App cache iOS PhoneGap

风格不统一 提交于 2019-11-28 12:22:19

After days of struggling with this I found the not-so-obvious but very easy solution.

Instead of using

file:///var/mobile/Applications/<GUID of app>/Documents/

to download files on iOS, I used just plain

cdvfile://localhost/persistent/ 

that I got from

fileSystem.root.toNativeURL(); // same for Android and iOS

This downloaded my file successfully to

file:///var/mobile/Applications/<GUID of app>/Documents/

and this is also the src path I used to display images in HTML.


Just to clarify what happened in my case: ( when using resolveLocalFileSystemURL() )

  • On Android:

    cdvfile://localhost/persistent/ -> file:///storage/sdcard0/
    

    I had to add

    Android/com.my.appid/cache/
    

    manually and if I removed the app, files got removed as well which is OK.

  • On iOS:

    cdvfile://localhost/persistent/ -> file:///var/mobile/Applications/<GUID of app>/Documents/
    

    Here I didn't need to add anything, persistent storage was already pointing to my app's own 'cache' which is in this case in Documents folder. This gets removed with the app as well which is correct.

Error code 1 means that the file was not found.

You need to get the application directory that your app is stored in. That is where your files will be e.g.

var imagePath = 'file:///var/mobile/Applications/E50F2661-798B-4F7D-9E6D- BCC266286934/tmp/cdv_photo_011.jpg'

FileErrors = {
    1:   'File not found',
    2:   'Security error',
    3:   'Action Aborted',
    4:   'File not readable',
    5:   'Encoding error',
    6:   'No modification allowed',
    7:   'Invalid state error',
    8:   'Syntax error',
    9:   'Invalid modification error',
    10:   'Quota Exceeded',
    11:   'Type mismatch',
    12:  'Path exists'
};

// extract the application directory from the full path
findApplicationDirectory = function (imagePath) {
  var dir
      , index = fullPath.indexOf('file:///') > -1 ? 6 : 4

  if(fullPath.indexOf('/') > -1){
    fullPath = fullPath.split('/')

    if(fullPath[index]){
      dir = fullPath[index]
    }
  }

  return dir
}

// downloads a file from the server
// @param {string} url
// @param {string} filePath
// @param {function} callback
downloadFile = function (url, fileName, callback){

    getApplicationDirectory(function (applicationDirectory){

        var downloader = new FileTransfer()
                , fileLocation =  findApplicationDirectory(imagePath) + '/' + fileName;

        downloader.download(
            url,
            fileLocation,
            function(entry) {
                console.log("-- downloadFile: download complete: " + entry.fullPath);

                if(typeof callback == 'function'){
                    console.log('-- getFile: calling back');
                    callback.call(this, entry.fullPath);
                }
            },
            function(error) {
                console.log("-- downloadFile: fileLocation " + fileLocation);
                console.log("-- downloadFile: download error source " + error.source);
                console.log("-- downloadFile: download error target " + error.target);
                console.log("-- downloadFile: download error code " + FileErrors[error.code]);
            }
        );
    });
};

Make sure you have access to the Documents folder on iOS by adding UIFileSharingEnabled= "Application supports iTunes file sharing" to your project plist. Then you can see the contents of your App's documents folder by running your app on a device, connecting it to iTunes and under you device's list of apps finding your app.

To copy any file into the /Documents directory you can use the following

// move photo to documents directory
// @param {string} imagePath
// @return {string} newImagePath
// usage savePhotoToDocuments(imagePath).done(function (newImagePath) { }).fail(function () { })
savePhotoToDocuments = function (imagePath){

    function onFileSystemSuccess(fileSystem) {
        console.log('onFileSystemSuccess: fileSystem.name ' + fileSystem.name);

        window.resolveLocalFileSystemURI(directoryPath, onGetDocumentDirectorySuccess, onGetDocumentDirectoryFail)
    }

    function onFileSystemFail(error){
        console.log('onFileSystemFail: ' + FileErrors[error.code])

        promise.reject(error)
    }

    function onResolveSuccess(fileEntry) {
        imageFileEntry = fileEntry

        imageFileEntry.copyTo(documentDirectory, newImageName, onCopyToSuccess, onCopyToFailed)
        console.log('onResolveSuccess: ' + fileEntry);
    }

    function onResolveFail(error) {
        console.log('onResolveFail: ' + FileErrors[error.code]);

        promise.reject(error)
    }

    function onGetDocumentDirectoryFail (error){
        console.log('onGetDocumentDirectoryFail: ' + FileErrors[error.code]);

        promise.reject(error)
    }

    function onGetDocumentDirectorySuccess (directoryEntry){
        documentDirectory = directoryEntry

        console.log('onGetDocumentDirectorySuccess')

        window.resolveLocalFileSystemURI(imagePath, onResolveSuccess, onResolveFail)
    }

    function onCopyToSuccess (fileEntry) {
        console.log('-- savePhotoToDocuments: onCopyToSuccess')

        promise.resolve(newImagePath)
    }

    function onCopyToFailed (error){
        console.log('-- savePhotoToDocuments: onCopyToFailed - ' + FileErrors[error.code])

        // invalid modification error
        // meaning the file already exists
        if(error.code != 9){
            promise.reject(error)
        } else {
            promise.resolve(newImagePath)
        }
    }

    var imageFileEntry
            , documentDirectory
            , promise = $.Deferred()
            //, imagePath = 'file:///var/mobile/Applications/E50F2651-798B-4F7D-9E6D-BCC266286934/tmp/cdv_photo_011.jpg'
            , imageName = imagePath.substring(imagePath.lastIndexOf('/')+1)
            , newImageName = Date.now() + '_' + imageName
            , directoryPath = 'file:///var/mobile/Applications/' + findApplicationDirectory(imagePath) + '/Documents'
            , newImagePath = directoryPath + '/' + newImageName

    window.requestFileSystem(LocalFileSystem.PERSISTENT, 0, onFileSystemSuccess, onFileSystemFail)

    return promise
}
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