Blender model turning black when scaled down in Unity

独自空忆成欢 提交于 2021-02-19 08:17:27

问题


I made a model in Blender, which I would like to import into Unity.

When importing into Blender, at full scale, the colours show up correctly :

However, I need to scale it down (the original model is very large). And when I do so, all the colours turn black. All of a sudden, once passed a seemingly arbitrary threshold :

I tried UV unwrapping in Blender, as well as fixing normals (inside and outside). But it doesn't fix this problem.

What could be the cause of this?


回答1:


Please try to use 0.1(default) for Scale Factor on Import Settings of the Model.

If it doesn't work, how about changing the shader into Standard/Color? Maybe the issue comes from the shader can't handle the tiny scale because of floating-point precision.



来源:https://stackoverflow.com/questions/65222680/blender-model-turning-black-when-scaled-down-in-unity

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