How to design a C++ API for binary compatible extensibility

最后都变了- 提交于 2019-11-28 16:13:09
P Shved

Several months ago I wrote an article called "Binary Compatibility of Shared Libraries Implemented in C++ on GNU/Linux Systems" [pdf]. While concepts are similar on Windows system, I'm sure they're not exactly the same. But having read the article you can get a notion on what's going on at C++ binary level that has anything to do with compatibility.

By the way, GCC application binary interface is summarized in a standard document draft "Itanium ABI", so you'll have a formal ground for a coding standard you choose.

Just for a quick example: in GCC you can extend a class with more virtual functions, if no other class inherits it. Read the article for better set of rules.

But anyway, rules are sometimes way too complex to understand. So you might be interested in a tool that verifies compatibility of two given versions: abi-compliance-checker for Linux.

Gregory Pakosz

There is an interesting article on the KDE knowledge base that describes the do's and don'ts when aiming at binary compatibility when writing a library: Policies/Binary Compatibility Issues With C++

C++ binary compat is generally difficult, even without inheritance. Look at GCC for example. In the last 10 years, I'm not sure how many breaking ABI changes they've had. Then MSVC has a different set of conventions, so linking to that with GCC and vice versa can't be done... If you compare this to the C world, compiler inter-op seems a bit better there.

If you're on Windows you should look at COM. As you introduce new functionality you can add interfaces. Then callers can QueryInterface() for the new one to expose that new functionality, and even if you end up changing things a lot, you can either leave the old implementation there or you can write shims for the old interfaces.

I think you misunderstand the problem of subclassing.

Here is your Pimpl:

// .h
class Derived
{
public:
  virtual void test1();
  virtual void test2();
private;
  Impl* m_impl;
};

// .cpp
struct Impl: public Base
{
  virtual void test1(); // override Base::test1()
  virtual void test2(); // override Base::test2()

  // data members
};

void Derived::test1() { m_impl->test1(); }
void Derived::test2() { m_impl->test2(); }

See ? No problem with overriding the virtual methods of Base, you just need to make sure to redeclare them virtual in Derived so that those deriving from Derived know they may rewrite them too (only if you wish so, which by the way is a great way of providing a final for those who lack it), and you may still redefine it for yourself in Impl which may even call the Base version.

There is no problem with Pimpl there.

On the other hand, you lose polymorphism, which may be troublesome. It's up to you to decide whether you want polymorphism or just composition.

If you expose the PImpl class in a header file, then you can inherit from it. You can still maintain backward portability since the external classes contains a pointer to the PImpl object. Of course if the client code of the library isn't very wise, it could misuse this exposed PImpl object, and ruin the binary backward compatibility. You may add some notes to warn the user in the PImpl's header file.

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