Using clipRect - explanation

拜拜、爱过 提交于 2019-11-27 11:47:00
Ribo

Canvas.clipRect(left, top, right, bottom) reduces the region of the screen that future draw operations can write to. It sets the clipBounds to be the spacial intersection of the current clipping rectangle and the rectangle specified. There are lot of variants of the clipRect method that accept different forms for regions and allow different operations on the clipping rectangle. If you want to explicitly set the clipping region, try:

canvas.clipRect(left, top, right, bottom, Region.Op.REPLACE);

The 5th argument means replace the clipping rectangle rather than creating the intersection with the previous version.

Try moving the clipRect statement before the drawRect statement. Or, try adding:

paint.setColor(Color.YELLOW);
drawRect(0,0,75,75);

after your existing clipRect statement. It should draw a 50x50 yellow square over what you had before.

Another note: (after long frustration with the apparently, largely undocumented View/ViewGroup/drawing code) I found that canvas.translate(x,y) also adjusts the clipRect. The interaction of clipRect and the drawing matrix is very confusing. It is helpful to print out:

canvas.getMatrix()

and

canvas.getClipBounds()

before and after modifications to the canvas and before drawing things.

To crop the top left portion, do:

canvas.clipRect(0,0,50,50, Region.Op.DIFFERENCE);
// secondly...
canvas.drawRect(0,0,100,100, paint); 
SHS

ICS and above ...

XOR, Difference and ReverseDifference clip modes are ignored by ICS if hardware acceleration is enabled.

Just disable 2D hardware acceleration in your view:

myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

Reference Android: Howto use clipRect in API15

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