using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class eagle : MonoBehaviour
{
private Rigidbody2D rb;
private Collider2D coll;
private float upy,downy;
public Transform upside,downside;
public float speed;
private bool isup = true;
// Start is called before the first frame update
void Start()
{
rb = GetComponent<Rigidbody2D>();
coll = GetComponent<Collider2D>();
transform.DetachChildren();
upy = upside.position.y;
downy = downside.position.y;
Destroy(upside.gameObject);
Destroy(downside.gameObject);
}
// Update is called once per frame
void Update()
{
Movement();
}
void Movement()
{
if (isup)
{
rb.velocity = new Vector2(rb.velocity.x, speed);
if (transform.position.y > upy)
{
isup = false;
}
}
else
{
rb.velocity = new Vector2(rb.velocity.x, -speed);
if (transform.position.y < downy)
{
isup = true;
}
}
}
}
来源:CSDN
作者:妈妈说网名千万不能起得太长
链接:https://blog.csdn.net/weixin_43976150/article/details/104493114