma operators:

bool outFileRequested = false;

std::ofstream realOutFile;
std::ostream & outFile = outFileRequested
    ? realOutFile.open("foo.txt", std::ios::out), realOutFile
    : std::cout;

outFile << "some witty remark";

(Tested in VS)

I think Adam's on the right track but I don't think you can assign references - you need to use a pointer instead:

std::ofstream realOutFile;
std::ostream * poutFile;

if(outFileRequested)
{
    realOutFile.open("foo.txt", std::ios::out);
    poutFile = &realOutFile;
}
else
    poutFile = &std::cout;

you could then define a reference to be the value of the pointer, but it wouldn't be global

std::ostream & outFile = *poutFile;

I'm not sure that you can assign cout to a variable of type ofstream. cout is an object of type ostream (whereas cin is of type istream) and I'm not sure that one inherits from the other. So, maybe something checking to see if a file was given/exists and creating the appropriate stream type would be a better approach.

sizu

This took about two hours to get. Basically, I have a external class running a test suite. I send in a delegate to run the tests, so in order to have access to output I need to send in an output stream. I guess I could have done a different stream per test. Anyways, I wanted to pass in the ofstream to be used later.

// Main code to create Test Suite Object
ofstream debugFile("debug.txt");
TestSuiteObject* myTestSuite = new TestSuiteObject(&debugFile);

// Test Suite Object
class TestSuiteObject: public Test::Suite
{
public:
 TestSuiteObject(std::ofstream* debug) : m_debug(*debug)
 {
  m_debug << "some witty remark" << std::endl;
  TEST_ADD(TestSuiteObject::test1);
  TEST_ADD(TestSuiteObject::test2);
  TEST_ADD(TestSuiteObject::test3);

 }

 void test1();
 void test2();
 void test3();

private:
 std::ofstream& m_debug;
};
标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!