Toggle Switch in Qt

巧了我就是萌 提交于 2019-11-28 17:04:52

@piccy's suggestion is what I've done for such a toggle switch previously. With a few tweaks tho.

We had to emulate the behaviours similar to the iOS on/off switches. Meaning you needed a gradual movement which you won't have with slider being with a limit of 0-1 without external animations.

Hence what I did was set the value range for the slider to be the same as the max width of the slider.

Then connect the slider released signal and check if the value is less than half the maximum and if so set slider value to 0 else slider value to max.

This will give you a good drag effect and clip to extremes when you release the mouse.

If you want the slider to just toggle when clicked on the other side without any drag connect the slider value changed signal and check the new value to be closer to either extreme and set it as the slider value if the slider is not in its down state. Do not change slider value if slider is down since you might then break the previous drag motion.

Here is an example:

switch.h:

#pragma once
#include <QtWidgets>

class Switch : public QAbstractButton {
    Q_OBJECT
    Q_PROPERTY(int offset READ offset WRITE setOffset)
    Q_PROPERTY(QBrush brush READ brush WRITE setBrush)

public:
    Switch(QWidget* parent = nullptr);
    Switch(const QBrush& brush, QWidget* parent = nullptr);

    QSize sizeHint() const override;

    QBrush brush() const {
        return _brush;
    }
    void setBrush(const QBrush &brsh) {
        _brush = brsh;
    }

    int offset() const {
        return _x;
    }
    void setOffset(int o) {
        _x = o;
        update();
    }

protected:
    void paintEvent(QPaintEvent*) override;
    void mouseReleaseEvent(QMouseEvent*) override;
    void enterEvent(QEvent*) override;

private:
    bool _switch;
    qreal _opacity;
    int _x, _y, _height, _margin;
    QBrush _thumb, _track, _brush;
    QPropertyAnimation *_anim = nullptr;
};

switch.cpp:

Switch::Switch(QWidget *parent) : QAbstractButton(parent),
_height(16),
_opacity(0.000),
_switch(false),
_margin(3),
_thumb("#d5d5d5"),
_anim(new QPropertyAnimation(this, "offset", this))
{
    setOffset(_height / 2);
    _y = _height / 2;
    setBrush(QColor("#009688"));
}

Switch::Switch(const QBrush &brush, QWidget *parent) : QAbstractButton(parent),
_height(16),
_switch(false),
_opacity(0.000),
_margin(3),
_thumb("#d5d5d5"),
_anim(new QPropertyAnimation(this, "offset", this))
{
    setOffset(_height / 2);
    _y = _height / 2;
    setBrush(brush);
}

void Switch::paintEvent(QPaintEvent *e) {
    QPainter p(this);
    p.setPen(Qt::NoPen);
    if (isEnabled()) {
        p.setBrush(_switch ? brush() : Qt::black);
        p.setOpacity(_switch ? 0.5 : 0.38);
        p.setRenderHint(QPainter::Antialiasing, true);
        p.drawRoundedRect(QRect(_margin, _margin, width() - 2 * _margin, height() - 2 * _margin), 8.0, 8.0);
        p.setBrush(_thumb);
        p.setOpacity(1.0);
        p.drawEllipse(QRectF(offset() - (_height / 2), _y - (_height / 2), height(), height()));
    } else {
        p.setBrush(Qt::black);
        p.setOpacity(0.12);
        p.drawRoundedRect(QRect(_margin, _margin, width() - 2 * _margin, height() - 2 * _margin), 8.0, 8.0);
        p.setOpacity(1.0);
        p.setBrush(QColor("#BDBDBD"));
        p.drawEllipse(QRectF(offset() - (_height / 2), _y - (_height / 2), height(), height()));
    }
}

void Switch::mouseReleaseEvent(QMouseEvent *e) {
    if (e->button() & Qt::LeftButton) {
        _switch = _switch ? false : true;
        _thumb = _switch ? _brush : QBrush("#d5d5d5");
        if (_switch) {
            _anim->setStartValue(_height / 2);
            _anim->setEndValue(width() - _height);
            _anim->setDuration(120);
            _anim->start();
        } else {
            _anim->setStartValue(offset());
            _anim->setEndValue(_height / 2);
            _anim->setDuration(120);
            _anim->start();
        }
    }
    QAbstractButton::mouseReleaseEvent(e);
}

void Switch::enterEvent(QEvent *e) {
    setCursor(Qt::PointingHandCursor);
    QAbstractButton::enterEvent(e);
}

QSize Switch::sizeHint() const {
    return QSize(2 * (_height + _margin), _height + 2 * _margin);
}

main.cpp:

#include "switch.h"

    int main(int argc, char *argv[]) {
        QApplication a(argc, argv);
        QWidget *widget = new QWidget;
        widget->setWindowFlags(Qt::FramelessWindowHint);
        QHBoxLayout layout;
        widget->setLayout(&layout);
        Switch *_switch = new Switch;
        Switch *_switch2 = new Switch;
        _switch2->setDisabled(true);
        layout.addWidget(_switch);
        layout.addWidget(_switch2);
        widget->show();
        return a.exec();
    }

Update Aug 20'18

New Material Switch Widget!

style.h

/*
 * This is nearly complete Material design Switch widget implementation in qtwidgets module.
 * More info: https://material.io/design/components/selection-controls.html#switches
 * Copyright (C) 2018 Iman Ahmadvand
 *
 * This is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * It is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
*/

#ifndef STYLE_H
#define STYLE_H

#include <QtCore/qeasingcurve.h>

#define cyan500 QColor("#00bcd4")
#define gray50 QColor("#fafafa")
#define black QColor("#000000")
#define gray400 QColor("#bdbdbd")

Q_DECL_IMPORT void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bool alphaOnly, int transposed = 0); // src/widgets/effects/qpixmapfilter.cpp

namespace Style {

    using Type = QEasingCurve::Type;

    struct Animation {
        Animation() = default;
        Animation(Type _easing, int _duration) :easing{ _easing }, duration{ _duration } {

        }

        Type easing;
        int duration;
    };

    struct Switch {
        Switch() :
            height{ 36 },
            font{ QFont("Roboto medium", 13) },
            indicatorMargin{ QMargins(8, 8, 8, 8) },
            thumbOnBrush{ cyan500 },
            thumbOnOpacity{ 1 },
            trackOnBrush{ cyan500 },
            trackOnOpacity{ 0.5 },
            thumbOffBrush{ gray50 },
            thumbOffOpacity{ 1 },
            trackOffBrush{ black },
            trackOffOpacity{ 0.38 },
            thumbDisabled{ gray400 },
            thumbDisabledOpacity{ 1 },
            trackDisabled{ black },
            trackDisabledOpacity{ 0.12 },
            textColor{ black },
            disabledTextOpacity{ 0.26 },
            thumbBrushAnimation{ Animation(Type::Linear, 150) },
            trackBrushAnimation{ Animation(Type::Linear, 150) },
            thumbPosAniamtion{ Animation(Type::InOutQuad, 150) } {

        }

        int height;
        QFont font;
        QMargins indicatorMargin;
        QColor thumbOnBrush;
        double thumbOnOpacity;
        QColor trackOnBrush;
        double trackOnOpacity;
        QColor thumbOffBrush;
        double thumbOffOpacity;
        QColor trackOffBrush;
        double trackOffOpacity;
        QColor thumbDisabled;
        double thumbDisabledOpacity;
        QColor trackDisabled;
        double trackDisabledOpacity;
        QColor textColor;
        double disabledTextOpacity;
        Animation thumbBrushAnimation;
        Animation trackBrushAnimation;
        Animation thumbPosAniamtion;
    };

    inline QPixmap drawShadowEllipse(qreal radius, qreal elevation, const QColor& color) {
        auto px = QPixmap(radius * 2, radius * 2);
        px.fill(Qt::transparent);

        { // draw ellipes
            QPainter p(&px);
            p.setBrush(color);
            p.setPen(Qt::NoPen);
            p.setRenderHint(QPainter::Antialiasing, true);
            p.drawEllipse(QRectF(0, 0, px.size().width(), px.size().height()).center(), radius - elevation, radius - elevation);
        }

        QImage tmp(px.size(), QImage::Format_ARGB32_Premultiplied);
        tmp.setDevicePixelRatio(px.devicePixelRatioF());
        tmp.fill(0);
        QPainter tmpPainter(&tmp);
        tmpPainter.setCompositionMode(QPainter::CompositionMode_Source);
        tmpPainter.drawPixmap(QPointF(), px);
        tmpPainter.end();

        // blur the alpha channel
        QImage blurred(tmp.size(), QImage::Format_ARGB32_Premultiplied);
        blurred.setDevicePixelRatio(px.devicePixelRatioF());
        blurred.fill(0);
        {
            QPainter blurPainter(&blurred);
            qt_blurImage(&blurPainter, tmp, elevation * 4., true, false);
        }

        tmp = blurred;

        return QPixmap::fromImage(tmp);
    }

} // namespace Style

#endif // STYLE_H

switch.h

/*
 * This is nearly complete Material design Switch widget implementation in qtwidgets module.
 * More info: https://material.io/design/components/selection-controls.html#switches
 * Copyright (C) 2018 Iman Ahmadvand
 *
 * This is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * It is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
*/

#ifndef SWITCH_H
#define SWITCH_H

#include <QtWidgets>
#include "style.h"

class Animator : public QVariantAnimation {
    Q_OBJECT
    Q_PROPERTY(QObject* targetObject READ targetObject WRITE setTargetObject)

public:
    explicit Animator(QObject* target, QObject* parent = nullptr);
    ~Animator();

    QObject* targetObject() const;
    void setTargetObject(QObject* target);

    bool isRunning() const {
        return state() == Running;
    }

    void setup(int duration, QEasingCurve easing = QEasingCurve::Linear);
    void interpolate(const QVariant& start, const QVariant& end);

protected:
    void updateCurrentValue(const QVariant& value) override;
    void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override;

private:
    QPointer<QObject> target;
};

class SelectionControl :public QAbstractButton {
    Q_OBJECT

public:
    explicit SelectionControl(QWidget* parent = nullptr);
    ~SelectionControl();

    Qt::CheckState checkState() const;

Q_SIGNALS:
    void stateChanged(int);

protected:
    void enterEvent(QEvent*) override;
    void checkStateSet() override;
    void nextCheckState() override;
    virtual void toggle(Qt::CheckState state) = 0;
};

class Switch :public SelectionControl {
    Q_OBJECT

public:
    explicit Switch(QWidget* parent = nullptr);
    explicit Switch(const QString& text, QWidget* parent = nullptr);
    Switch(const QString& text, const QBrush&, QWidget* parent = nullptr);
    ~Switch();

    QSize sizeHint() const override;

protected:
    void paintEvent(QPaintEvent *) override;
    void resizeEvent(QResizeEvent*) override;
    void toggle(Qt::CheckState) override;

    void init();
    QRect indicatorRect();
    QRect textRect();

    static inline QColor colorFromOpacity(const QColor& c, qreal opacity) {
        return QColor(c.red(), c.green(), c.blue(), opacity * 255.0);
    }
    static inline bool ltr(QWidget* w) {
        if (w)
            return w->layoutDirection() == Qt::LeftToRight;
        return false;
    }

private:
    Style::Switch style;
    QPixmap shadowPixmap;
    QPointer<Animator> thumbBrushAnimation;
    QPointer<Animator> trackBrushAnimation;
    QPointer<Animator> thumbPosAniamtion;
};

#endif // SWITCH_H

switch.cpp

/*
 * This is nearly complete Material design Switch widget implementation in qtwidgets module.
 * More info: https://material.io/design/components/selection-controls.html#switches
 * Copyright (C) 2018 Iman Ahmadvand
 *
 * This is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * It is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
*/

#include "switch.h"

#define CORNER_RADIUS 8.0
#define THUMB_RADIUS 14.5
#define SHADOW_ELEVATION 2.0

Animator::Animator(QObject* target, QObject* parent) : QVariantAnimation(parent) {
    setTargetObject(target);
}

Animator::~Animator() {
    stop();
}

QObject* Animator::targetObject() const {
    return target.data();
}

void Animator::setTargetObject(QObject *_target) {
    if (target.data() == _target)
        return;

    if (isRunning()) {
        qWarning("Animation::setTargetObject: you can't change the target of a running animation");
        return;
    }

    target = _target;
}

void Animator::updateCurrentValue(const QVariant& value) {
    Q_UNUSED(value);

    if (!target.isNull()) {
        auto update = QEvent(QEvent::StyleAnimationUpdate);
        update.setAccepted(false);
        QCoreApplication::sendEvent(target.data(), &update);
        if (!update.isAccepted())
            stop();
    }
}

void Animator::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) {
    if (target.isNull() && oldState == Stopped) {
        qWarning("Animation::updateState: Changing state of an animation without target");
        return;
    }

    QVariantAnimation::updateState(newState, oldState);

    if (!endValue().isValid() && direction() == Forward) {
        qWarning("Animation::updateState (%s): starting an animation without end value", targetObject()->metaObject()->className());
    }
}

void Animator::setup(int duration, QEasingCurve easing) {
    setDuration(duration);
    setEasingCurve(easing);
}

void Animator::interpolate(const QVariant& _start, const QVariant& end) {
    setStartValue(_start);
    setEndValue(end);
    start();
}



SelectionControl::SelectionControl(QWidget * parent) :QAbstractButton(parent) {
    setObjectName("SelectionControl");
    setCheckable(true);
}

SelectionControl::~SelectionControl() {

}

void SelectionControl::enterEvent(QEvent* e) {
    setCursor(Qt::PointingHandCursor);
    QAbstractButton::enterEvent(e);
}

Qt::CheckState SelectionControl::checkState() const {
    return isChecked() ? Qt::Checked : Qt::Unchecked;
}

void SelectionControl::checkStateSet() {
    const auto state = checkState();
    emit stateChanged(state);
    toggle(state);
}

void SelectionControl::nextCheckState() {
    QAbstractButton::nextCheckState();
    SelectionControl::checkStateSet();
}



void Switch::init() {
    setFont(style.font);
    setObjectName("Switch");
    /* setup animations */
    thumbBrushAnimation = new Animator{ this, this };
    trackBrushAnimation = new Animator{ this, this };
    thumbPosAniamtion = new Animator{ this, this };
    thumbPosAniamtion->setup(style.thumbPosAniamtion.duration, style.thumbPosAniamtion.easing);
    trackBrushAnimation->setup(style.trackBrushAnimation.duration, style.trackBrushAnimation.easing);
    thumbBrushAnimation->setup(style.thumbBrushAnimation.duration, style.thumbBrushAnimation.easing);   
    /* set init values */
    trackBrushAnimation->setStartValue(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
    trackBrushAnimation->setEndValue(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
    thumbBrushAnimation->setStartValue(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
    thumbBrushAnimation->setEndValue(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
    /* set standard palettes */
    auto p = palette();
    p.setColor(QPalette::Active, QPalette::ButtonText, style.textColor);
    p.setColor(QPalette::Disabled, QPalette::ButtonText, style.textColor);
    setPalette(p);
    setSizePolicy(QSizePolicy(QSizePolicy::Policy::Preferred, QSizePolicy::Policy::Fixed));
}

QRect Switch::indicatorRect() {
    const auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right();
    return ltr(this) ? QRect(0, 0, w, style.height) : QRect(width() - w, 0, w, style.height);
}

QRect Switch::textRect() {
    const auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right();
    return ltr(this) ? rect().marginsRemoved(QMargins(w, 0, 0, 0)) : rect().marginsRemoved(QMargins(0, 0, w, 0));
}

Switch::Switch(QWidget* parent) : SelectionControl(parent) {
    init();
}

Switch::Switch(const QString& text, QWidget* parent) : Switch(parent) {
    setText(text);
}

Switch::Switch(const QString& text, const QBrush& brush, QWidget* parent) : Switch(text, parent) {
    style.thumbOnBrush = brush.color();
    style.trackOnBrush = brush.color();
}

Switch::~Switch() {

}

QSize Switch::sizeHint() const {
    auto h = style.height;
    auto w = style.indicatorMargin.left() + style.height + style.indicatorMargin.right() + fontMetrics().width(text());

    return QSize(w, h);
}

void Switch::paintEvent(QPaintEvent *) {
    /* for desktop usage we do not need Radial reaction */

    QPainter p(this);

    const auto _indicatorRect = indicatorRect();
    const auto _textRect = textRect();
    auto trackMargin = style.indicatorMargin;
    trackMargin.setTop(trackMargin.top() + 2);
    trackMargin.setBottom(trackMargin.bottom() + 2);
    QRectF trackRect = _indicatorRect.marginsRemoved(trackMargin);

    if (isEnabled()) {
        p.setOpacity(1.0);
        p.setPen(Qt::NoPen);
        /* draw track */
        p.setBrush(trackBrushAnimation->currentValue().value<QColor>());
        p.setRenderHint(QPainter::Antialiasing, true);
        p.drawRoundedRect(trackRect, CORNER_RADIUS, CORNER_RADIUS);
        p.setRenderHint(QPainter::Antialiasing, false);
        /* draw thumb */
        trackRect.setX(trackRect.x() - trackMargin.left() - trackMargin.right() - 2 + thumbPosAniamtion->currentValue().toInt());
        auto thumbRect = trackRect;

        if (!shadowPixmap.isNull())
            p.drawPixmap(thumbRect.center() - QPointF(THUMB_RADIUS, THUMB_RADIUS - 1.0), shadowPixmap);
        p.setBrush(thumbBrushAnimation->currentValue().value<QColor>());
        p.setRenderHint(QPainter::Antialiasing, true);
        p.drawEllipse(thumbRect.center(), THUMB_RADIUS - SHADOW_ELEVATION - 1.0, THUMB_RADIUS - SHADOW_ELEVATION - 1.0);
        p.setRenderHint(QPainter::Antialiasing, false);

        /* draw text */
        if (text().isEmpty())
            return;
        p.setOpacity(1.0);
        p.setPen(palette().color(QPalette::Active, QPalette::ButtonText));
        p.setFont(font());
        p.drawText(_textRect, Qt::AlignLeft | Qt::AlignVCenter, text());
    } else {
        p.setOpacity(style.trackDisabledOpacity);
        p.setPen(Qt::NoPen);
        // draw track
        p.setBrush(style.trackDisabled);
        p.setRenderHint(QPainter::Antialiasing, true);
        p.drawRoundedRect(trackRect, CORNER_RADIUS, CORNER_RADIUS);
        p.setRenderHint(QPainter::Antialiasing, false);
        // draw thumb
        p.setOpacity(1.0);
        if (!isChecked())
            trackRect.setX(trackRect.x() - trackMargin.left() - trackMargin.right() - 2);
        else
            trackRect.setX(trackRect.x() + trackMargin.left() + trackMargin.right() + 2);
        auto thumbRect = trackRect;
        if (!shadowPixmap.isNull())
            p.drawPixmap(thumbRect.center() - QPointF(THUMB_RADIUS, THUMB_RADIUS - 1.0), shadowPixmap);
        p.setOpacity(1.0);
        p.setBrush(style.thumbDisabled);
        p.setRenderHint(QPainter::Antialiasing, true);
        p.drawEllipse(thumbRect.center(), THUMB_RADIUS - SHADOW_ELEVATION - 1.0, THUMB_RADIUS - SHADOW_ELEVATION - 1.0);

        if (text().isEmpty())
            return;
        p.setOpacity(style.disabledTextOpacity);
        p.setPen(palette().color(QPalette::Disabled, QPalette::ButtonText));
        p.setFont(font());
        p.drawText(_textRect, Qt::AlignLeft | Qt::AlignVCenter, text());
    }
}

void Switch::resizeEvent(QResizeEvent* e) {
    shadowPixmap = Style::drawShadowEllipse(THUMB_RADIUS, SHADOW_ELEVATION, QColor(0, 0, 0, 70));
    SelectionControl::resizeEvent(e);
}

void Switch::toggle(Qt::CheckState state) {
    if (state == Qt::Checked) {
        thumbPosAniamtion->interpolate(0, (style.indicatorMargin.left() + style.indicatorMargin.right() + 2) * 2);
        thumbBrushAnimation->interpolate(colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity), colorFromOpacity(style.thumbOnBrush, style.thumbOnOpacity));
        trackBrushAnimation->interpolate(colorFromOpacity(style.trackOffBrush, style.trackOffOpacity), colorFromOpacity(style.trackOnBrush, style.trackOnOpacity));
    } else { // Qt::Unchecked
        thumbPosAniamtion->interpolate(thumbPosAniamtion->currentValue().toInt(), 0);
        thumbBrushAnimation->interpolate(colorFromOpacity(style.thumbOnBrush, style.thumbOnOpacity), colorFromOpacity(style.thumbOffBrush, style.thumbOffOpacity));
        trackBrushAnimation->interpolate(colorFromOpacity(style.trackOnBrush, style.trackOnOpacity), colorFromOpacity(style.trackOffBrush, style.trackOffOpacity));
    }
}

main.cpp

#include "switch.h"

int main(int argc, char *argv[]) {
    QApplication application(argc, argv);
    QWidget container;
    QVBoxLayout mainLayout;
    container.setLayout(&mainLayout);

    Switch* switch1 = new Switch("SWITCH");
    mainLayout.addWidget(switch1);
    Switch* switch2 = new Switch("SWITCH");
    mainLayout.addWidget(switch2);
    switch2->setDisabled(true);
    Switch* switch3 = new Switch("SWITCH");
    mainLayout.addWidget(switch3);
    switch3->setLayoutDirection(Qt::RightToLeft);
    Switch* switch4 = new Switch("SWITCH");
    mainLayout.addWidget(switch4);
    switch4->setLayoutDirection(Qt::RightToLeft);
    switch4->setChecked(true);
    switch4->setDisabled(true);

    QButtonGroup bg;
    Switch* item1 = new Switch("ITEM1");
    Switch* item2 = new Switch("ITEM2");
    bg.addButton(item1);
    bg.addButton(item2);
    mainLayout.addWidget(item1);
    mainLayout.addWidget(item2);
    mainLayout.setMargin(100);

    container.show();
    return application.exec();
}

Result:

A few months ago I made an implementation whose visuals needed to be more consistent with common desktop styles (C++ and Python version available; the Python version was the prototype, i.e. they might work differently). Notice that the aesthetics is fully customized using paintEvent. Do not expect different visuals depending on system.


C++ implementation

NOTE: don't forget the includes (which are not in my example).

Usage:

SwitchButton* sbtn = new SwitchButton(this); // Default style is Style::ONOFF
bool current = sbtn->value();
sbtn->setValue(!current);

(...).hpp

class SwitchButton : public QWidget
{
  Q_OBJECT
    Q_DISABLE_COPY(SwitchButton)

public:
  enum Style
  {
    YESNO,
    ONOFF,
    BOOL,
    EMPTY
  };

public:
  explicit SwitchButton(QWidget* parent = nullptr, Style style = Style::ONOFF);
  ~SwitchButton() override;

  //-- QWidget methods
  void mousePressEvent(QMouseEvent *) override;
  void paintEvent(QPaintEvent* event) override;
  void setEnabled(bool);

  //-- Setters
  void setDuration(int);
  void setValue(bool);

  //-- Getters
  bool value() const;

signals:
  void valueChanged(bool newvalue);

private:
  class SwitchCircle;
  class SwitchBackground;
  void _update();

private:
  bool _value;
  int  _duration;

  QLinearGradient _lg;
  QLinearGradient _lg2;
  QLinearGradient _lg_disabled;

  QColor _pencolor;
  QColor _offcolor;
  QColor _oncolor;
  int    _tol;
  int    _borderradius;

  // This order for definition is important (these widgets overlap)
  QLabel*           _labeloff;
  SwitchBackground* _background;
  QLabel*           _labelon;
  SwitchCircle*     _circle;

  bool _enabled;

  QPropertyAnimation* __btn_move;
  QPropertyAnimation* __back_move;
};

class SwitchButton::SwitchBackground : public QWidget
{
  Q_OBJECT
    Q_DISABLE_COPY(SwitchBackground)

public:
  explicit SwitchBackground(QWidget* parent = nullptr, QColor color = QColor(154, 205, 50), bool rect = false);
  ~SwitchBackground() override;

  //-- QWidget methods
  void paintEvent(QPaintEvent* event) override;
  void setEnabled(bool);

private:
  bool            _rect;
  int             _borderradius;
  QColor          _color;
  QColor          _pencolor;
  QLinearGradient _lg;
  QLinearGradient _lg_disabled;

  bool _enabled;
};


class SwitchButton::SwitchCircle : public QWidget
{
  Q_OBJECT
    Q_DISABLE_COPY(SwitchCircle)

public:
  explicit SwitchCircle(QWidget* parent = nullptr, QColor color = QColor(255, 255, 255), bool rect = false);
  ~SwitchCircle() override;

  //-- QWidget methods
  void paintEvent(QPaintEvent* event) override;
  void setEnabled(bool);

private:
  bool            _rect;
  int             _borderradius;
  QColor          _color;
  QColor          _pencolor;
  QRadialGradient _rg;
  QLinearGradient _lg;
  QLinearGradient _lg_disabled;

  bool _enabled;
};

(...).cpp

SwitchButton::SwitchButton(QWidget* parent, Style style)
  : QWidget(parent)
  , _value(false)
  , _duration(100)
  , _enabled(true)
{
  _pencolor = QColor(120, 120, 120);

  _lg = QLinearGradient(35, 30, 35, 0);
  _lg.setColorAt(0, QColor(210, 210, 210));
  _lg.setColorAt(0.25, QColor(255, 255, 255));
  _lg.setColorAt(0.82, QColor(255, 255, 255));
  _lg.setColorAt(1, QColor(210, 210, 210));

  _lg2 = QLinearGradient(50, 30, 35, 0);
  _lg2.setColorAt(0, QColor(230, 230, 230));
  _lg2.setColorAt(0.25, QColor(255, 255, 255));
  _lg2.setColorAt(0.82, QColor(255, 255, 255));
  _lg2.setColorAt(1, QColor(230, 230, 230));

  _lg_disabled = QLinearGradient(50, 30, 35, 0);
  _lg_disabled.setColorAt(0, QColor(200, 200, 200));
  _lg_disabled.setColorAt(0.25, QColor(230, 230, 230));
  _lg_disabled.setColorAt(0.82, QColor(230, 230, 230));
  _lg_disabled.setColorAt(1, QColor(200, 200, 200));

  _offcolor = QColor(255, 255, 255);
  _oncolor = QColor(154, 205, 50);
  _tol = 0;
  _borderradius = 12;
  _labeloff = NEW QLabel(this);
  _background = NEW SwitchBackground(this, _oncolor);
  _labelon = NEW QLabel(this);
  _circle = NEW SwitchCircle(this, _offcolor);
  __btn_move = NEW QPropertyAnimation(this);
  __back_move = NEW QPropertyAnimation(this);

  __btn_move->setTargetObject(_circle);
  __btn_move->setPropertyName("pos");
  __back_move->setTargetObject(_background);
  __back_move->setPropertyName("size");

  setWindowFlags(Qt::FramelessWindowHint);
  setAttribute(Qt::WA_TranslucentBackground);

  _labeloff->setText("Off");
  _labelon->setText("On");
  _labeloff->move(31, 5);
  _labelon->move(15, 5);
  setFixedSize(QSize(60, 24));
  if (style == Style::YESNO)
  {
    _labeloff->setText("No");
    _labelon->setText("Yes");
    _labeloff->move(33, 5);
    _labelon->move(12, 5);
    setFixedSize(QSize(60, 24));
  }
  else if (style == Style::BOOL)
  {
    _labeloff->setText("False");
    _labelon->setText("True");
    _labeloff->move(37, 5);
    _labelon->move(12, 5);
    setFixedSize(QSize(75, 24));
  }
  if (style == Style::EMPTY)
  {
    _labeloff->setText("");
    _labelon->setText("");
    _labeloff->move(31, 5);
    _labelon->move(12, 5);
    setFixedSize(QSize(45, 24));
  }

  _labeloff->setStyleSheet("color: rgb(120, 120, 120); font-weight: bold;");
  _labelon->setStyleSheet("color: rgb(255, 255, 255); font-weight: bold;");

  _background->resize(20, 20);

  _background->move(2, 2);
  _circle->move(2, 2);
}

SwitchButton::~SwitchButton()
{
  delete _circle;
  delete _background;
  delete _labeloff;
  delete _labelon;
  delete __btn_move;
  delete __back_move;
}

void SwitchButton::paintEvent(QPaintEvent*)
{
  QPainter* painter = new QPainter;
  painter->begin(this);
  painter->setRenderHint(QPainter::Antialiasing, true);

  QPen pen(Qt::NoPen);
  painter->setPen(pen);

  painter->setBrush(_pencolor);
  painter->drawRoundedRect(0, 0
    , width(), height()
    , 12, 12);

  painter->setBrush(_lg);
  painter->drawRoundedRect(1, 1
    , width() - 2, height() - 2
    , 10, 10);

  painter->setBrush(QColor(210, 210, 210));
  painter->drawRoundedRect(2, 2
    , width() - 4, height() - 4
    , 10, 10);

  if (_enabled)
  {
    painter->setBrush(_lg2);
    painter->drawRoundedRect(3, 3
      , width() - 6, height() - 6
      , 7, 7);
  }
  else
  {
    painter->setBrush(_lg_disabled);
    painter->drawRoundedRect(3, 3
      , width() - 6, height() - 6
      , 7, 7);
  }
  painter->end();
}

void SwitchButton::mousePressEvent(QMouseEvent*)
{
  if (!_enabled)
    return;

  __btn_move->stop();
  __back_move->stop();

  __btn_move->setDuration(_duration);
  __back_move->setDuration(_duration);

  int hback = 20;
  QSize initial_size(hback, hback);
  QSize final_size(width() - 4, hback);

  int xi = 2;
  int y  = 2;
  int xf = width() - 22;

  if (_value)
  {
    final_size = QSize(hback, hback);
    initial_size = QSize(width() - 4, hback);

    xi = xf;
    xf = 2;
  }

  __btn_move->setStartValue(QPoint(xi, y));
  __btn_move->setEndValue(QPoint(xf, y));

  __back_move->setStartValue(initial_size);
  __back_move->setEndValue(final_size);

  __btn_move->start();
  __back_move->start();

  // Assigning new current value
  _value = !_value;
  emit valueChanged(_value);
}

void SwitchButton::setEnabled(bool flag)
{
  _enabled = flag;
  _circle->setEnabled(flag);
  _background->setEnabled(flag);
  if (flag)
    _labelon->show();
  else
  {
    if (value())
      _labelon->show();
    else
      _labelon->hide();
  }
  QWidget::setEnabled(flag);
}

void SwitchButton::setDuration(int time)
{
  _duration = time;
}

void SwitchButton::setValue(bool flag)
{
  if (flag == value())
    return;
  else
  {
    _value = flag;
    _update();
    setEnabled(_enabled);
  }
}

bool SwitchButton::value() const
{
  return _value;
}

void SwitchButton::_update()
{
  int hback = 20;
  QSize final_size(width() - 4, hback);

  int y = 2;
  int xf = width() - 22;

  if (_value)
  {
    final_size = QSize(hback, hback);
    xf = 2;
  }

  _circle->move(QPoint(xf, y));
  _background->resize(final_size);
}

SwitchButton::SwitchBackground::SwitchBackground(QWidget* parent, QColor color, bool rect)
  : QWidget(parent)
  , _rect(rect)
  , _borderradius(12)
  , _color(color)
  , _pencolor(QColor(170, 170, 170))
{
  setFixedHeight(20);

  _lg = QLinearGradient(0, 25, 70, 0);
  _lg.setColorAt(0, QColor(154, 194, 50));
  _lg.setColorAt(0.25, QColor(154, 210, 50));
  _lg.setColorAt(0.95, QColor(154, 194, 50));

  _lg_disabled = QLinearGradient(0, 25, 70, 0);
  _lg_disabled.setColorAt(0, QColor(190, 190, 190));
  _lg_disabled.setColorAt(0.25, QColor(230, 230, 230));
  _lg_disabled.setColorAt(0.95, QColor(190, 190, 190));

  if (_rect)
    _borderradius = 0;

  _enabled = true;
}
SwitchButton::SwitchBackground::~SwitchBackground()
{
}
void SwitchButton::SwitchBackground::paintEvent(QPaintEvent*)
{
  QPainter* painter = new QPainter;
  painter->begin(this);
  painter->setRenderHint(QPainter::Antialiasing, true);

  QPen pen(Qt::NoPen);
  painter->setPen(pen);
  if (_enabled)
  {
    painter->setBrush(QColor(154, 190, 50));
    painter->drawRoundedRect(0, 0
      , width(), height()
      , 10, 10);

    painter->setBrush(_lg);
    painter->drawRoundedRect(1, 1, width()-2, height()-2, 8, 8);
  }
  else
  {
    painter->setBrush(QColor(150, 150, 150));
    painter->drawRoundedRect(0, 0
      , width(), height()
      , 10, 10);

    painter->setBrush(_lg_disabled);
    painter->drawRoundedRect(1, 1, width() - 2, height() - 2, 8, 8);
  }
  painter->end();
}
void SwitchButton::SwitchBackground::setEnabled(bool flag)
{
  _enabled = flag;
}

SwitchButton::SwitchCircle::SwitchCircle(QWidget* parent, QColor color, bool rect)
  : QWidget(parent)
  , _rect(rect)
  , _borderradius(12)
  , _color(color)
  , _pencolor(QColor(120, 120, 120))
{
  setFixedSize(20, 20);

  _rg = QRadialGradient(static_cast<int>(width() / 2), static_cast<int>(height() / 2), 12);
  _rg.setColorAt(0, QColor(255, 255, 255));
  _rg.setColorAt(0.6, QColor(255, 255, 255));
  _rg.setColorAt(1, QColor(205, 205, 205));

  _lg = QLinearGradient(3, 18, 20, 4);
  _lg.setColorAt(0, QColor(255, 255, 255));
  _lg.setColorAt(0.55, QColor(230, 230, 230));
  _lg.setColorAt(0.72, QColor(255, 255, 255));
  _lg.setColorAt(1, QColor(255, 255, 255));

  _lg_disabled = QLinearGradient(3, 18, 20, 4);
  _lg_disabled.setColorAt(0, QColor(230, 230, 230));
  _lg_disabled.setColorAt(0.55, QColor(210, 210, 210));
  _lg_disabled.setColorAt(0.72, QColor(230, 230, 230));
  _lg_disabled.setColorAt(1, QColor(230, 230, 230));

  _enabled = true;
}
SwitchButton::SwitchCircle::~SwitchCircle()
{
}
void SwitchButton::SwitchCircle::paintEvent(QPaintEvent*)
{
  QPainter* painter = new QPainter;
  painter->begin(this);
  painter->setRenderHint(QPainter::Antialiasing, true);

  QPen pen(Qt::NoPen);
  painter->setPen(pen);
  painter->setBrush(_pencolor);

  painter->drawEllipse(0, 0, 20, 20);
  painter->setBrush(_rg);
  painter->drawEllipse(1, 1, 18, 18);

  painter->setBrush(QColor(210, 210, 210));
  painter->drawEllipse(2, 2, 16, 16);

  if (_enabled)
  {
    painter->setBrush(_lg);
    painter->drawEllipse(3, 3, 14, 14);
  }
  else
  {
    painter->setBrush(_lg_disabled);
    painter->drawEllipse(3, 3, 14, 14);
  }

  painter->end();
}
void SwitchButton::SwitchCircle::setEnabled(bool flag)
{
  _enabled = flag;
}

Python implementation (Prototype; PyQt5)

Usage:

switchbtn = SwitchButton(self, "On", 15, "Off", 31, 60)

(...).py

from PyQt5 import QtWidgets, QtCore, QtGui

class SwitchButton(QtWidgets.QWidget):
    def __init__(self, parent=None, w1="Yes", l1=12, w2="No", l2=33, width=60):
        super(SwitchButton, self).__init__(parent)
        self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
        self.setAttribute(QtCore.Qt.WA_TranslucentBackground)
        self.__labeloff = QtWidgets.QLabel(self)
        self.__labeloff.setText(w2)
        self.__labeloff.setStyleSheet("""color: rgb(120, 120, 120); font-weight: bold;""")
        self.__background  = Background(self)
        self.__labelon = QtWidgets.QLabel(self)
        self.__labelon.setText(w1)
        self.__labelon.setStyleSheet("""color: rgb(255, 255, 255); font-weight: bold;""")
        self.__circle      = Circle(self)
        self.__circlemove  = None
        self.__ellipsemove = None
        self.__enabled     = True
        self.__duration    = 100
        self.__value       = False
        self.setFixedSize(width, 24)

        self.__background.resize(20, 20)
        self.__background.move(2, 2)
        self.__circle.move(2, 2)
        self.__labelon.move(l1, 5)
        self.__labeloff.move(l2, 5)

    def setDuration(self, time):
        self.__duration = time

    def mousePressEvent(self, event):
        if not self.__enabled:
            return

        self.__circlemove = QtCore.QPropertyAnimation(self.__circle, b"pos")
        self.__circlemove.setDuration(self.__duration)

        self.__ellipsemove = QtCore.QPropertyAnimation(self.__background, b"size")
        self.__ellipsemove.setDuration(self.__duration)

        xs = 2
        y  = 2
        xf = self.width()-22
        hback = 20
        isize = QtCore.QSize(hback, hback)
        bsize = QtCore.QSize(self.width()-4, hback)
        if self.__value:
            xf = 2
            xs = self.width()-22
            bsize = QtCore.QSize(hback, hback)
            isize = QtCore.QSize(self.width()-4, hback)

        self.__circlemove.setStartValue(QtCore.QPoint(xs, y))
        self.__circlemove.setEndValue(QtCore.QPoint(xf, y))

        self.__ellipsemove.setStartValue(isize)
        self.__ellipsemove.setEndValue(bsize)

        self.__circlemove.start()
        self.__ellipsemove.start()
        self.__value = not self.__value

    def paintEvent(self, event):
        s = self.size()
        qp = QtGui.QPainter()
        qp.begin(self)
        qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
        pen = QtGui.QPen(QtCore.Qt.NoPen)
        qp.setPen(pen)
        qp.setBrush(QtGui.QColor(120, 120, 120))
        qp.drawRoundedRect(0, 0, s.width(), s.height(), 12, 12)
        lg = QtGui.QLinearGradient(35, 30, 35, 0)
        lg.setColorAt(0, QtGui.QColor(210, 210, 210, 255))
        lg.setColorAt(0.25, QtGui.QColor(255, 255, 255, 255))
        lg.setColorAt(0.82, QtGui.QColor(255, 255, 255, 255))
        lg.setColorAt(1, QtGui.QColor(210, 210, 210, 255))
        qp.setBrush(lg)
        qp.drawRoundedRect(1, 1, s.width()-2, s.height()-2, 10, 10)

        qp.setBrush(QtGui.QColor(210, 210, 210))
        qp.drawRoundedRect(2, 2, s.width() - 4, s.height() - 4, 10, 10)

        if self.__enabled:
            lg = QtGui.QLinearGradient(50, 30, 35, 0)
            lg.setColorAt(0, QtGui.QColor(230, 230, 230, 255))
            lg.setColorAt(0.25, QtGui.QColor(255, 255, 255, 255))
            lg.setColorAt(0.82, QtGui.QColor(255, 255, 255, 255))
            lg.setColorAt(1, QtGui.QColor(230, 230, 230, 255))
            qp.setBrush(lg)
            qp.drawRoundedRect(3, 3, s.width() - 6, s.height() - 6, 7, 7)
        else:
            lg = QtGui.QLinearGradient(50, 30, 35, 0)
            lg.setColorAt(0, QtGui.QColor(200, 200, 200, 255))
            lg.setColorAt(0.25, QtGui.QColor(230, 230, 230, 255))
            lg.setColorAt(0.82, QtGui.QColor(230, 230, 230, 255))
            lg.setColorAt(1, QtGui.QColor(200, 200, 200, 255))
            qp.setBrush(lg)
            qp.drawRoundedRect(3, 3, s.width() - 6, s.height() - 6, 7, 7)
        qp.end()

class Circle(QtWidgets.QWidget):
    def __init__(self, parent=None):
        super(Circle, self).__init__(parent)
        self.__enabled = True
        self.setFixedSize(20, 20)

    def paintEvent(self, event):
        s = self.size()
        qp = QtGui.QPainter()
        qp.begin(self)
        qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
        qp.setPen(QtCore.Qt.NoPen)
        qp.setBrush(QtGui.QColor(120, 120, 120))
        qp.drawEllipse(0, 0, 20, 20)
        rg = QtGui.QRadialGradient(int(self.width() / 2), int(self.height() / 2), 12)
        rg.setColorAt(0, QtGui.QColor(255, 255, 255))
        rg.setColorAt(0.6, QtGui.QColor(255, 255, 255))
        rg.setColorAt(1, QtGui.QColor(205, 205, 205))
        qp.setBrush(QtGui.QBrush(rg))
        qp.drawEllipse(1,1, 18, 18)

        qp.setBrush(QtGui.QColor(210, 210, 210))
        qp.drawEllipse(2, 2, 16, 16)

        if self.__enabled:
            lg = QtGui.QLinearGradient(3, 18,20, 4)
            lg.setColorAt(0, QtGui.QColor(255, 255, 255, 255))
            lg.setColorAt(0.55, QtGui.QColor(230, 230, 230, 255))
            lg.setColorAt(0.72, QtGui.QColor(255, 255, 255, 255))
            lg.setColorAt(1, QtGui.QColor(255, 255, 255, 255))
            qp.setBrush(lg)
            qp.drawEllipse(3,3, 14, 14)
        else:
            lg = QtGui.QLinearGradient(3, 18, 20, 4)
            lg.setColorAt(0, QtGui.QColor(230, 230, 230))
            lg.setColorAt(0.55, QtGui.QColor(210, 210, 210))
            lg.setColorAt(0.72, QtGui.QColor(230, 230, 230))
            lg.setColorAt(1, QtGui.QColor(230, 230, 230))
            qp.setBrush(lg)
            qp.drawEllipse(3, 3, 14, 14)
        qp.end()

class Background(QtWidgets.QWidget):
    def __init__(self, parent=None):
        super(Background, self).__init__(parent)
        self.__enabled = True
        self.setFixedHeight(20)

    def paintEvent(self, event):
        s = self.size()
        qp = QtGui.QPainter()
        qp.begin(self)
        qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
        pen = QtGui.QPen(QtCore.Qt.NoPen)
        qp.setPen(pen)
        qp.setBrush(QtGui.QColor(154,205,50))
        if self.__enabled:
            qp.setBrush(QtGui.QColor(154, 190, 50))
            qp.drawRoundedRect(0, 0, s.width(), s.height(), 10, 10)

            lg = QtGui.QLinearGradient(0, 25, 70, 0)
            lg.setColorAt(0, QtGui.QColor(154, 184, 50))
            lg.setColorAt(0.35, QtGui.QColor(154, 210, 50))
            lg.setColorAt(0.85, QtGui.QColor(154, 184, 50))
            qp.setBrush(lg)
            qp.drawRoundedRect(1, 1, s.width() - 2, s.height() - 2, 8, 8)
        else:
            qp.setBrush(QtGui.QColor(150, 150, 150))
            qp.drawRoundedRect(0, 0, s.width(), s.height(), 10, 10)

            lg = QtGui.QLinearGradient(5, 25, 60, 0)
            lg.setColorAt(0, QtGui.QColor(190, 190, 190))
            lg.setColorAt(0.35, QtGui.QColor(230, 230, 230))
            lg.setColorAt(0.85, QtGui.QColor(190, 190, 190))
            qp.setBrush(lg)
            qp.drawRoundedRect(1, 1, s.width() - 2, s.height() - 2, 8, 8)
        qp.end()

You could also do this with a QSlider control in a horizontal orientation that has a range of 0 to 1. You'd probably want to set its max width to something like 50 or so, to keep it from stretching across the width of the dialog. You could then tweak it with a style sheet to improve the appearance, or subclass it and draw the controls yourself. It might not take too much code to make it look good.

Well, you'll have to use QCheckBox. It's not a Toggle Switch, but it does same thing. If you really want different visual, you'll have to create custom widget

Bart

Davita is right in his answer where it concerns checkboxes. If you are looking for something similar to third example however (the on/off switches) you could simply use two QPushButtons for that and set them to be checkable. Make them autoexclusive at the same time, and you should be good to go.

With a bit of visual styling using a stylesheet you should be able to get close, if not spot on.

Here is a Python 3 / PyQt5 implementation of @IMAN4K’s answer.

Improvements over the original implementation:

  • Thumb-size can be larger/smaller than the track size
  • Use current app’s palette for coloring
  • Emit toggled/clicked signals when clicked
  • Various other fixes

from PyQt5.QtCore import QPropertyAnimation, QRectF, QSize, Qt, pyqtProperty
from PyQt5.QtGui import QPainter
from PyQt5.QtWidgets import (
    QAbstractButton,
    QApplication,
    QHBoxLayout,
    QSizePolicy,
    QWidget,
)


class Switch(QAbstractButton):
    def __init__(self, parent=None, track_radius=10, thumb_radius=8):
        super().__init__(parent=parent)
        self.setCheckable(True)
        self.setSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed)

        self._track_radius = track_radius
        self._thumb_radius = thumb_radius

        self._margin = max(0, self._thumb_radius - self._track_radius)
        self._base_offset = max(self._thumb_radius, self._track_radius)
        self._end_offset = {
            True: lambda: self.width() - self._base_offset,
            False: lambda: self._base_offset,
        }
        self._offset = self._base_offset

        palette = self.palette()
        if self._thumb_radius > self._track_radius:
            self._track_color = {
                True: palette.highlight(),
                False: palette.dark(),
            }
            self._thumb_color = {
                True: palette.highlight(),
                False: palette.light(),
            }
            self._text_color = {
                True: palette.highlightedText().color(),
                False: palette.dark().color(),
            }
            self._thumb_text = {
                True: '',
                False: '',
            }
            self._track_opacity = 0.5
        else:
            self._thumb_color = {
                True: palette.highlightedText(),
                False: palette.light(),
            }
            self._track_color = {
                True: palette.highlight(),
                False: palette.dark(),
            }
            self._text_color = {
                True: palette.highlight().color(),
                False: palette.dark().color(),
            }
            self._thumb_text = {
                True: '✔',
                False: '✕',
            }
            self._track_opacity = 1

    @pyqtProperty(int)
    def offset(self):
        return self._offset

    @offset.setter
    def offset(self, value):
        self._offset = value
        self.update()

    def sizeHint(self):  # pylint: disable=invalid-name
        return QSize(
            4 * self._track_radius + 2 * self._margin,
            2 * self._track_radius + 2 * self._margin,
        )

    def setChecked(self, checked):
        super().setChecked(checked)
        self.offset = self._end_offset[checked]()

    def resizeEvent(self, event):
        super().resizeEvent(event)
        self.offset = self._end_offset[self.isChecked()]()

    def paintEvent(self, event):  # pylint: disable=invalid-name, unused-argument
        p = QPainter(self)
        p.setRenderHint(QPainter.Antialiasing, True)
        p.setPen(Qt.NoPen)
        track_opacity = self._track_opacity
        thumb_opacity = 1.0
        text_opacity = 1.0
        if self.isEnabled():
            track_brush = self._track_color[self.isChecked()]
            thumb_brush = self._thumb_color[self.isChecked()]
            text_color = self._text_color[self.isChecked()]
        else:
            track_opacity *= 0.8
            track_brush = self.palette().shadow()
            thumb_brush = self.palette().mid()
            text_color = self.palette().shadow().color()

        p.setBrush(track_brush)
        p.setOpacity(track_opacity)
        p.drawRoundedRect(
            self._margin,
            self._margin,
            self.width() - 2 * self._margin,
            self.height() - 2 * self._margin,
            self._track_radius,
            self._track_radius,
        )
        p.setBrush(thumb_brush)
        p.setOpacity(thumb_opacity)
        p.drawEllipse(
            self.offset - self._thumb_radius,
            self._base_offset - self._thumb_radius,
            2 * self._thumb_radius,
            2 * self._thumb_radius,
        )
        p.setPen(text_color)
        p.setOpacity(text_opacity)
        font = p.font()
        font.setPixelSize(1.5 * self._thumb_radius)
        p.setFont(font)
        p.drawText(
            QRectF(
                self.offset - self._thumb_radius,
                self._base_offset - self._thumb_radius,
                2 * self._thumb_radius,
                2 * self._thumb_radius,
            ),
            Qt.AlignCenter,
            self._thumb_text[self.isChecked()],
        )

    def mouseReleaseEvent(self, event):  # pylint: disable=invalid-name
        super().mouseReleaseEvent(event)
        if event.button() == Qt.LeftButton:
            anim = QPropertyAnimation(self, b'offset', self)
            anim.setDuration(120)
            anim.setStartValue(self.offset)
            anim.setEndValue(self._end_offset[self.isChecked()]())
            anim.start()

    def enterEvent(self, event):  # pylint: disable=invalid-name
        self.setCursor(Qt.PointingHandCursor)
        super().enterEvent(event)


def main():
    app = QApplication([])

    # Thumb size < track size (Gitlab style)
    s1 = Switch()
    s1.toggled.connect(lambda c: print('toggled', c))
    s1.clicked.connect(lambda c: print('clicked', c))
    s1.pressed.connect(lambda: print('pressed'))
    s1.released.connect(lambda: print('released'))
    s2 = Switch()
    s2.setEnabled(False)

    # Thumb size > track size (Android style)
    s3 = Switch(thumb_radius=11, track_radius=8)
    s4 = Switch(thumb_radius=11, track_radius=8)
    s4.setEnabled(False)

    l = QHBoxLayout()
    l.addWidget(s1)
    l.addWidget(s2)
    l.addWidget(s3)
    l.addWidget(s4)
    w = QWidget()
    w.setLayout(l)
    w.show()

    app.exec()


if __name__ == '__main__':
    main()

Also see QRadioButton and QPushButton with checkable and some style-sheet or custom drawing can be made like "On/off switches toggle"

I know this thread is old, but I struggled quite a bit with this particular issue despite being given a very good hint by Viv.

Anyway, I figured I'd share the solution I came up with on here, maybe it'll help someone else along the way.

void Switch::on_sldSwitch_actionTriggered(int action) {
    if(action != 7) ui->sldSwitch->setValue((action%2) ? 100 : 0);
}

void Switch::on_sldSwitch_sliderReleased() {
    ui->sldSwitch->setValue((ui->sldSwitch->sliderPosition() >= 50) ? 100 : 0);
}

A little explanation: actionTriggered will be called each time the slider is clicked or moved with the keyboard. When it is dragged, it will emit the signal '7'. To avoid immediate snapping, action 7 is blocked.

When moving to the right, it emits 3 while clicking and 1 while hitting 'right' (or 'down') on the keyboard, which is why we're snapping to the right when it's not an even number.

When moving left, it emits 2 or 4.

sliderReleased() will get called once you let go of the mouse button after dragging, however at this moment, the slider still has its old value (which tripped me up quite a bit). So, in order to get the correct position to snap to I queried sliderPosition instead of value and that's that.

I hope this helps someone.

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