Flutter: How do I listen to permissions real time

蓝咒 提交于 2020-08-09 09:13:33

问题


I am working on an app in which I want to continuously listen to location and battery permissions.

Sample scenario:

  1. The user opens the app
  2. Grants permission access
  3. Goes to settings and revokes the permissions
  4. Opens the app again
  5. The app displays a snackbar that informs the user that permission has been revoked.

I am a beginner and I am using the flutter-permissions-handler and the piece of code below shows my usage.

    _listenForLocationPermission() {
    Future<PermissionStatus> status = PermissionHandler()
        .checkPermissionStatus(PermissionGroup.locationWhenInUse);
    status.then((PermissionStatus status) {
      setState(() {
        _permissionStatus = status;
        if (_permissionStatus != PermissionStatus.granted) {
          _renderOfflineSnackbar('Offline');
        }
      });
    });
  }

Any advice on the above is appreciated.


回答1:


I'm in the same boat and have found that this works

You need to extend your class with WidgetsBindingObserver

class _AppState extends State<App> with WidgetsBindingObserver {
  PermissionStatus _status;
  ...
  ...

then add these methods to your class

@override
  void dispose() {
    WidgetsBinding.instance.removeObserver(this);
    super.dispose();
  }

  // check permissions when app is resumed
  // this is when permissions are changed in app settings outside of app
  void didChangeAppLifecycleState(AppLifecycleState state) {
    if (state == AppLifecycleState.resumed) {
      PermissionHandler()
          .checkPermissionStatus(PermissionGroup.locationWhenInUse)
          .then(_updateStatus);
    }
  }

My full code is below, but I've not included the build widget to keep it brief

import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';

void main() => runApp(App());

class App extends StatefulWidget {
  @override
  _AppState createState() => _AppState();
}

class _AppState extends State<App> with WidgetsBindingObserver {
  PermissionStatus _status;

  // check permissions
  @override
  void initState() {
    super.initState();
    WidgetsBinding.instance.addObserver(this);
    PermissionHandler() // Check location permission has been granted
        .checkPermissionStatus(PermissionGroup
            .locationWhenInUse) //check permission returns a Future
        .then(_updateStatus); // handling in callback to prevent blocking UI
  }

  @override
  void dispose() {
    WidgetsBinding.instance.removeObserver(this);
    super.dispose();
  }

  // check permissions when app is resumed
  // this is when permissions are changed in app settings outside of app
  void didChangeAppLifecycleState(AppLifecycleState state) {
    if (state == AppLifecycleState.resumed) {
      PermissionHandler()
          .checkPermissionStatus(PermissionGroup.locationWhenInUse)
          .then(_updateStatus);
    }
  }

override
  Widget build(BuildContext context) {
    return MaterialApp(  
    ...
    ...
}

void _updateStatus(PermissionStatus status) {
    if (status != _status) {
      // check status has changed
      setState(() {
        _status = status; // update
      });
    } else {
      if (status != PermissionStatus.granted) {
        PermissionHandler().requestPermissions(
            [PermissionGroup.locationWhenInUse]).then(_onStatusRequested);
      }
      }
    }
  }

  void _askPermission() {
    PermissionHandler().requestPermissions(
        [PermissionGroup.locationWhenInUse]).then(_onStatusRequested);
  }

  void _onStatusRequested(Map<PermissionGroup, PermissionStatus> statuses) {
    final status = statuses[PermissionGroup.locationWhenInUse];
    if (status != PermissionStatus.granted) {
      // On iOS if "deny" is pressed, open App Settings
      PermissionHandler().openAppSettings();
    } else {
      _updateStatus(status);
    }
  }

I hope this helps



来源:https://stackoverflow.com/questions/55442995/flutter-how-do-i-listen-to-permissions-real-time

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