问题
At this answer the solution work for Scene plus swiftUI.
However using @main like:
@main
struct MyApp: App {
@StateObject private var model = MyModel()
var body: some Scene {
WindowGroup {
Router {
AppContent()
}.environmentObject(self.model)
}
}
}
I also tried to get the main window by using
var window: NSWindow? {
let window = NSApplication.shared.mainWindow
return window
}
Nevertheless, the mainWindow always return nil
Update:
I need the NSWindow due to the need of conforming with ASWebAuthenticationPresentationContextProviding which obligates to return a NSWindow. Basically, I'm trying to do something like:
LoginView(store: AuthStore(window: window))
Where AuthStore uses the AuthenticationServices to perform an authentication.
回答1:
Basically, I'm trying to do something like:
LoginView(store: AuthStore(window: window))
Here is a demo of possible approach (with some replicated entities)
class AuthStore {
var window: NSWindow
init(window: NSWindow) {
self.window = window
}
}
struct DemoWindowAccessor: View {
@State private var window: NSWindow? // << detected in run-time so optional
var body: some View {
VStack {
if nil != window {
LoginView(store: AuthStore(window: window!)) // << usage
}
}.background(WindowAccessor(window: $window))
}
}
struct WindowAccessor: NSViewRepresentable {
@Binding var window: NSWindow?
func makeNSView(context: Context) -> NSView {
let view = NSView()
DispatchQueue.main.async {
self.window = view.window // << right after inserted in window
}
return view
}
func updateNSView(_ nsView: NSView, context: Context) {}
}
struct LoginView: View {
let store: AuthStore
var body: some View {
Text("LoginView with Window: \(store.window)")
}
}
来源:https://stackoverflow.com/questions/63432700/how-to-access-nswindow-from-main-app-using-only-swiftui