Get Next Sibling gameobject(transform) Method in unity3d C#

一笑奈何 提交于 2020-01-02 04:12:10

问题


looking a method or a Library for something like this:

GameObject nextBrotherNode= gameObject.transform.getNextSibling();

回答1:


You mean

int index = transform.GetSiblingIndex();
GameObject nextBrotherNode = transform.parent.GetChild(index + 1).gameObject;


来源:https://stackoverflow.com/questions/27388030/get-next-sibling-gameobjecttransform-method-in-unity3d-c-sharp

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