BIO的时候, 一个客户端对应服务器的一条线程, 比较耗线程资源.
在此基础上, 对起线程进行优化, 创建一个线程池, 对线程进行管理, 可以设置一个最大线程数 maxThreadCount. 这样, 达到线程可控的目的.
即使外面有远大于线程数的连接过来, 也不至于让服务器撑爆.
多出的客户端, 就进入线程池的队列中排队.
伪异步IO 是Netty权威指南里面提到的, 并不是一个公认的说法或者官方的说法.

这里只需要修改服务端的代码即可:
server:
public class Server implements Runnable {
private Socket socket;
public Server(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
BufferedReader in = null;
PrintWriter out = null;
try {
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
out = new PrintWriter(socket.getOutputStream(), true);
System.out.println("server : 客户端接入" + socket.toString());
while (true) {
String msg = in.readLine();
if (msg == null) {
break;
}
System.out.println("from client : " + msg);
if (msg.equals("几点了")) {
out.println(new DateTime(2020,1,1,1,1,1).toString("yyyy-MM-dd HH:mm:ss"));
}
else{
out.println("没看懂...");
}
}
}
catch (Exception e) {
e.printStackTrace();
}
finally {
if (in != null) {
try {
in.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
if (out != null) {
out.close();
}
if (this.socket != null) {
try {
this.socket.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) throws Exception {
final ServerSocket serverSocket = new ServerSocket(1234);
try {
int maxPoolSize = 100;
ThreadPoolExecutor threadPool = new ThreadPoolExecutor(
Runtime.getRuntime().availableProcessors(),
maxPoolSize,
120L,
TimeUnit.SECONDS,
new ArrayBlockingQueue<Runnable>(1000)
);
System.out.println("服务器启动, 开始监听 1234 端口");
Socket socket = serverSocket.accept();
System.out.println("监听到一个连接");
threadPool.execute(new Server(socket));
}
finally {
serverSocket.close();
}
}
}
我这里直接在main 方法里面, 创建了一个自定义线程池, 并放了一个长度为 1000 的有界队列进去.
客户端代码不变
clientA:
public class ClientA {
public static void main(String[] args) throws IOException {
//与服务器建立连接
Socket socket = new Socket("127.0.0.1", 1234);
BufferedReader in = null;
PrintWriter out = null;
try {
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
out = new PrintWriter(socket.getOutputStream(), true);
out.println("几点了");
while (true) {
String serverMsg = in.readLine();
if(serverMsg == null){
break;
}
System.out.println("from server : " + serverMsg);
}
}
finally {
if (in != null) {
try {
in.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
if (out != null) {
out.close();
}
if (socket != null) {
try {
socket.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
结果也是不变的:
clientA:
server:
这种方式任然是一种阻塞的方式.
参考:
Netty权威指南
来源:https://www.cnblogs.com/elvinle/p/12388427.html