I've got some strange problem with GZip Serializer.
Trying serializing object with data in it.
Following code give results(at POINT1 in debug): ms.Length = 100028 and uncompressedStream.Length=100027
After POINT1 there is exception "End of Stream encountered before parsing was completed.", which i think is result of this lost byte.
I am using .net 4.0.
//generating data
int length = 100000;
byte[] data = new byte[length];
for (int i = 0; i < length; i++)
{
data[i] = System.Convert.ToByte(i % 100 + i % 50);
}
//serialization into memory stream
IFormatter formatter = new BinaryFormatter();
var ms = new MemoryStream();
formatter.Serialize(ms, data);
ms.Seek(0, SeekOrigin.Begin);
//GZip zip
MemoryStream compressedStream = new MemoryStream();
var Compress = new GZipStream(compressedStream, CompressionMode.Compress);
ms.CopyTo(Compress);
compressedStream.Seek(0, SeekOrigin.Begin);
//GZip Unzip
MemoryStream uncompressedStream = new MemoryStream();
var Decompress = new GZipStream(compressedStream, CompressionMode.Decompress);
Decompress.CopyTo(uncompressedStream);
uncompressedStream.Seek(0, SeekOrigin.Begin);
//deserialization from memory stream
//POINT1
var oo = formatter.Deserialize(uncompressedStream);
var o = (byte[])oo;
//checking
Assert.AreEqual(data.Length, o.Length);
for (int i = 0; i < data.Length; i++)
Assert.AreEqual(data[i], o[i]);
Marc Gravell
Compression streams don't flush (and can't properly flush) until they are closed. You will need to close the GZipStream. Telling it not to close the underlying stream (one of the constructor arguments) will make this easier.
//generating data
int length = 100000;
byte[] data = new byte[length];
for (int i = 0; i < length; i++)
{
data[i] = System.Convert.ToByte(i % 100 + i % 50);
}
byte[] o;
//serialization into memory stream
IFormatter formatter = new BinaryFormatter();
using (var ms = new MemoryStream())
{
formatter.Serialize(ms, data);
ms.Seek(0, SeekOrigin.Begin);
//GZip zip
using(MemoryStream compressedStream = new MemoryStream())
{
using (var Compress = new GZipStream(compressedStream, CompressionMode.Compress, true))
{
ms.CopyTo(Compress);
}
compressedStream.Seek(0, SeekOrigin.Begin);
//GZip Unzip
using (MemoryStream uncompressedStream = new MemoryStream())
{
using (var Decompress = new GZipStream(compressedStream, CompressionMode.Decompress, true))
{
Decompress.CopyTo(uncompressedStream);
}
uncompressedStream.Seek(0, SeekOrigin.Begin);
var oo = formatter.Deserialize(uncompressedStream);
o = (byte[])oo;
}
}
//deserialization from memory stream
//POINT1
}
//checking
Debug.Assert(data.Length == o.Length);
for (int i = 0; i < data.Length; i++)
Debug.Assert(data[i] == o[i]);
来源:https://stackoverflow.com/questions/6334463/gzipstream-compression-problem-lost-byte