I am confused which is more efficient?
As we can access map directly, why do we need to use find?
I just need to know which way is more efficient.
#include <iostream>
#include <map>
using namespace std;
int main ()
{
  map<char,int> mymap;
  map<char,int>::iterator it;
  mymap['a']=50;
  mymap['b']=100;
  mymap['c']=150;
  mymap['d']=200;
  //one way
  it=mymap.find('b');
  cout << (*it).second <<endl;
  //another way
      cout << mymap['b'] <<endl;
  return 0;
}
thanks in advance! :)
Using find means that you don't inadvertently create a new element in the map if the key doesn't exist, and -- more importantly -- this means that you can use find to look up an element if all you have is a constant reference to the map.
That of course means that you should check the return value of find. Typically it goes like this:
void somewhere(const std::map<K, T> & mymap, K const & key)
{
    auto it = mymap.find(key);
    if (it == mymap.end()) { /* not found! */ }
    else                   { do_something_with(it->second); }
}
    As we can access map directly, why do we need to use find?
Because map<>::operator[] is sometimes nasty. If an element doesn't exist then:
- it inserts it
 - value initialize it
 - returns reference of value
 
Thus it always returns a valid reference of value, even if a key din't exist previously. This behavior is not intended many times.
On the other hand map<>::find() is safer; because it returns end(), if a value doesn't exit. Another advantage of find() is that it returns an iterator which contains references to key (first) and value(second) both.
The [] operator in map is not constant it is logarithmic. Most of the books stress on this fact and point out it is a bit misleading. So both find and [] operator are with the same complexity.
Please note that the [] operator will create the entry even if it does not exist while find will return end() in that case.
This code and doc is picked from cplusplus.com
// accessing mapped values
#include <iostream>
#include <map>
#include <string>
using namespace std;
int main ()
{
  map<char,string> mymap;
  mymap['a']="an element";
  mymap['b']="another element";
  mymap['c']=mymap['b'];
  cout << "mymap['a'] is " << mymap['a'] << endl;
  cout << "mymap['b'] is " << mymap['b'] << endl;
  cout << "mymap['c'] is " << mymap['c'] << endl;
  cout << "mymap['d'] is " << mymap['d'] << endl;
  cout << "mymap now contains " << (int) mymap.size() << " elements." << endl;
  return 0;
}
OP:
mymap['a'] is an element
mymap['b'] is another element
mymap['c'] is another element
mymap['d'] is
mymap now contains 4 elements.
Notice how the last access (to element 'd') inserts a new element in the map with that key and initialized to its default value (an empty string) even though it is accessed only to retrieve its value. Member function map::find does not produce this effect.
来源:https://stackoverflow.com/questions/10582089/stl-map-should-use-find-or-n-identifier-to-find-element-in-map