ES6:JS的第6个版本
一、let 和 const 声明 变量和常量
let
与var 区别:
1、var的作用域只体现在函数中,而let 的作用域只局限于当前代码块
{
var str = 'aaa';
console.log(str);
let str1 = 'bbb';
console.log(str1);
}
console.log('++++' + str);
console.log('----' + str1);//str1 is not defined
2、使用let 声明的变量作用域不会被提升,(var 会变量提升)
{
console.log(str); //undefined
var str = 'aaa';
}
{
console.log(str1); //str1 is not defined
let str1 = 'bbb';
}
3、相同的作用域下不能声明相同的变量,(var 可以覆盖值)
{
var str = 'aaa';
var str = 'bbb';
console.log(str); //bbb
}
{
let str1 = 'ccc';
let str1 = 'ddd';
console.log(str1); //Identifier 'str1' has already been declared
}
4、for 循环体现 let 的父子作用域
ES5中:
<body>
<button>按钮1</button>
<button>按钮2</button>
<button>按钮3</button>
<button>按钮4</button>
<button>按钮5</button>
<script type="text/javascript">
var btns = document.querySelectorAll('button');
for (var i = 0; i < btns.length; i++) {
(function(i){
btns[i].onclick = function(){
alert('点击了第' + (i+1) + '个')
};
})(i)
}
</script>
</body>
ES6 中:
<body>
<button>按钮1</button>
<button>按钮2</button>
<button>按钮3</button>
<button>按钮4</button>
<button>按钮5</button>
<script type="text/javascript">
let btns = document.querySelectorAll('button');
for (let i = 0; i < btns.length; i++) {
btns[i].onclick = function(){
alert('点击了第' + (i+1) + '个')
};
}
</script>
</body>
5、子作用域不影响父作用域:
ES6:
for (let i = 0; i < 5; i++) {
let i = 20;
console.log(i) //20 20 20 20 20
}
ES5:
for (var i = 0; i < 5; i++) {
var i = 20;
console.log(i) //20
}
const
ES5的常量:
Object.defineProperty(window,"PI2",{
value:3.1415926,
writable:false,
})
//只读,无法赋值
console.log(window.PI2) //3.1415926
window.PI2 = 4
console.log(window.PI2) //3.1415926
ES6的常量:
const PI = 3.1415926
1、只在当前代码块中有效 (同let)
{
const a = 'aaa';
console.log(a); //a
}
console.log(a); //Error: a is not defined
2、作用域不会提升 (同let)
3、不能重复声明 (同let)
4、声明的常量必须赋值
{
const name;
name = 'abc';
console.log(a); //Error: Missing initializer in const declaration
}
5、常量只能一次声明,不能修改
{
const name = 'abc';
name = 'def';
console.log(name); //Error: Assignment to constant variable.
}
但是:引用类型存放在堆区中,而在栈区中只是存放的指向地址,修改堆区的内容,指向地址并不变
const obj = {name: 'abc'};
console.log(obj); //{name: 'abc'}
obj.name = 'def';
console.log(obj); //{name: 'def'}
二、解构赋值
ES6允许按照一定模式 从数组和对象中提取值对变量进行赋值,这被称为解构
1、基本用法
//let name = "张三",age = 18, sex = 'male'; let [name, age, sex] = ['李四', 20, 'female']; console.log(name); //李四 console.log(age); //20 console.log(sex); //female
2、对象的解构赋值, key必须要一一对应
let {name, age, sex} = {name: '张三',age: 24, sex:'male'};
console.log(name);
console.log(age);
console.log(sex);
复杂对象也可以
let {name, age, sex,friend,pet} = {name: '张三',age: 24, sex:'male',friend:['abc','def'],pet:{name:'lulu',age:5}};
console.log(name);
console.log(age);
console.log(sex);
console.log(friend[1]); //def
console.log(pet.age,pet.name);//5 "lulu"
3、数组解构赋值,匹配要一一对应
let [arr1,[arr2,arr3,[arr4,arr5]]] = [1,[2,3,[4,5]]];
console.log(arr1,arr2,arr3,arr4,arr5); //1 2 3 4 5
let [a,,c] = [1,2,3];
console.log(a) //1
console.log(c) //3
4、其他,'string'类型存在构造器,而number类型不存在
let [a,b,c,d,e] = '我是中国人';
console.log(a) //我
console.log(b) //是
console.log(c) //中
console.log(d) //国
console.log(e) //人
三、数据集合 set
1、特点:
- 类似数组,但没有重复的元素(唯一的);
- 开发中用于去除重复数据
- key 和 value都是相等的
2、开发中经常用于一些去重的操作;
let set = new Set(['张三','李四','王五','张三']);
console.log(set); //Set {"张三", "李四", "王五"}
3、一个属性,集合的长度用size表示
let set = new Set(['张三','李四','王五','张三']);
console.log(set); //Set {"张三", "李四", "王五"}
console.log(set.size); //3
4、四个方法
add 添加项,支持链式语法
delete 删除项
has 判断集合中有没有某个元素
clear 清掉集合里的所有元素
let set = new Set(['张三','李四','王五','张三']);
console.log(set); //Set {"张三", "李四", "王五"}
//add
set.add('刘德华');
console.log(set); //Set {"张三", "李四", "王五", "刘德华"}
//delete
set.delete('王五');
console.log(set); //Set {"张三", "李四", "刘德华"}
//has
console.log(set.has('张三')); //true
console.log(set.has('王五')); //false
//clear
set.clear();
console.log(set.clear()); //undefined
console.log(set); //Set {}
四、数据集合 map
1、特点:
- 类似对象,本质上是键值对的集合
- 键不局限于字符串,各种类型的值(包括对象)都可以当作键
- 对象“字符串-值”,Map“值-值” 是一种更加完善的hash 结构实现
2、使用对象当作键,但是无法将对象区别出来
let obj1 = {a:1},obj2 = {b:2},obj = {};
obj.name = '张三';
obj[obj1] = '天空';
console.log(obj); //Object {name: "张三", [object Object]: "天空"}
obj[obj2] = '大海';
console.log(obj); //Object {name: "张三", [object Object]: "大海"}
console.log(obj1.toString()); //[object Object]
console.log(obj1.toString()); //[object Object]
console.log(obj1.toString() === obj2.toString()); //true
使用map 后
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male']
]);
console.log(map); //Map {"name" => "张三", "age" => "18", "sex" => "male"}
let obj1 = {a:1},obj2 = {b:2};
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male'],
[obj1,'今天天气很好'],
[obj2,'适合敲代码']
]);
console.log(map); //Map {"name" => "张三", "age" => "18", "sex" => "male", Object {a: 1} => "今天天气很好", Object {b: 2} => "适合敲代码"}
3、五个方法:
set:添加进map
let obj1 = {a:1},obj2 = {b:2};
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male']
]);
map.set('friends',['赵六','李七']).set(['dog'],'小花');
console.log(map);
//Map {"name" => "张三", "age" => "18", "sex" => "male", "friends" => ["赵六", "李七"], ["dog"] => "小花"}
get:获取值
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male']
]);
console.log(map.get('name')); //张三
delete :删除值
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male']
]);
console.log(map.get('name')); //张三
map.delete('sex');
console.log(map); //Map {"name" => "张三", "age" => "18"}
has :同set
clear : 同set
3、遍历
const map = new Map([
['name', '张三'],
['age', '18'],
['sex', 'male']
]);
map.forEach(function(value,index){
console.log(index +':'+value);
//name:张三
//age:18
//sex:male
})
五、ES6新增数据类型 symbol
表示独一无二的值,不会与其他属性名产生冲突
对对象或者变量命名时,使用symbol不会产生冲突
let str1 = Symbol();
let str2 = Symbol();
let str3 = Symbol('name');
let str4 = Symbol('name');
console.log(str3 === str4); //false
const obj = {};
obj.name = '张三';
obj.name = '李四';
obj[Symbol('name')] = '张三';
obj[Symbol('name')] = '李四';
console.log(obj);
//Object {name: "李四", Symbol(name): "张三", Symbol(name): "李四"}
六、新增的语法糖 class
面向对象时
ES5中
function Person(name,age){
this.name = name;
this.age = age;
}
Person.prototype = {
constructor:Person,
print(){
console.log('我叫'+ this.name + ',今年' + this.age +'岁')
}
}
let person = new Person('张三',19);
console.log(person); //Person {name: "张三", age: 19}
ES6中
class Person{
constructor(name,age){
this.name = name;
this.age = age;
}
print(){
console.log('我叫'+ this.name + ',今年' + this.age +'岁')
}
}
let person = new Person('张三',19);
console.log(person); //Person {name: "张三", age: 19}
由于本质还是函数,所以类的原型和构造函数的原型指向是一样的。
七、内置对象扩展
1、模板字符串
<style type="text/css">
.test{
width: 100px;;
height: 100px;
background-color: red;
}
</style>
<body>
<script type="text/javascript">
//模板字符串
let str = '适合敲代码';
let className = 'test';
let html = `<html>
<head></head>
<body>
<p>今天的天气很好</p>
//加载class 和 文字
<div class='${className}'>${str}</div>
</body>
</html>`;
console.log(html);
</script>
</body>

2、数组扩展
//Array.from 非正式数组转换成正式的数组
let allLis= document.querySelectorAll('li');
console.log(allLis); //[li, li, li, li, li, li] 伪数组
console.log(Array.isArray(allLis)); false
console.log(Array.from(allLis));//[li, li, li, li, li, li] 数组
console.log(Array.isArray(Array.from(allLis))); //true
//Array.of 零零散散的数值统一成字符
console.log(Array.of(1,2,3,4)); //[1.2.3.4]
console.log(Array.of('abc','def','ghi')); //["abc", "def", "ghi"]
3、对象扩展
key 和 value是一样的,写一个就够了:
//key 和 value是一样的,写一个就够了
let name = '张三';
let age = 18;
let obj = {
name,
age
};
console.log(obj);
//Object {name: "张三", age: 18}
Object.assign(); 合并多个对象到一个对象内
let obj1 = {name:'张三'};
let obj2 = {age:14};
let obj3 = {sex:'male'};
let obj4 = {friend:'李四'};
let obj = {}
Object.assign(obj,obj1,obj2,obj3,obj4);
console.log(obj);
//Object {name: "张三", age: 14, sex: "male", friend: "李四"}
延展操作符:展开数值
let str = '今天天气不错;'; let strArr = [...str]; console.log(strArr); //["今", "天", "天", "气", "不", "错", ";"]
一个数组去重的小实例:
//数组去重
let myArr = [1,2,5,10,'张三',5,2,"王五",1];
console.log(new Set(myArr));
//Set {1, 2, 5, 10, "张三","王五"}
//转换数组
let myNewArr = [...new Set(myArr)];
console.log(myNewArr);
//[1, 2, 5, 10, "张三", "王五"]
八、函数扩展
1、形参设置默认值
//相当于做了容错
function sum(num1 = 10,num2 = 10){
console.log(num1 + num2);
}
sum(10,30); //40
sum(); //20
2、参数形式
function sum(name,sex,...nums){
let result = 0;
for(let value of nums){
result += value;
}
console.log(name); //张三
console.log(sex); //male
return result;
}
console.log(sum('张三','male',10,20,30,50)); //110
九、箭头函数
1. ()小括号是用来包含参数的,如果参数只有一个是可以省略的
2. {}花括号中的表达式作为返回值是可以直接省略花括号的
ES5:function a(){
}
ES6:
() => {
}
var evens = [1,2,3,4,5];
var odds = evens.map(function(v){
return v + 1
})
console.log(evens,odds) // [1,2,3,4,5] [2,3,4,5,6]
let evens = [1,2,3,4,5] let odds = evens.map(v => v + 1) console.log(evens,odds) // [1,2,3,4,5] [2,3,4,5,6]
3.二者区别
在ES5中:
var factory = function(){
this.a = 'a'
this.b = 'b'
this.c = {
a : 'a+',
b: function() {
return this.a
}
//b 是 c 调用的,所以this指向c
}
}
console.log(new factory().c.b()) //a+
在ES6中:
var factory2 = function(){
this.a = 'a'
this.b = 'b'
this.c = {
a : 'a+',
b: () => {
return this.a
}
// 箭头函数this 指向是定义时this的指向
}
}
console.log(new factory2().c.b()) //a
//() => {}
let sum = (num1,num2) => {return num1 + num2};
console.log(sum(100,300)); //400
//用作回调函数
let nameArr = ['张三','李四','王五'];
nameArr.forEach((value,index)=>{
console.log(index +':'+value);
//0:张三
//1:李四
//2:王五
});
//用作this指向,内部会自动做一个绑定
function demo(){
setTimeout(function(){
console.log(this); //window
},1000)
setTimeout(() => {
console.log(this); //Object{}
},1000)
}
let obj = {};
//obj 调用 demo方法
demo.call(obj);
十、默认参数
ES5默认参数:
function f(x,y,z){
if(y===undefined){
y=7;
}
if(z===undefined){
z=42;
}
return x+y+z
}
console.log(f(1));//50
ES6默认参数:
function f(x,y=7,z=42){
return x+y+z
}
console.log(f(1)) //50
console.log(f(1,3)) //46
抛出异常
function f(x,y=7,z=42){
return x+y+z
}
console.log(f(1)) //50
console.log(f(1,3)) //46
function checkParameter(){
throw new Error('can\'tbe empty')
}
function f(x=checkParameter(),y=7,z=42){
return x+y+z
}
console.log(f(1))
try {
f()
} catch (e) {
console.log(e)
} finally {
}
//Error: can'tbe empty
可变参数
ES5中:
function f(){
var a = Array.prototype.slice.call(arguments)
var sum = 0
a.forEach(function(item){
sum+=item*1
})
return sum
}
console.log(f(1,2,3,6)) //12
ES6中:
function f(...a){ //...扩展运算符,a为可变参数列表
var sum = 0
a.forEach(item=>{
sum+=item*1
})
return sum
}
console.log(f(1,2,3,6)) //12
十一、合并数组
ES5中:
var params = ['hello',true,7] var other = [1,2].concat(params) console.log(other) //[1, 2, "hello", true, 7]
ES6中:
var params = ['hello',true,7] var other = [1,2,...params] console.log(other) //[1, 2, "hello", true, 7]
十二、对象代理

ES3中数据保护:
var Person = function(){
var data = {
name: 'es3',
sex: 'male',
age: 15,
}
this.get = function(key){
return data[key]
}
this.set = function(key,value){
if(key!=='sex'){
data[key] = value
}
}
}
//声明一个实例
var person = new Person()
// 用表格形式读取
console.table({
name: person.get('name'),
sex: person.get('sex'),
age: person.get('age')
})
//修改名字
person.set('name','es3-cname');
console.table({
name: person.get('name'),
sex: person.get('sex'),
age: person.get('age')
})
//修改性别
person.set('sex','female')
console.table({
name: person.get('name'),
sex: person.get('sex'),
age: person.get('age')
})

ES5中数据保护:
var Person = {
name: 'es5',
age: 15
}
Object.defineProperty(Person,'sex',{
writable: false,
value:'male'
})
console.table({
name: Person.name,
age: Person.age,
sex: Person.sex
})
Person.name = 'es5-cname'
console.table({
name: Person.name,
age: Person.age,
sex: Person.sex
})
Person.sex = 'female'
console.table({
name: Person.name,
age: Person.age,
sex: Person.sex
})

ES6中数据保护:
let Person = {
name: 'es6',
sex: 'male',
age: 15
}
let person = new Proxy(Person, {
get(target, key) {
return target[key]
},
set(target, key, value) {
if(key !== 'sex') {
target[key] = value
}
}
})
console.table({
name: person.name,
sex: person.sex,
age: person.age
})
try {
person.sex = 'female'
} catch(e) {
console.log(e)
} finally {
console.table({
name: person.name,
sex: person.sex,
age: person.age
})
}

来源:https://www.cnblogs.com/anqwjoe/p/8977507.html