问题
I would like to use Canvas.drawText() to display multi-color text. More specifically, I want to highlight a substring of the text passed to the drawText() method.
The text is in the form of a SpannableString with 0 or more ForegroundColorSpan objects.
Looking at the Canvas code, it appears that a .toString() call on the passed CharSequence, means that this is not possible.
Is there an alternative way?
EDIT: The text may occasionally change (total changes, not incremental). Also, there are potentially multiple texts positioned in different unrelated locations in the custom view.
回答1:
Yes it is possible by using one of the Layout classes. These are helper classes for drawing text to a canvas and they support Spannables. If your text doesn't change use a StaticLayout.
Example
Add this to your custom view class
private StaticLayout layout;
put this code into your onLayout or onSizeChanged
Spannable wordtoSpan = new SpannableString("I know just how to whisper, And I know just how to cry,I know just where to find the answers");
wordtoSpan.setSpan(new ForegroundColorSpan(Color.BLUE), 15, 30, Spannable.SPAN_EXCLUSIVE_EXCLUSIVE);
TextPaint paint = new TextPaint();
paint.setTextSize(20f);
paint.setColor(Color.RED);
layout = new StaticLayout(wordtoSpan, paint, getWidth(), Alignment.ALIGN_NORMAL, 1, 0, false);
Then in your drawing method simply call
layout.draw(canvas);
In case your text changes often you can use a DynamicLayout.
Editable.Factory fac = Editable.Factory.getInstance();
Editable edit = fac.newEditable(wordtoSpan);
DynamicLayout layout = new DynamicLayout(edit,paint,getWidth(),Alignment.ALIGN_CENTER,1,0,false);
change text by using the edit object
edit.append("hello");
回答2:
i hvn't used in with Canvas. see below code how i used it in textview.
public TextView getTextClipArt1(){
TextView textView = new TextView(context);
Typeface tf = new MyTypeface(context, 0).getTypeface();
Shader textShader=new LinearGradient(0, 0, 0, 30,
new int[]{Color.GREEN,Color.BLUE},
new float[]{0, 1}, TileMode.CLAMP);
textView.setTypeface(tf);
textView.getPaint().setShader(textShader);
textView.getPaint().setStyle(Paint.Style.STROKE);
textView.getPaint().setStrokeWidth(2);
textView.setText("ABC");
textView.setTextSize(30);
textView.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
return textView;
}
you can now draw textview as bitmap on canvas, Although i think these methods are also exist in paint class. Hope useful to you.
回答3:
Try something like this, if you use TextView
String multiColorText = "<font color=0xff0000>Multi</font><font color=0x000000>Color</font><font color=0xccffff>Text</font>";
textView.setText(Html.fromHtml(multiColorText));
Edit : For SpannableString, check if the below helps you
Spannable WordtoSpan = new SpannableString("partial colored text");
WordtoSpan.setSpan(new ForegroundColorSpan(Color.BLUE), 2, 4, Spannable.SPAN_EXCLUSIVE_EXCLUSIVE);
回答4:
Whenever you write that text for that view you can set thatView.setBackgroundResource(R.drawable.multicolor); and
In multicolor.xml write
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<gradient
android:startColor="@color/tabBgStart"
android:endColor="@color/tabBgEnd"
android:angle="270"/>
</shape>
Hope it will works definitely
To Change the text color you can use yourView.setTextColor(R.drawable.multicolor);
来源:https://stackoverflow.com/questions/10410515/is-it-possible-to-display-multi-color-text-with-one-call-to-canvas-drawtext