问题
Although it seems to be correctly implemented, it keeps on returning me ERROR when I establish a connection using the loopback address(127.0.0.1).
In addition to a simple TCP Client/Server connection, I have added an additional case:
If the client tries to send data but finds the connection closed, it is closed too. I perform it by checking if received data is equal to 0 (recv).
Given error:
CLIENT:
Welcome to the Client mode
Please, enter the Server's IP Address and Port (eg. 192.128.192.0 1320)
127.0.0.1 2700
Connected to the server. Now you can send messages
Please, enter a message. Enter "FINISH" if you want to finish the connection
ECHO
client: connection closed ->: Success
(1 bytes)Closing the connection
SERVER:
Hello and welcome to the Server mode
Please, enter the Server's Port (eg. 1320)
2700
Server socket successfully configured
Server listening [Clients allowed: 5]
server: accept error: Bad address
Client implementation:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <netinet/ip.h>
/**
struct sockaddr{
uint8_t sa_len; // struct length
sa_family_t sa_family; //protocol family: AF_XXX
char sa_data[8]; //socket addr
}
*/
//void notConnected();
int main(){
struct sockaddr_in serv_addr; //port + ip_addr
int my_socket, tcp_port;
char serv_host_addr[30];
char buffer[1024], inbuff[1024];
int io_buffer;
printf("Welcome to the Client mode\n");
//CONFIGURING THE CONNECTION
my_socket = socket(AF_INET, SOCK_STREAM, 0);//(2)
if(my_socket < 0){
perror("client: socket() error ->");
exit(EXIT_FAILURE);
}
bzero(&serv_addr, sizeof(serv_addr));//(4)
printf("Please, enter the Server's IP Address and Port (eg. 192.128.192.0 1320) \n");
scanf("%s %d", serv_host_addr, &tcp_port);//(1)
serv_addr.sin_family = AF_INET ;
serv_addr.sin_port = htons(tcp_port);
if(inet_pton(AF_INET,serv_host_addr,&serv_addr.sin_addr) < 1){
perror("client: inet_pton() error ->");
exit(EXIT_FAILURE);
}
if((connect(my_socket, (struct sockaddr *) &serv_addr, sizeof(serv_addr) )) < 0)//(5)
{
perror("client: connect() error ->");
exit(EXIT_FAILURE);
}
//ONCE CONNECTED, START THE SENDING/RECEIVING
printf("Connected to the server. Now you can send messages\n");
bzero(&buffer, sizeof(buffer));
while(strcmp(buffer, "OK\n") != 0){
printf("Please, enter a message. Enter \"FINISH\" if you want to finish the connection\n");//(3)
bzero(&buffer, sizeof(buffer));
fgets(buffer, sizeof(buffer), stdin);
io_buffer = send(my_socket, buffer, strlen(buffer),0);//(6)
if(io_buffer < 0){
perror("client: send() error ->");
exit(EXIT_FAILURE);
}
printf("ECHO %s (%d bytes)", buffer, io_buffer);
//RECEIVE AND CHECK IF CONNECTION HAS BEEN CLOSED
io_buffer = recv(my_socket, buffer, sizeof(buffer),0);
if(io_buffer < 0){
perror("client: recv() error ->");
exit(EXIT_FAILURE);
}
else if(io_buffer == 0){ //THIS IS SERVER IS CLOSED
perror("client: connection closed ->");
break;
}
printf("ECHO %s (%d bytes)", buffer, io_buffer);
}
printf("Closing the connection \n");
for(int i=0; i < 5; i++){
printf(". ");
usleep(500000);
}
close(my_socket);
}
Server implementation:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define LISTENQ 5
int main()
{
struct sockaddr_in cli_addr, serv_addr;
char buffer[1024];
int serv_socket, cli_socket, clilen, io_buffer;
int tcp_port;
printf("Hello and welcome to the Server mode\n");
// ASKING FOR PORT NUMBER
if((serv_socket = socket(AF_INET, SOCK_STREAM, 0)) < 0){
perror("server: can't open stream socket");
exit(EXIT_FAILURE);
}
printf("Please, enter the Server's Port (eg. 1320) \n");
scanf("%d", &tcp_port);
// CONFIGURING THE CONNECTION
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(tcp_port);
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
// ASSIGNING A NAME TO THE SOCKET
if(bind(serv_socket,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0){
perror("server: can't assign a name to the socket");
exit(EXIT_FAILURE);
}
printf("Server socket successfully configured\n");
printf("Server listening [Clients allowed: %d]\n", LISTENQ);
if(listen(serv_socket, LISTENQ) < 0)
{
perror("server: fail to listen network");
exit(EXIT_FAILURE);
}
// READ & WRITE STREAM
while(1){
//returns a file descriptor for the client
cli_socket = accept(serv_socket,(struct sockaddr *) &cli_addr,(socklen_t *) sizeof(cli_addr));
if(cli_socket < 0){
perror("server: accept error");
exit(EXIT_FAILURE);
}
printf("Server successfully connected to Client\n");
while(1)
{
if ((io_buffer=recv(cli_socket,buffer,sizeof(buffer),0))<0){
perror("ERROR: recv");
exit(EXIT_FAILURE);
}
printf("\"%s\" received from client", buffer);
if(strcmp(buffer, "FINISH") == 0)
{
break;
}
if ((io_buffer=send(cli_socket,buffer,strlen(buffer),0))!=strlen(buffer)){
perror("ERROR: send");
exit(EXIT_FAILURE);
}
bzero(buffer, sizeof(buffer));
}
strcpy(buffer, "OK");
if ((io_buffer=send(cli_socket, buffer, strlen(buffer), 0)) != strlen(buffer)){
perror("ERROR: send");
exit(EXIT_FAILURE);
}
printf("\"OK\" message sent to the Client.\n");
printf("Closing the connection \n");
for(int i=0; i < 5; i++)
{
printf(". ");
usleep(500000);
}
close(cli_socket);
}
}
回答1:
In your original question, your accept call looks like this:
cli_socket = accept(serv_socket,(struct sockaddr *) &cli_addr,
(socklen_t *) sizeof(cli_addr));
This passes "(socklen_t *) sizeof(cli_addr)
" as the third parameter to accept. This is expected to be a pointer to the size of the structure. You should be passing in a pointer to a socklen_t
containing the size of the structure passed as parameter two. The size you're currently passing in is being interpreted as an address, which is then causing your program to crash when it is referenced. The code should look like this:
socklen_t cli_addr_size = sizeof(cli_addr);
cli_socket = accept(serv_socket,(struct sockaddr *) &cli_addr,
&cli_addr_size);
来源:https://stackoverflow.com/questions/37833632/tcp-client-server-bad-address-error-in-c