Converting .m4a file to .aiff using AudioConverter Swift

半城伤御伤魂 提交于 2019-12-30 03:35:06

问题


I'm trying to convert a given audio file in .m4a format to .aiff format, using the answer from this post. I've converted the code to Swift 3.0.

func convertAudio(_ url: URL, outputURL: URL) {
    var error : OSStatus = noErr
    var destinationFile : ExtAudioFileRef? = nil
    var sourceFile : ExtAudioFileRef? = nil

    var srcFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
    var dstFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()

    var audioConverter : AudioConverterRef? = nil

    ExtAudioFileOpenURL(url as CFURL, &sourceFile)

    var thePropertySize: UInt32 = UInt32(MemoryLayout.stride(ofValue: srcFormat))

    ExtAudioFileGetProperty(sourceFile!, kExtAudioFileProperty_FileDataFormat, &thePropertySize, &srcFormat)

    dstFormat.mSampleRate = 44100  //Set sample rate
    dstFormat.mFormatID = kAudioFormatLinearPCM
    dstFormat.mChannelsPerFrame = 1
    dstFormat.mBitsPerChannel = 16
    dstFormat.mBytesPerPacket = 2 * dstFormat.mChannelsPerFrame
    dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame
    dstFormat.mFramesPerPacket = 1
    dstFormat.mFormatFlags = kAudioFormatFlagIsBigEndian | kAudioFormatFlagIsSignedInteger

    //Create destination file
    ExtAudioFileCreateWithURL(outputURL as CFURL, kAudioFileAIFFType, &dstFormat, nil,
                              AudioFileFlags.eraseFile.rawValue, &destinationFile)

    ExtAudioFileSetProperty(sourceFile!, kExtAudioFileProperty_ClientDataFormat, thePropertySize, &dstFormat)
    ExtAudioFileSetProperty(destinationFile!, kExtAudioFileProperty_ClientDataFormat, thePropertySize, &dstFormat)

    var size : UInt32 = UInt32(MemoryLayout.stride(ofValue: audioConverter))

    ExtAudioFileGetProperty(destinationFile!, kExtAudioFileProperty_AudioConverter, &size, &audioConverter)

    var canResume : UInt32 = 0

    size = UInt32(MemoryLayout.stride(ofValue: canResume))

    error = AudioConverterGetProperty(audioConverter!, kAudioConverterPropertyCanResumeFromInterruption, &size, &canResume)

    let bufferByteSize : UInt32 = 32768
    var srcBuffer = [UInt8](repeating: 0, count: 32768)
    var sourceFrameOffset : ULONG = 0

    print("Converting audio file")

    while(true){

        var fillBufList = AudioBufferList(
            mNumberBuffers: 1,
            mBuffers: AudioBuffer(
                mNumberChannels: 2,
                mDataByteSize: UInt32(srcBuffer.count),
                mData: &srcBuffer
            )
        )
        var numFrames : UInt32 = 0

        if(dstFormat.mBytesPerFrame > 0){
            numFrames = bufferByteSize / dstFormat.mBytesPerFrame
        }

        ExtAudioFileRead(sourceFile!, &numFrames, &fillBufList)

        if(numFrames == 0){
            error = noErr;
            break;
        }

        sourceFrameOffset += numFrames
        error = ExtAudioFileWrite(destinationFile!, numFrames, &fillBufList)
    }

    ExtAudioFileDispose(destinationFile!)
    ExtAudioFileDispose(sourceFile!)
}

The problem is audioConverter seems to be nil at this line

error = AudioConverterGetProperty(audioConverter!, kAudioConverterPropertyCanResumeFromInterruption, &size, &canResume)

And I can't seem to figure out why. What did I miss out?


回答1:


Skip the AudioConverterGetProperty

You actually are not using it.
The following snippet will convert an audio file to AIFF: it reads the sourceFile in one of the supported formats, creates an AIFF encoder, and loops through it using a bufferByteSize buffer. Errors are mildly handled.

Complete code, swift 3:

func convertAudio(_ url: URL, outputURL: URL) {
    var error : OSStatus = noErr
    var destinationFile : ExtAudioFileRef? = nil
    var sourceFile : ExtAudioFileRef? = nil

    var srcFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
    var dstFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()

    ExtAudioFileOpenURL(url as CFURL, &sourceFile)

    var thePropertySize: UInt32 = UInt32(MemoryLayout.stride(ofValue: srcFormat))

    ExtAudioFileGetProperty(sourceFile!,
        kExtAudioFileProperty_FileDataFormat,
        &thePropertySize, &srcFormat)

    dstFormat.mSampleRate = 44100  //Set sample rate
    dstFormat.mFormatID = kAudioFormatLinearPCM
    dstFormat.mChannelsPerFrame = 1
    dstFormat.mBitsPerChannel = 16
    dstFormat.mBytesPerPacket = 2 * dstFormat.mChannelsPerFrame
    dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame
    dstFormat.mFramesPerPacket = 1
    dstFormat.mFormatFlags = kAudioFormatFlagIsBigEndian |
                             kAudioFormatFlagIsSignedInteger

    // Create destination file
    error = ExtAudioFileCreateWithURL(
        outputURL as CFURL,
        kAudioFileAIFFType,
        &dstFormat,
        nil,
        AudioFileFlags.eraseFile.rawValue,
        &destinationFile)
    reportError(error: error)

    error = ExtAudioFileSetProperty(sourceFile!,
            kExtAudioFileProperty_ClientDataFormat,
            thePropertySize,
            &dstFormat)
    reportError(error: error)

    error = ExtAudioFileSetProperty(destinationFile!,
                                     kExtAudioFileProperty_ClientDataFormat,
                                    thePropertySize,
                                    &dstFormat)
    reportError(error: error)

    let bufferByteSize : UInt32 = 32768
    var srcBuffer = [UInt8](repeating: 0, count: 32768)
    var sourceFrameOffset : ULONG = 0

    while(true){
        var fillBufList = AudioBufferList(
            mNumberBuffers: 1,
            mBuffers: AudioBuffer(
                mNumberChannels: 2,
                mDataByteSize: UInt32(srcBuffer.count),
                mData: &srcBuffer
            )
        )
        var numFrames : UInt32 = 0

        if(dstFormat.mBytesPerFrame > 0){
            numFrames = bufferByteSize / dstFormat.mBytesPerFrame
        }

        error = ExtAudioFileRead(sourceFile!, &numFrames, &fillBufList)
        reportError(error: error)

        if(numFrames == 0){
            error = noErr;
            break;
        }

        sourceFrameOffset += numFrames
        error = ExtAudioFileWrite(destinationFile!, numFrames, &fillBufList)
        reportError(error: error)
    }

    error = ExtAudioFileDispose(destinationFile!)
    reportError(error: error)
    error = ExtAudioFileDispose(sourceFile!)
    reportError(error: error)
}

Supporting method:

func reportError(error: OSStatus) {
    // Handle error
}

Invocation:

let sourceUrl = URL(string: Bundle.main.path(forResource: "sample", ofType: "mp3")!)
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory,
                                                .userDomainMask,
                                                true)
let documentsDirectory = URL(string: paths.first!)
let destUrl = documentsDirectory?.appendingPathComponent("converted.aiff")
if let sourceUrl = sourceUrl, let destUrl = destUrl {
    print("from \(sourceUrl.absoluteString) to \(destUrl.absoluteString)")
    convertAudio(sourceUrl, outputURL: destUrl)
}


来源:https://stackoverflow.com/questions/41436229/converting-m4a-file-to-aiff-using-audioconverter-swift

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