Streaming to the Android MediaPlayer

一笑奈何 提交于 2019-11-28 03:29:40

The HTTP Server was indeed hosted on the phone itself. It was very simple: just a thread listening on a socket for an HTTP GET request. When it got the HTTP request, it would one a new socket, write back some HTTP headers and start dumping the MP3 audio data back to the socket. This HTTP server didn't do anything else.

The Android Media Player was playing the music as I was streaming to it. The Media Player behaved very poorly if its playback buffer was emptied while it was playing audio. It was very important for me to make sure my HTTP server kept writing data into that socket. I moved bytes into the socket in small chunks (10 kB). The headers on my HTTP response ended up looking like this:

// Build response headers
StringBuilder sb = new StringBuilder();
sb.append( "HTTP/1.1 200 OK\r\n");
sb.append( "Content-Type: audio/mpeg\r\n");
sb.append( "Connection: close\r\n" );
sb.append( "Accept-Ranges: bytes\r\n" );
sb.append( "Content-Length: " + totalFileSize + "\r\n" );
sb.append( "Content-Disposition: inline; filename=xxxxx.mp3\r\n\r\n");

As long as I kept the pipe stoked, the Android Media Player kept consuming it without complaint. Playing audio only required one request and response. It ended up working pretty well.

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