问题
For my Open GL shaders, GitHub seems to recognize fragment shader ( extension .fs) but not vertex shaders ( extension .vs)
Since GLSL has no defined extensions (it loads text) what is a good extension to use so I get my code recognized.
As an example my shaders Example Shaders
Note how .fs looks pretty and .vs like plain text
回答1:
See if a .gitattributes linguistic directive, as I mentioned in "Github changes repository to wrong language", would be enough:
*.vs linguist-detectable
*.vs linguist-language=GLSL
lib/linguist/languages.yml GLSL section does include ".fs", but no ".vs", only ".vsh"
来源:https://stackoverflow.com/questions/60219315/what-extensions-does-github-support-for-syntax-highlighting-and-for-code-langua