问题
I'm making a UIButton subclass in Swift to perform custom drawing and animation on selection
What would be the equivalent in Swift of overriding - (void)setSelected:(BOOL)selected in ObjC?
I tried
override var selected: Bool
so I could implement an observer but I get
Cannot override with a stored property 'selected'
回答1:
Like others mentioned you can use willSet to detect changes. In an override, however, you do not need assign the value to super, you are just observing the existing change.
A couple things you can observe from the following playground:
- Overriding a property for
willSet/didSetstill calls super forget/set. You can tell because the state changes from.normalto.selected. - willSet and didSet are called even when the value is not changing, so you will probably want do the compare the value of
selectedto eithernewValueinwillSetoroldValueindidSetto determine whether or not to animate.
import UIKit
class MyButton : UIButton {
override var isSelected: Bool {
willSet {
print("changing from \(isSelected) to \(newValue)")
}
didSet {
print("changed from \(oldValue) to \(isSelected)")
}
}
}
let button = MyButton()
button.state == .normal
button.isSelected = true // Both events fire on change.
button.state == .selected
button.isSelected = true // Both events still fire.
回答2:
you'd do it like e.g. this:
class MyButton : UIButton {
// ...
override var isSelected: Bool {
willSet(newValue) {
super.isSelected = newValue;
// do your own business here...
}
}
// ...
}
回答3:
try this
override public var selected: Bool {
willSet(selectedValue) {
self.selected = selectedValue
// Do whatever you want
}
}
回答4:
Create IBAction and check button selected or not in swift language.
@IBAction func favoriteButtonAction(sender: UIButton) {
// Save Data
sender.selected = !sender.selected;
if (sender.selected)
{
NSLog(" Not Selected");
}
else
{
NSLog(" Selected");
}
}
来源:https://stackoverflow.com/questions/26364869/swift-uibutton-overriding-setselected