Save and Load image SQLite C#

旧巷老猫 提交于 2019-11-28 18:56:18

To load the image from the database, you use a SQL select statement to get the data back, just like you would for any other kind of data. The base64-encoded image is stored as a string in the SQLite database. So you will retrieve it as a string, just like if you were storing any other string (like, for example, your name) in the database.

string LoadImage() {
    string query = "select Photo from Table;"; 
    string conString = @" Data Source = \Program Files\Users.s3db ";            
    SQLiteConnection con = new SQLiteConnection(conString); 
    SQLiteCommand cmd = new SQLiteCommand(query, con);
    string base64EncodedImage = null;
    con.Open(); 
    try {
        IDataReader reader = cmd.ExecuteReader();
        reader.Read(); // advance the data reader to the first row
        base64EncodedImage = (string) reader["Photo"];
        reader.Close();
    }
    catch (Exception ex) {
        MessageBox.Show(ex.Message);
    }
    con.Close();
    return base64EncodedImage;
}

Like your saving code, my example code to load the image uses only one image saved to the table. To load and save more than one image, you would need to insert an ID field into the table, and then use a where clause on your SQL select statement.


I'm not sure that I, personally, would store the image as a base64-encoded string. The string representation of the image will be much larger than the binary representation. SQLite supports the BLOB data type, so I would look into using that.

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