问题
Webworkers can fetch regular images through XMLHttpRequest
, right? How can the workers then draw these images to OffscreenCanvas? Probably want to use XMLHttp.responseType = 'blob'
?
Another way would be to set the src
of an image element and then transfer the element to worker, but my workers always reject such images.
Thanks
回答1:
The ImageBitmap API is here for this purpose (among others).
Note: this demo will currently run only on Chrome...
const offcanvas = canvas.transferControlToOffscreen();
const worker = new Worker(getWorkerURL());
worker.onmessage = e => console.log(e.data);
worker.postMessage(offcanvas, [offcanvas]);
function getWorkerURL() {
return URL.createObjectURL(
new Blob([
worker_script.textContent
])
);
}
<canvas id="canvas" height="450"></canvas>
<script id="worker_script" type="ws">
onmessage = async (evt) => {
try {
const canvas = evt.data;
const ctx = canvas.getContext('2d');
if(!ctx) {
postMessage('unsupported browser');
return;
}
const imgblob = await fetch('https://upload.wikimedia.org/wikipedia/commons/5/55/John_William_Waterhouse_A_Mermaid.jpg')
.then(r => r.blob());
const img = await createImageBitmap(imgblob);
ctx.drawImage(img, 0,0, canvas.width, canvas.height);
}
catch(e) {
postMessage('unsupported browser');
throw e;
}
};
</script>
来源:https://stackoverflow.com/questions/56553281/webworker-offscreencanvas-draw-regular-image