sending a javascript object through websockets with faye

僤鯓⒐⒋嵵緔 提交于 2019-11-28 17:00:16

WebSockets support sending and receiving: strings, typed arrays (ArrayBuffer) and Blobs. Javascript objects must be serialized to one of the above types before sending.

To send an object as a string you can use the builtin JSON support:

ws.send(JSON.stringify(object));

To send an object as a typed array you can use a javascript BSON library such as this one:

ws.send(BSON.serialize(object));

When you receive a WebSocket message you will need to deserialize it.

To deserialize a JSON string from a WebSocket message:

ws.onmessage = function (e) {
    var object = JSON.parse(e.data);
    ...
};

If you are using binary messages over WebSocket, then first you should set the binaryType attribute in order to receive all binary messages as typed arrays:

ws.binaryType = "arraybuffer";

Then the deserialization will look like this:

ws.onmessage = function (e) {
    var object = BSON.deserialize(e.data);
    ...
};

Here is a blog post about using BSON in Javascript;

Client:

const bson = new BSON();
ws.binaryType = 'arraybuffer';

ws.onmessage = function(event) {
  console.log(bson.deserialize(Buffer.from(event.data)));
}

Server:

 const data = bson.serialize({ ... });
 ws.send(data);

I'm basically working with Socket.IO, but it looks like you need to stringify your data in the server and parse it in the client like so:

in the server:

ws.send(JSON.stringify({topic:'handshake', data:'sdf487rgiuh7'}));

in the client:

console.log(JSON.parse(e.data));
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