多任务、序列式模拟
std::vector<VCNodeAndMatrixTransform>::iterator vec_iter1;
for (vec_iter1 = vec_vcNodeAndMatrixTransform.begin(); vec_iter1 != vec_vcNodeAndMatrixTransform.end(); ++vec_iter1)
{
VCNodeAndMatrixTransform vcNodeAndMatrixTransformIndex1 = *vec_iter1;
hookNode = vcNodeAndMatrixTransformIndex1.getOsgNode();
tranMove = vcNodeAndMatrixTransformIndex1.getOsgMatrixTransform();
armController();
hAngle1_1 = hAngle1_1 + 10;
}




