How do I dump the struct into the byte array without reflection?

南笙酒味 提交于 2019-11-28 18:46:47

Your best option would probably be to use the gob package and let your struct implement the GobDecoder and GobEncoder interfaces in order to serialize and deserialize private fields.

This would be safe, platform independent, and efficient. And you have to add those GobEncode and GobDecode functions only on structs with unexported fields, which means you don't clutter the rest of your code.

func (d *Data) GobEncode() ([]byte, error) {
    w := new(bytes.Buffer)
    encoder := gob.NewEncoder(w)
    err := encoder.Encode(d.id)
    if err!=nil {
        return nil, err
    }
    err = encoder.Encode(d.name)
    if err!=nil {
        return nil, err
    }
    return w.Bytes(), nil
}

func (d *Data) GobDecode(buf []byte) error {
    r := bytes.NewBuffer(buf)
    decoder := gob.NewDecoder(r)
    err := decoder.Decode(&d.id)
    if err!=nil {
        return err
    }
    return decoder.Decode(&d.name)
}

func main() {
    d := Data{id: 7}
    copy(d.name[:], []byte("tree"))
    buffer := new(bytes.Buffer)
    // writing
    enc := gob.NewEncoder(buffer)
    err := enc.Encode(d)
    if err != nil {
        log.Fatal("encode error:", err)
    }
    // reading
    buffer = bytes.NewBuffer(buffer.Bytes())
    e := new(Data)
    dec := gob.NewDecoder(buffer)
    err = dec.Decode(e)
    fmt.Println(e, err)
}
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