问题
When try to load my application on device sometimes i got following exception
dyld`gdb_image_notifier:0x2beca0cc: bx lr
but after stop and run again everything works fine, can anyone tell me why this occurs
回答1:
Basically it seems there is a breakpoint in the debugger. Thought it's not a solution, in order to run the app on the device, just click "Debug" and then "Continue" (or ^⌘Y). That should help pass the breakpoint and carry on running the app. "Debug" -> "Deactivate Breakpoints" can help too in some cases.
回答2:
Product -> Clean ...fixed it for me.
回答3:
I Think the problem is within GLKit Framework.
So Try this out, make GLKit Framework optional in the path given below in the image and than build again.
The framework was being pulled into the build under
Project->BuildPhases->LinkBinaryWithLibraries.
Hope this Helps!
回答4:
I too just started getting this breakpoint while running on an iPhone4 v 7.1.2. I'm not linking with GLKit.framework so this suggestion didn't help. I have had some success cleaning the library and reinstalling. After that it seems to be intermittent. Running outside the debugger works fine.
回答5:
This is an old question but I face same problem and not found any answer. After some hours I find this cause by conflict constraints in autolayout story board. And this exception no longer occur after I fix all conflict constraints
来源:https://stackoverflow.com/questions/28758465/dyldgdb-image-notifier-exception-when-i-run-my-application-in-device