- 检测设备支持版本,判断是否支持opengl 2.0版本
- 初始化设置OpenGLES2.0
- 实现接口GLSurfaceView.Renderer 渲染
- 绘制图形
1、检测设备支持版本,判断是否支持opengl 2.0版本
private boolean hasGLES20(){
ActivityManager activityManager=(ActivityManager)getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo info=activityManager.getDeviceConfigurationInfo();
return info.reqGLEsVersion>=0x20000;
}
2、强制应用支持
<uses-feature android:glEsVersion="0x00020000"
android:required="true"/>
3、初始化设置OpenGLES2.0
@Override
protected void onCreate(Bundle savedInstanceState){
//设置全屏模式
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN);
if(hasGLES20()){
GLSurfaceView mGLView=new GLSurfaceView(this);
mGLView.setEGLContextClientVersion(2);
//保留OpenGLESs上下文
mGLView.setPreserveEGLContextOnPause(true);
mGLView.setRenderer(new GLES20Renderer());
}
super.onCreate(savedInstanceState);
setContentView(mGLView);
}
//要正常工作,OpenGL 的生命周期要跟Activity 对应上
@Override
protected void onResume() {
super.onResume();
if (mGLView!=null){
mGLView.onResume();
}
}
@Override
protected void onPause() {
super.onPause();
if (mGLView!=null){
mGLView.onPause();
}
}
4、GLSurfaceView.Renderer 渲染器,实现接口GLSurfaceView.Renderer 渲染
public abstract class GLRenderer implements GLSurfaceView.Renderer{
private boolean mFirstDraw;
private boolean mSurfaceCreated;
private int mWidth;
private int mHeight;
private long mLastTime;
private int mFPS;
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
mSurfaceCreated=true;
mWidth=-1;
mHeight=-1;
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
if (!mSurfaceCreated&&width==mWidth&&height==mHeight){
return;
}
mWidth=width;
mHeight=height;
onCreate(mWidth,mHeight,mSurfaceCreated);
mSurfaceCreated=false;
}
@Override
public void onDrawFrame(GL10 gl) {
onDrawFrame(mFirstDraw);
if (mFirstDraw){
mFirstDraw=false;
}
}
public abstract void onCreate(int width,int height,boolean contextLost);
public abstract void onDrawFrame(boolean firstDraw);
public int getFPS(){
return mFPS;
}
}
5、绘制图形
public class GLES20Renderer extends GLRenderer {
@Override
public void onCreate(int width, int height,
boolean contextLost) {
GLES20.glClearColor(0f, 0f, 0f, 1f);
}
@Override
public void onDrawFrame(boolean firstDraw) {
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT
| GLES20.GL_DEPTH_BUFFER_BIT);
}
}