问题
I am accessing my camera in android 4.4 using python with kivy framework.
This is my simple code:
from kivy.app import App
from kivy.uix.camera import Camera
from kivy.core.window import Window
class CamApp(App):
def build(self):
return Camera(resolution= Window.size)
CamApp().run()
But when I ran my code, it displayed this:
Ideally, it should look like this:
It looks like the kivy Camera is displaying the output with a built in -90 degrees. Is this normal or a bug? Or should I rotate the display myself?
回答1:
The Solution from Cristian does not work for me. It will throw an Parser Exception at the line where canvas.before is written:
kivy.lang.parser.ParserException: Parser: File "<inline>", line 21:
I python : ...
I python : 19: height: '48dp'
I python : 20: on_press: root.capture()
I python : >> 21: canvas.before:
I python : 22: PushMatrix
I python : 23: Rotate:
I python : ...
I python : Invalid class name
With regards that the canvas.before and canvas.after can only be called within other Objects the following Code is working for me:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.boxlayout import BoxLayout
import time
Builder.load_string('''
<CameraClick>:
orientation: 'vertical'
Camera:
id: camera
resolution: (640, 480)
play: False
canvas.before:
PushMatrix
Rotate:
angle: -90
origin: self.center
canvas.after:
PopMatrix
ToggleButton:
text: 'Play'
on_press: camera.play = not camera.play
size_hint_y: None
height: '48dp'
Button:
text: 'Capture'
size_hint_y: None
height: '48dp'
on_press: root.capture()
''')
class CameraClick(BoxLayout):
def capture(self):
'''
Function to capture the images and give them the names
according to their captured time and date.
'''
camera = self.ids['camera']
timestr = time.strftime("%Y%m%d_%H%M%S")
camera.export_to_png("IMG_{}.png".format(timestr))
print("Captured")
class TestCamera(App):
def build(self):
return CameraClick()
TestCamera().run()
Resources:
- https://kivy.org/doc/stable/examples/gen__canvas__rotation__py.html
- https://github.com/kivy-garden/garden.zbarcam/blob/20171220/zbarcam/zbarcam.kv#L22
回答2:
I think this is a bug, but you can rotate the widget if you use this code:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.boxlayout import BoxLayout
import time
Builder.load_string('''
<CameraClick>:
orientation: 'vertical'
Camera:
id: camera
resolution: (640, 480)
play: False
ToggleButton:
text: 'Play'
on_press: camera.play = not camera.play
size_hint_y: None
height: '48dp'
Button:
text: 'Capture'
size_hint_y: None
height: '48dp'
on_press: root.capture()
canvas.before:
PushMatrix
Rotate:
angle: -90
origin: self.center
canvas.after:
PopMatrix
''')
class CameraClick(BoxLayout):
def capture(self):
'''
Function to capture the images and give them the names
according to their captured time and date.
'''
camera = self.ids['camera']
timestr = time.strftime("%Y%m%d_%H%M%S")
camera.export_to_png("IMG_{}.png".format(timestr))
print("Captured")
class TestCamera(App):
def build(self):
return CameraClick()
TestCamera().run()
This worked for me on android.
回答3:
It is better to use opencv in your kivy code. it's give you a bunch of options and tools to manipulate pictures and videos. This code is ready for PC. I had 180 deg flip problem and fix it with opencv. you can use my code and this link:https://www.tutorialkart.com/opencv/python/opencv-python-rotate-image/
import os
import cv2
from kivy.app import App
from kivy.clock import Clock
from kivy.graphics.texture import Texture
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.image import Image
class KivyCamera(Image):
def __init__(self, capture=None, fps=0, **kwargs):
super(KivyCamera, self).__init__(**kwargs)
# self.capture = cv2.VideoCapture("/sdcard2/python-apk/2.mp4")
# print "file path exist :" + str(os.path.exists("/sdcard2/python-apk/1.mkv"))
self.capture = cv2.VideoCapture(0)
Clock.schedule_interval(self.update, 1.0 / fps)
def update(self, dt):
ret, frame = self.capture.read()
# print str(os.listdir('/sdcard2/'))
if ret:
# convert it to texture
buf1 = cv2.flip(frame, 0)
buf = buf1.tostring()
image_texture = Texture.create(size=(frame.shape[1], frame.shape[0]), colorfmt='bgr')
image_texture.blit_buffer(buf, colorfmt='bgr', bufferfmt='ubyte')
# display image from the texture
self.texture = image_texture
class CamApp(App):
def build(self):
self.my_camera = KivyCamera(fps=12)
self.box = BoxLayout(orientation='vertical')
btn1 = Button(text="Hello")
self.box.add_widget(btn1)
# l = Label(text=cv2.__version__, font_size=150)
# self.box.add_widget(l)
self.box.add_widget(self.my_camera)
return self.box
def on_stop(self):
# without this, app will not exit even if the window is closed
# self.capture.release()
pass
def on_pause(self):
return True
if __name__ == '__main__':
CamApp().run()enter code here
来源:https://stackoverflow.com/questions/50979741/kivy-camera-display-is-rotated-90-degrees