Unity IL2CPP not works [closed]

限于喜欢 提交于 2020-03-06 09:34:31

问题


I made a game for android that uses google Play service and UDP client-listner and TCP client-listner connections. I used unity 2019.3.3f1 and it works perfectly with: -Scripting Backend: Mono -ARMv7 The APK that comes out works everything. Problem: Google, however, asks me for 64-bit, putting the 64-bit options (Screenshoot) and doing the build, the game does not work in the tcp wifi connections in both APK (ScreenShoot) files. Can anyone please help me solve it? Screenshoot_for_ARM64

来源:https://stackoverflow.com/questions/60548982/unity-il2cpp-not-works

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