问题
I am having trouble trying to understand how logical operators work in C. I already understand how the bit-level operators work, and I also know that logical operators treat nonzero arguments as representing TRUE and zero arguments as representing FALSE
But say we have 0x65 && 0x55. I do not understand why and how this operations gives 0x01.
I tried to convert it to binary, but I cannot figure out how it works
回答1:
The &&
is a logical AND
(as opposed to &
, which is a bitwise AND
). It cares only that its operands as zero/non-zero values. Zeros are considered false
, while non-zeros are treated as true
.
In your case, both operands are non-zero, hence they are treated as true
, resulting in a result that is true
as well. C represents true
as 1
, explaining the overall result of your operation.
If you change the operation to &
, you would get a bitwise operation. 0x65 & 0x55
will give you a result of 0x45
.
回答2:
&&
operator:
If the left operand and the right operand are both different than 0
it evaluates to 1
otherwise it evaluates to 0
.
If the left operand is 0
, the right operand is not evaluated and the result is 0
.
0x65 && 0x55
is evaluated to 1
.
回答3:
&&
is a logical operator, not a bitwise operator. Both 0x65 and 0x55 are true, so the result is a true number. 0x01 is a true number.
Binary representations only come into play for bitwise operations. The expression 0x65 & 0x55
is equal to 0x45
.
回答4:
Any expression that evaluates to 0 is false. And any expression that is non-zero is true. So both 0x65 and 0x55 are true.
0x65 && 0x55
=> true && true => true
回答5:
I tried to convert it to binary
That might have got in the way of understanding. The exact bit-patterns of 0x65
and 0x55
are completely irrelevant to the required result, all that matters is that they're both non-zero. You could consider a = (0x65 && 0x55)
to be equivalent to something like:
if (0x65 != 0) goto condition_false;
if (0x55 != 0) goto condition_false;
a = 1;
goto condition_end;
condition_false:
a = 0;
condition_end:
A given implementation might be able to emit code more efficient than that (although I have seen pretty much that code emitted, with each if ... goto
being a test and branch in the assembly). The more-efficient code might involve some bit operations to avoid branches. For that matter, in this example involving constants the compiler would probably just emit a = 1;
.
The meaning of the &&
operator is in terms of conditional execution, though. For example if you write f() && g()
then it is guaranteed that when f
returns a false value, g
is not called. If it's possible to get the same result by bit-twiddling then that's likely a bonus for performance.
回答6:
C and C++ has three logical operators: logical not(!
), logical and(&&
) and logical or(||
). For logical operators, 0
is false and anything that is not zero is true. This truth table illustrates how each logical operator works(will be using 1
for true
):
p q p && q p || q
= = ====== ======
1 1 1 1
1 0 0 1
0 1 0 1
0 0 0 0
The truth table for !
is as follows:
p !p
= ===
1 0
0 1
For your specific case:
0x65 && 0x55
Since both operands 0x65
and 0x55
evaluate to true
the whole expression evaluates to true
and thus expands to 1, which applies to c99
but other answers in the linked thread explain how it applies before c99
as well.
回答7:
C defines values greater than zero to be "True". As both 0x65 and 0x55 match this condition, the result is also True - which, on output, is 1 - or, in hex notation, 0x01.
An alternative style of writing for your code would be:
return (0x65 is true) and (0x55 is true);
回答8:
As you said the logical operators treat nonzero arguments as representing
(0x65 && 0x55) is equal as (0x65 > 0) && (0x55 > 0)
0x65 > 0 get true and 0x55 > 0 get true as well
So (0x65 && 0x55) is equal true && true = 1
来源:https://stackoverflow.com/questions/12332316/logical-operators-in-c